Merge pull request #14937 from hashicorp/jbardin/GH-14927

check for nil state in s3 client Get
This commit is contained in:
James Bardin 2017-05-30 15:12:55 -04:00 committed by GitHub
commit ecc5bfb801
2 changed files with 27 additions and 6 deletions

View File

@ -58,11 +58,19 @@ func (c *RemoteClient) Get() (payload *remote.Payload, err error) {
return nil, err
}
// If the remote state was manually removed the payload will be nil,
// but if there's still a digest entry for that state we will still try
// to compare the MD5 below.
var digest []byte
if payload != nil {
digest = payload.MD5
}
// verify that this state is what we expect
if expected, err := c.getMD5(); err != nil {
log.Printf("[WARNING] failed to fetch state md5: %s", err)
} else if len(expected) > 0 && !bytes.Equal(expected, payload.MD5) {
log.Printf("[WARNING] state md5 mismatch: expected '%x', got '%x'", expected, payload.MD5)
} else if len(expected) > 0 && !bytes.Equal(expected, digest) {
log.Printf("[WARNING] state md5 mismatch: expected '%x', got '%x'", expected, digest)
if testChecksumHook != nil {
testChecksumHook()
@ -74,7 +82,7 @@ func (c *RemoteClient) Get() (payload *remote.Payload, err error) {
continue
}
return nil, fmt.Errorf(errBadChecksumFmt, payload.MD5)
return nil, fmt.Errorf(errBadChecksumFmt, digest)
}
break

View File

@ -167,6 +167,8 @@ func TestRemoteClient_clientMD5(t *testing.T) {
"lock_table": bucketName,
}).(*Backend)
createS3Bucket(t, b.s3Client, bucketName)
defer deleteS3Bucket(t, b.s3Client, bucketName)
createDynamoDBTable(t, b.dynClient, bucketName)
defer deleteDynamoDBTable(t, b.dynClient, bucketName)
@ -263,8 +265,8 @@ func TestRemoteClient_stateChecksum(t *testing.T) {
t.Fatal(err)
}
// put the old state in place of the new, without updating the checksum
if err := client2.Put(oldState.Bytes()); err != nil {
// put an empty state in place to check for panics during get
if err := client2.Put([]byte{}); err != nil {
t.Fatal(err)
}
@ -278,7 +280,18 @@ func TestRemoteClient_stateChecksum(t *testing.T) {
consistencyRetryTimeout = 0
consistencyRetryPollInterval = 0
// fetching the state through client1 should now error out due to a
// fetching an empty state through client1 should now error out due to a
// mismatched checksum.
if _, err := client1.Get(); !strings.HasPrefix(err.Error(), errBadChecksumFmt[:80]) {
t.Fatalf("expected state checksum error: got %s", err)
}
// put the old state in place of the new, without updating the checksum
if err := client2.Put(oldState.Bytes()); err != nil {
t.Fatal(err)
}
// fetching the wrong state through client1 should now error out due to a
// mismatched checksum.
if _, err := client1.Get(); !strings.HasPrefix(err.Error(), errBadChecksumFmt[:80]) {
t.Fatalf("expected state checksum error: got %s", err)