dag: fix walk order issue, scc issues
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parent
d9a964f44c
commit
e86698c50d
66
dag/dag.go
66
dag/dag.go
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@ -2,6 +2,7 @@ package dag
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import (
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"fmt"
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"strings"
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"sync"
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)
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@ -51,7 +52,17 @@ func (g *AcyclicGraph) Validate() error {
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}
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}
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if len(cycles) > 0 {
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return fmt.Errorf("cycles: %#v", cycles)
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cyclesStr := make([]string, len(cycles))
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for i, cycle := range cycles {
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cycleStr := make([]string, len(cycle))
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for j, vertex := range cycle {
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cycleStr[j] = VertexName(vertex)
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}
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cyclesStr[i] = strings.Join(cycleStr, ", ")
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}
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return fmt.Errorf("cycles: %s", cyclesStr)
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}
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return nil
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@ -60,46 +71,49 @@ func (g *AcyclicGraph) Validate() error {
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// Walk walks the graph, calling your callback as each node is visited.
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// This will walk nodes in parallel if it can.
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func (g *AcyclicGraph) Walk(cb WalkFunc) error {
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// We require a root to walk.
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root, err := g.Root()
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if err != nil {
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return err
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}
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// Cache the vertices since we use it multiple times
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vertices := g.Vertices()
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// Build the waitgroup that signals when we're done
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var wg sync.WaitGroup
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wg.Add(g.vertices.Len())
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wg.Add(len(vertices))
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doneCh := make(chan struct{})
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go func() {
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defer close(doneCh)
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wg.Wait()
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}()
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// Start walking!
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visitCh := make(chan Vertex, g.vertices.Len())
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visitCh <- root
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for {
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select {
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case v := <-visitCh:
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go g.walkVertex(v, cb, visitCh, &wg)
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case <-doneCh:
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goto WALKDONE
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// The map of channels to watch to wait for vertices to finish
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vertMap := make(map[Vertex]chan struct{})
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for _, v := range vertices {
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vertMap[v] = make(chan struct{})
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}
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for _, v := range vertices {
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// Get the list of channels to wait on
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deps := g.DownEdges(v).List()
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depChs := make([]<-chan struct{}, len(deps))
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for i, dep := range deps {
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depChs[i] = vertMap[dep.(Vertex)]
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}
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WALKDONE:
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return nil
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}
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// Get our channel
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ourCh := vertMap[v]
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func (g *AcyclicGraph) walkVertex(
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v Vertex, cb WalkFunc, nextCh chan<- Vertex, wg *sync.WaitGroup) {
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// Start the goroutine
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go func(v Vertex, doneCh chan<- struct{}, chs []<-chan struct{}) {
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defer close(doneCh)
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defer wg.Done()
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// Call the callback on this vertex
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cb(v)
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// Wait on all our dependencies
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for _, ch := range chs {
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<-ch
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}
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// Walk all the children in parallel
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for _, v := range g.DownEdges(v).List() {
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nextCh <- v.(Vertex)
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// Call our callback
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cb(v)
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}(v, ourCh, depChs)
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}
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<-doneCh
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return nil
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}
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@ -95,8 +95,8 @@ func TestAcyclicGraphWalk(t *testing.T) {
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}
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expected := [][]Vertex{
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{3, 1, 2},
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{3, 2, 1},
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{1, 2, 3},
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{2, 1, 3},
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}
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for _, e := range expected {
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if reflect.DeepEqual(visits, e) {
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129
dag/tarjan.go
129
dag/tarjan.go
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@ -6,71 +6,102 @@ package dag
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// use.
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func StronglyConnected(g *Graph) [][]Vertex {
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vs := g.Vertices()
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data := tarjanData{
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index: make(map[interface{}]int),
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stack: make([]*tarjanVertex, 0, len(vs)),
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vertices: make([]*tarjanVertex, 0, len(vs)),
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acct := sccAcct{
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NextIndex: 1,
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VertexIndex: make(map[Vertex]int, len(vs)),
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}
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for _, v := range vs {
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if _, ok := data.index[v]; !ok {
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strongConnect(g, v, &data)
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// Recurse on any non-visited nodes
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if acct.VertexIndex[v] == 0 {
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stronglyConnected(&acct, g, v)
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}
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}
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return data.result
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return acct.SCC
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}
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type tarjanData struct {
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index map[interface{}]int
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result [][]Vertex
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stack []*tarjanVertex
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vertices []*tarjanVertex
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}
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func stronglyConnected(acct *sccAcct, g *Graph, v Vertex) int {
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// Initial vertex visit
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index := acct.visit(v)
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minIdx := index
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type tarjanVertex struct {
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V Vertex
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Lowlink int
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Index int
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Stack bool
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}
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func strongConnect(g *Graph, v Vertex, data *tarjanData) *tarjanVertex {
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index := len(data.index)
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data.index[v] = index
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tv := &tarjanVertex{V: v, Lowlink: index, Index: index, Stack: true}
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data.stack = append(data.stack, tv)
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data.vertices = append(data.vertices, tv)
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for _, raw := range g.downEdges[v].List() {
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for _, raw := range g.DownEdges(v).List() {
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target := raw.(Vertex)
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targetIdx := acct.VertexIndex[target]
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if idx, ok := data.index[target]; !ok {
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if tv2 := strongConnect(g, target, data); tv2.Lowlink < tv.Lowlink {
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tv.Lowlink = tv2.Lowlink
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}
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} else if data.vertices[idx].Stack {
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if idx < tv.Lowlink {
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tv.Lowlink = idx
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}
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// Recurse on successor if not yet visited
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if targetIdx == 0 {
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minIdx = min(minIdx, stronglyConnected(acct, g, target))
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} else if acct.inStack(target) {
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// Check if the vertex is in the stack
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minIdx = min(minIdx, targetIdx)
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}
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}
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if tv.Lowlink == index {
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vs := make([]Vertex, 0, 2)
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for i := len(data.stack) - 1; i >= 0; i-- {
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v := data.stack[i]
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data.stack[i] = nil
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data.stack = data.stack[:i]
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data.vertices[data.index[v]].Stack = false
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vs = append(vs, v.V)
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if data.index[v] == i {
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// Pop the strongly connected components off the stack if
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// this is a root vertex
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if index == minIdx {
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var scc []Vertex
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for {
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v2 := acct.pop()
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scc = append(scc, v2)
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if v2 == v {
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break
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}
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}
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data.result = append(data.result, vs)
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acct.SCC = append(acct.SCC, scc)
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}
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return tv
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return minIdx
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}
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func min(a, b int) int {
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if a <= b {
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return a
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}
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return b
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}
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// sccAcct is used ot pass around accounting information for
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// the StronglyConnectedComponents algorithm
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type sccAcct struct {
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NextIndex int
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VertexIndex map[Vertex]int
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Stack []Vertex
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SCC [][]Vertex
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}
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// visit assigns an index and pushes a vertex onto the stack
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func (s *sccAcct) visit(v Vertex) int {
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idx := s.NextIndex
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s.VertexIndex[v] = idx
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s.NextIndex++
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s.push(v)
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return idx
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}
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// push adds a vertex to the stack
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func (s *sccAcct) push(n Vertex) {
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s.Stack = append(s.Stack, n)
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}
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// pop removes a vertex from the stack
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func (s *sccAcct) pop() Vertex {
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n := len(s.Stack)
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if n == 0 {
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return nil
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}
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vertex := s.Stack[n-1]
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s.Stack = s.Stack[:n-1]
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return vertex
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}
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// inStack checks if a vertex is in the stack
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func (s *sccAcct) inStack(needle Vertex) bool {
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for _, n := range s.Stack {
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if n == needle {
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return true
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}
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}
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return false
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}
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