Add a core test for InstanceDiff.Same
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@ -525,6 +525,47 @@ func TestInstanceDiffSame(t *testing.T) {
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"",
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"",
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},
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},
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// Computed sets may not contain all fields in the original diff, and
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// because multiple entries for the same set can compute to the same
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// hash before the values are computed or interpolated, the overall
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// count can change as well.
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{
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&InstanceDiff{
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Attributes: map[string]*ResourceAttrDiff{
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"foo.#": &ResourceAttrDiff{
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Old: "0",
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New: "1",
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},
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"foo.~35964334.bar": &ResourceAttrDiff{
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Old: "",
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New: "${var.foo}",
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},
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},
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},
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&InstanceDiff{
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Attributes: map[string]*ResourceAttrDiff{
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"foo.#": &ResourceAttrDiff{
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Old: "0",
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New: "2",
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},
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"foo.87654323.bar": &ResourceAttrDiff{
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Old: "",
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New: "12",
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},
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"foo.87654325.bar": &ResourceAttrDiff{
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Old: "",
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New: "12",
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},
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"foo.87654325.baz": &ResourceAttrDiff{
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Old: "",
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New: "12",
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},
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},
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},
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true,
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"",
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},
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// In a DESTROY/CREATE scenario, the plan diff will be run against the
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// In a DESTROY/CREATE scenario, the plan diff will be run against the
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// state of the old instance, while the apply diff will be run against an
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// state of the old instance, while the apply diff will be run against an
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// empty state (because the state is cleared when the destroy runs.)
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// empty state (because the state is cleared when the destroy runs.)
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