Instead of trying to skip non-targeted orphans as they are added to
the graph in OrphanTransformer, remove knowledge of targeting from
OrphanTransformer and instead make the orphan resource nodes properly
addressable.
That allows us to use existing logic in TargetTransformer to filter out
the nodes appropriately. This does require adding TargetTransformer to the
list of transforms that run during DynamicExpand so that targeting can
be applied to nodes with expanded counts.
Fixes#4515Fixes#2538Fixes#4462
Adds the ability to target resources within modules, like:
module.mymod.aws_instance.foo
And the ability to target all resources inside a module, like:
module.mymod
Closes#1434
The `TargetTransform` was dropping provisioner nodes, which caused graph
validation to fail with messages about uninitialized provisioners when a
`terraform destroy` was attempted.
This was because `destroy` flops the dependency calculation to try and
address any nodes in the graph that "depend on" the target node. But we
still need to keep the provisioner node in the graph.
Here we switch the strategy for filtering nodes to only drop
addressable, non-targeted nodes. This should prevent us from having to
whitelist nodes to keep in the future.
closes#1541
Only used in targets for now. The plan is to use this for interpolation
as well.
This allows us to target:
* individual resources expanded by `count` using bracket / index notation.
* deposed / tainted resources with an `InstanceType` field after name
Docs to follow.
Add `-target=resource` flag to core operations, allowing users to
target specific resources in their infrastructure. When `-target` is
used, the operation will only apply to that resource and its
dependencies.
The calculated dependencies are different depending on whether we're
running a normal operation or a `terraform destroy`.
Generally, "dependencies" refers to ancestors: resources falling
_before_ the target in the graph, because their changes are required to
accurately act on the target.
For destroys, "dependencies" are descendents: those resources which fall
_after_ the target. These resources depend on our target, which is going
to be destroyed, so they should also be destroyed.