command/format: Remove defunct "Plan" type and associated symbols
This "Plan" type, along with the other types it directly or indirectly embeds and the associated functions, are adaptations of the flatmap-oriented plan renderer logic from Terraform 0.11 and prior. The current diff rendering logic is in diff.go, and so the contents of the plan.go file are defunct apart from the DiffActionSymbol function that both implementations share. Therefore here we move DiffActionSymbol into diff.go and then remove plan.go entirely, in the interests of dead code removal.
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@ -1190,3 +1190,26 @@ func ctyNullBlockSetAsEmpty(in cty.Value) cty.Value {
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// sets, so our result here is always a set.
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return cty.SetValEmpty(in.Type().ElementType())
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}
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// DiffActionSymbol returns a string that, once passed through a
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// colorstring.Colorize, will produce a result that can be written
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// to a terminal to produce a symbol made of three printable
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// characters, possibly interspersed with VT100 color codes.
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func DiffActionSymbol(action plans.Action) string {
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switch action {
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case plans.DeleteThenCreate:
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return "[red]-[reset]/[green]+[reset]"
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case plans.CreateThenDelete:
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return "[green]+[reset]/[red]-[reset]"
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case plans.Create:
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return " [green]+[reset]"
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case plans.Delete:
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return " [red]-[reset]"
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case plans.Read:
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return " [cyan]<=[reset]"
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case plans.Update:
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return " [yellow]~[reset]"
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default:
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return " ?"
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}
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}
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@ -1,306 +0,0 @@
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package format
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import (
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"bytes"
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"fmt"
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"log"
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"sort"
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"strings"
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"github.com/mitchellh/colorstring"
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/plans"
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"github.com/hashicorp/terraform/states"
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"github.com/hashicorp/terraform/terraform"
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)
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// Plan is a representation of a plan optimized for display to
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// an end-user, as opposed to terraform.Plan which is for internal use.
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//
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// DisplayPlan excludes implementation details that may otherwise appear
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// in the main plan, such as destroy actions on data sources (which are
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// there only to clean up the state).
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type Plan struct {
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Resources []*InstanceDiff
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}
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// InstanceDiff is a representation of an instance diff optimized
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// for display, in conjunction with DisplayPlan.
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type InstanceDiff struct {
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Addr *terraform.ResourceAddress
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Action plans.Action
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// Attributes describes changes to the attributes of the instance.
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//
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// For destroy diffs this is always nil.
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Attributes []*AttributeDiff
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Tainted bool
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Deposed bool
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}
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// AttributeDiff is a representation of an attribute diff optimized
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// for display, in conjunction with DisplayInstanceDiff.
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type AttributeDiff struct {
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// Path is a dot-delimited traversal through possibly many levels of list and map structure,
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// intended for display purposes only.
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Path string
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Action plans.Action
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OldValue string
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NewValue string
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NewComputed bool
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Sensitive bool
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ForcesNew bool
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}
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// PlanStats gives summary counts for a Plan.
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type PlanStats struct {
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ToAdd, ToChange, ToDestroy int
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}
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// NewPlan produces a display-oriented Plan from a terraform.Plan.
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func NewPlan(changes *plans.Changes) *Plan {
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log.Printf("[TRACE] NewPlan for %#v", changes)
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ret := &Plan{}
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if changes == nil {
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// Nothing to do!
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return ret
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}
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for _, rc := range changes.Resources {
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addr := rc.Addr
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log.Printf("[TRACE] NewPlan found %s (%s)", addr, rc.Action)
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dataSource := addr.Resource.Resource.Mode == addrs.DataResourceMode
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// We create "delete" actions for data resources so we can clean
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// up their entries in state, but this is an implementation detail
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// that users shouldn't see.
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if dataSource && rc.Action == plans.Delete {
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continue
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}
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if rc.Action == plans.NoOp {
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continue
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}
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// For now we'll shim this to work with our old types.
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// TODO: Update for the new plan types, ideally also switching over to
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// a structural diff renderer instead of a flat renderer.
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did := &InstanceDiff{
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Addr: terraform.NewLegacyResourceInstanceAddress(addr),
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Action: rc.Action,
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}
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if rc.DeposedKey != states.NotDeposed {
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did.Deposed = true
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}
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// Since this is just a temporary stub implementation on the way
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// to us replacing this with the structural diff renderer, we currently
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// don't include any attributes here.
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// FIXME: Implement the structural diff renderer to replace this
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// codepath altogether.
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ret.Resources = append(ret.Resources, did)
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}
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// Sort the instance diffs by their addresses for display.
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sort.Slice(ret.Resources, func(i, j int) bool {
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iAddr := ret.Resources[i].Addr
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jAddr := ret.Resources[j].Addr
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return iAddr.Less(jAddr)
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})
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return ret
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}
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// Format produces and returns a text representation of the receiving plan
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// intended for display in a terminal.
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//
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// If color is not nil, it is used to colorize the output.
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func (p *Plan) Format(color *colorstring.Colorize) string {
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if p.Empty() {
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return "This plan does nothing."
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}
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if color == nil {
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color = &colorstring.Colorize{
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Colors: colorstring.DefaultColors,
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Reset: false,
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}
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}
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// Find the longest path length of all the paths that are changing,
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// so we can align them all.
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keyLen := 0
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for _, r := range p.Resources {
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for _, attr := range r.Attributes {
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key := attr.Path
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if len(key) > keyLen {
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keyLen = len(key)
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}
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}
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}
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buf := new(bytes.Buffer)
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for _, r := range p.Resources {
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formatPlanInstanceDiff(buf, r, keyLen, color)
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}
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return strings.TrimSpace(buf.String())
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}
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// Stats returns statistics about the plan
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func (p *Plan) Stats() PlanStats {
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var ret PlanStats
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for _, r := range p.Resources {
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switch r.Action {
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case plans.Create:
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ret.ToAdd++
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case plans.Update:
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ret.ToChange++
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case plans.DeleteThenCreate, plans.CreateThenDelete:
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ret.ToAdd++
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ret.ToDestroy++
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case plans.Delete:
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ret.ToDestroy++
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}
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}
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return ret
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}
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// ActionCounts returns the number of diffs for each action type
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func (p *Plan) ActionCounts() map[plans.Action]int {
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ret := map[plans.Action]int{}
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for _, r := range p.Resources {
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ret[r.Action]++
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}
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return ret
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}
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// Empty returns true if there is at least one resource diff in the receiving plan.
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func (p *Plan) Empty() bool {
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return len(p.Resources) == 0
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}
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// DiffActionSymbol returns a string that, once passed through a
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// colorstring.Colorize, will produce a result that can be written
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// to a terminal to produce a symbol made of three printable
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// characters, possibly interspersed with VT100 color codes.
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func DiffActionSymbol(action plans.Action) string {
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switch action {
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case plans.DeleteThenCreate:
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return "[red]-[reset]/[green]+[reset]"
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case plans.CreateThenDelete:
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return "[green]+[reset]/[red]-[reset]"
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case plans.Create:
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return " [green]+[reset]"
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case plans.Delete:
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return " [red]-[reset]"
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case plans.Read:
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return " [cyan]<=[reset]"
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case plans.Update:
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return " [yellow]~[reset]"
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default:
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return " ?"
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}
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}
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// formatPlanInstanceDiff writes the text representation of the given instance diff
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// to the given buffer, using the given colorizer.
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func formatPlanInstanceDiff(buf *bytes.Buffer, r *InstanceDiff, keyLen int, colorizer *colorstring.Colorize) {
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addrStr := r.Addr.String()
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// Determine the color for the text (green for adding, yellow
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// for change, red for delete), and symbol, and output the
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// resource header.
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color := "yellow"
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symbol := DiffActionSymbol(r.Action)
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oldValues := true
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switch r.Action {
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case plans.DeleteThenCreate, plans.CreateThenDelete:
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color = "yellow"
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case plans.Create:
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color = "green"
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oldValues = false
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case plans.Delete:
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color = "red"
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case plans.Read:
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color = "cyan"
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oldValues = false
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}
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var extraStr string
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if r.Tainted {
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extraStr = extraStr + " (tainted)"
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}
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if r.Deposed {
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extraStr = extraStr + " (deposed)"
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}
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if r.Action.IsReplace() {
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extraStr = extraStr + colorizer.Color(" [red][bold](new resource required)")
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}
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buf.WriteString(
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colorizer.Color(fmt.Sprintf(
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"[%s]%s [%s]%s%s\n",
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color, symbol, color, addrStr, extraStr,
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)),
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)
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for _, attr := range r.Attributes {
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v := attr.NewValue
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var dispV string
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switch {
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case v == "" && attr.NewComputed:
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dispV = "<computed>"
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case attr.Sensitive:
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dispV = "<sensitive>"
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default:
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dispV = fmt.Sprintf("%q", v)
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}
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updateMsg := ""
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switch {
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case attr.ForcesNew && r.Action.IsReplace():
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updateMsg = colorizer.Color(" [red](forces new resource)")
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case attr.Sensitive && oldValues:
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updateMsg = colorizer.Color(" [yellow](attribute changed)")
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}
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if oldValues {
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u := attr.OldValue
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var dispU string
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switch {
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case attr.Sensitive:
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dispU = "<sensitive>"
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default:
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dispU = fmt.Sprintf("%q", u)
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}
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buf.WriteString(fmt.Sprintf(
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" %s:%s %s => %s%s\n",
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attr.Path,
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strings.Repeat(" ", keyLen-len(attr.Path)),
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dispU, dispV,
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updateMsg,
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))
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} else {
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buf.WriteString(fmt.Sprintf(
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" %s:%s %s%s\n",
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attr.Path,
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strings.Repeat(" ", keyLen-len(attr.Path)),
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dispV,
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updateMsg,
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))
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}
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}
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// Write the reset color so we don't bleed color into later text
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buf.WriteString(colorizer.Color("[reset]\n"))
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}
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