random_shuffle takes a list of strings and returns a new list with the
same items in a random permutation.
Optionally allows the result list to be a different length than the
input list. A shorter result than input results in some items being
excluded. A longer result than input results in some items being
repeated, but never more often than the number of input items.
This resource generates a cryptographically-strong set of bytes and
provides them as base64, hexadecimal and decimal string representations.
It is intended to be used for generating unique ids for resources
elsewhere in the configuration, and thus the "keepers" would be set to
any ForceNew attributes of the target resources, so that a new id is
generated each time a new resource is generated.
This provider will have logical resources that allow Terraform to "manage"
randomness as a resource, producing random numbers on create and then
retaining the outcome in the state so that it will remain consistent
until something explicitly triggers generating new values.
Managing randomness in this way allows configurations to do things like
random distributions and ids without causing "perma-diffs".