testing: Use a copy of pre-destroy state in destroy check

In the acceptance testing framework, it is neccessary to provide a copy
of the state _before_ the destroy is applied to the check in order that
it can loop over resources to verify their destruction. This patch makes
a deep copy of the state prior to applying test steps which have the
Destroy option set and then passes that to the destroy check.
This commit is contained in:
James Nugent 2015-12-10 13:09:57 -05:00
parent 1b6f3558bb
commit e976d6e787
1 changed files with 13 additions and 2 deletions

View File

@ -247,6 +247,11 @@ func testStep(
log.Printf("[WARN] Test: Step plan: %s", p)
}
// We need to keep a copy of the state prior to destroying
// such that destroy steps can verify their behaviour in the check
// function
stateBeforeApplication := state.DeepCopy()
// Apply!
state, err = ctx.Apply()
if err != nil {
@ -255,8 +260,14 @@ func testStep(
// Check! Excitement!
if step.Check != nil {
if err := step.Check(state); err != nil {
return state, fmt.Errorf("Check failed: %s", err)
if step.Destroy {
if err := step.Check(stateBeforeApplication); err != nil {
return state, fmt.Errorf("Check failed: %s", err)
}
} else {
if err := step.Check(state); err != nil {
return state, fmt.Errorf("Check failed: %s", err)
}
}
}