Instead of providing the a path in BackendOpts, provide a loaded
*config.Config instead. This reduces the number of places where
configuration is loaded.
Add the -lock-timeout flag to the appropriate commands.
Add the -lock flag to `init` and `import` which were missing it.
Set both stateLock and stateLockTimeout in Meta.flagsSet, and remove the
extra references for clarity.
The behaviour whereby outputs for a particular nested module can be
output was broken by the changes for lists and maps. This commit
restores the previous behaviour by passing the module path into the
outputsAsString function.
We also add a new test of this since the code path for indivdual output
vs all outputs for a module has diverged.
- Fix sensitive outputs for lists and maps
- Fix test prelude which was missed during conflict resolution
- Fix `terraform output` to match old behaviour and not have outputs
header and colouring
- Bump timeout on TestAtlasClient_UnresolvableConflict
* core: Add support for marking outputs as sensitive
This commit allows an output to be marked "sensitive", in which case the
value is redacted in the post-refresh and post-apply list of outputs.
For example, the configuration:
```
variable "input" {
default = "Hello world"
}
output "notsensitive" {
value = "${var.input}"
}
output "sensitive" {
sensitive = true
value = "${var.input}"
}
```
Would result in the output:
```
terraform apply
Apply complete! Resources: 0 added, 0 changed, 0 destroyed.
Outputs:
notsensitive = Hello world
sensitive = <sensitive>
```
The `terraform output` command continues to display the value as before.
Limitations: Note that sensitivity is not tracked internally, so if the
output is interpolated in another module into a resource, the value will
be displayed. The value is still present in the state.
Add `-target=resource` flag to core operations, allowing users to
target specific resources in their infrastructure. When `-target` is
used, the operation will only apply to that resource and its
dependencies.
The calculated dependencies are different depending on whether we're
running a normal operation or a `terraform destroy`.
Generally, "dependencies" refers to ancestors: resources falling
_before_ the target in the graph, because their changes are required to
accurately act on the target.
For destroys, "dependencies" are descendents: those resources which fall
_after_ the target. These resources depend on our target, which is going
to be destroyed, so they should also be destroyed.