Rename NodeRefreshableResource to NodeRefreshableResourceInstance
In prep for NodeRefreshableResource becoming an NodeAbstractCountResource and implementing GraphNodeDynamicExpandable.
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@ -57,7 +57,7 @@ func (b *RefreshGraphBuilder) Steps() []GraphTransformer {
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}
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concreteResource := func(a *NodeAbstractResource) dag.Vertex {
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return &NodeRefreshableResource{
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return &NodeRefreshableResourceInstance{
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NodeAbstractResource: a,
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}
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}
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@ -6,19 +6,19 @@ import (
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"github.com/hashicorp/terraform/config"
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)
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// NodeRefreshableResource represents a resource that is "applyable":
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// NodeRefreshableResourceInstance represents a resource that is "applyable":
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// it is ready to be applied and is represented by a diff.
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type NodeRefreshableResource struct {
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type NodeRefreshableResourceInstance struct {
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*NodeAbstractResource
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}
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// GraphNodeDestroyer
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func (n *NodeRefreshableResource) DestroyAddr() *ResourceAddress {
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func (n *NodeRefreshableResourceInstance) DestroyAddr() *ResourceAddress {
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return n.Addr
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}
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// GraphNodeEvalable
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func (n *NodeRefreshableResource) EvalTree() EvalNode {
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func (n *NodeRefreshableResourceInstance) EvalTree() EvalNode {
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// Eval info is different depending on what kind of resource this is
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switch mode := n.Addr.Mode; mode {
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case config.ManagedResourceMode:
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@ -44,7 +44,7 @@ func (n *NodeRefreshableResource) EvalTree() EvalNode {
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}
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}
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func (n *NodeRefreshableResource) evalTreeManagedResource() EvalNode {
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func (n *NodeRefreshableResourceInstance) evalTreeManagedResource() EvalNode {
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addr := n.NodeAbstractResource.Addr
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// stateId is the ID to put into the state
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