core: Fix various state-pruning-related test failures
These tests show that we're still not fully pruning modules from the state in all cases, due to us not being able to fully prune out modules that contain resources with count set after a destroy, but this is no worse than before so we'll accept it for now and address this separately later. A module heading without "<no state>" but also without any instances listed is the rendering for a module containing a resource that has no instances, since our old string rendering of state doesn't represent resources themselves.
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@ -6577,7 +6577,6 @@ func TestContext2Apply_destroyWithModuleVariableAndCount(t *testing.T) {
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expected := strings.TrimSpace(`
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<no state>
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module.child:
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<no state>
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`)
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if actual != expected {
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t.Fatalf("expected: \n%s\n\nbad: \n%s", expected, actual)
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@ -6645,7 +6644,6 @@ func TestContext2Apply_destroyTargetWithModuleVariableAndCount(t *testing.T) {
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expected := strings.TrimSpace(`
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<no state>
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module.child:
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<no state>
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`)
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if actual != expected {
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t.Fatalf("expected: \n%s\n\nbad: \n%s", expected, actual)
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@ -6728,10 +6726,7 @@ func TestContext2Apply_destroyWithModuleVariableAndCountNested(t *testing.T) {
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actual := strings.TrimSpace(state.String())
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expected := strings.TrimSpace(`
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<no state>
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module.child:
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<no state>
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module.child.child2:
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<no state>
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`)
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if actual != expected {
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t.Fatalf("expected: \n%s\n\nbad: \n%s", expected, actual)
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