terraform: shadow resource provider Apply
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@ -108,6 +108,21 @@ func (p *shadowResourceProviderReal) Configure(c *ResourceConfig) error {
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return err
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return err
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}
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}
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func (p *shadowResourceProviderReal) Apply(
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info *InstanceInfo,
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state *InstanceState,
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diff *InstanceDiff) (*InstanceState, error) {
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result, err := p.ResourceProvider.Apply(info, state, diff)
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p.Shared.Apply.SetValue(info.HumanId(), &shadowResourceProviderApply{
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State: state,
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Diff: diff,
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Result: result,
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ResultErr: err,
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})
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return result, err
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}
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// shadowResourceProviderShadow is the shadow resource provider. Function
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// shadowResourceProviderShadow is the shadow resource provider. Function
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// calls never affect real resources. This is paired with the "real" side
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// calls never affect real resources. This is paired with the "real" side
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// which must be called properly to enable recording.
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// which must be called properly to enable recording.
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@ -127,6 +142,7 @@ type shadowResourceProviderShared struct {
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Input shadow.Value
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Input shadow.Value
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Validate shadow.Value
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Validate shadow.Value
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Configure shadow.Value
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Configure shadow.Value
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Apply shadow.KeyedValue
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}
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}
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func (p *shadowResourceProviderShadow) CloseShadow() error {
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func (p *shadowResourceProviderShadow) CloseShadow() error {
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@ -241,6 +257,45 @@ func (p *shadowResourceProviderShadow) Configure(c *ResourceConfig) error {
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return result.Result
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return result.Result
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}
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}
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func (p *shadowResourceProviderShadow) Apply(
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info *InstanceInfo,
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state *InstanceState,
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diff *InstanceDiff) (*InstanceState, error) {
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// Unique key
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key := info.HumanId()
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raw := p.Shared.Apply.Value(key)
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if raw == nil {
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p.ErrorLock.Lock()
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defer p.ErrorLock.Unlock()
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p.Error = multierror.Append(p.Error, fmt.Errorf(
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"Unknown 'apply' call for %q:\n\n%#v\n\n%#v",
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key, state, diff))
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return nil, nil
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}
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result, ok := raw.(*shadowResourceProviderApply)
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if !ok {
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p.ErrorLock.Lock()
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defer p.ErrorLock.Unlock()
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p.Error = multierror.Append(p.Error, fmt.Errorf(
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"Unknown 'apply' shadow value: %#v", raw))
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return nil, nil
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}
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// Compare the parameters, which should be identical
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if !state.Equal(result.State) {
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p.ErrorLock.Lock()
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p.Error = multierror.Append(p.Error, fmt.Errorf(
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"State had unequal states (real, then shadow):\n\n%#v\n\n%#v",
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result.State, state))
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p.ErrorLock.Unlock()
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}
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// TODO: compare diffs
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return result.Result, result.ResultErr
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}
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// TODO
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// TODO
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// TODO
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// TODO
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// TODO
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// TODO
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@ -251,13 +306,6 @@ func (p *shadowResourceProviderShadow) ValidateResource(t string, c *ResourceCon
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return nil, nil
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return nil, nil
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}
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}
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func (p *shadowResourceProviderShadow) Apply(
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info *InstanceInfo,
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state *InstanceState,
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diff *InstanceDiff) (*InstanceState, error) {
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return nil, nil
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}
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func (p *shadowResourceProviderShadow) Diff(
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func (p *shadowResourceProviderShadow) Diff(
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info *InstanceInfo,
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info *InstanceInfo,
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state *InstanceState,
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state *InstanceState,
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@ -310,3 +358,10 @@ type shadowResourceProviderConfigure struct {
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Config *ResourceConfig
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Config *ResourceConfig
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Result error
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Result error
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}
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}
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type shadowResourceProviderApply struct {
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State *InstanceState
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Diff *InstanceDiff
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Result *InstanceState
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ResultErr error
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}
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@ -265,3 +265,57 @@ func TestShadowResourceProviderConfigure_badInput(t *testing.T) {
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t.Fatal("should have error")
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t.Fatal("should have error")
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}
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}
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}
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}
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func TestShadowResourceProviderApply(t *testing.T) {
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mock := new(MockResourceProvider)
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real, shadow := newShadowResourceProvider(mock)
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// Test values
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info := &InstanceInfo{Id: "foo"}
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state := &InstanceState{ID: "foo"}
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diff := &InstanceDiff{Destroy: true}
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mockResult := &InstanceState{ID: "bar"}
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// Configure the mock
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mock.ApplyReturn = mockResult
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// Verify that it blocks until the real func is called
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var result *InstanceState
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var err error
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doneCh := make(chan struct{})
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go func() {
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defer close(doneCh)
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result, err = shadow.Apply(info, state, diff)
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}()
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select {
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case <-doneCh:
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t.Fatal("should block until finished")
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case <-time.After(10 * time.Millisecond):
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}
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// Call the real func
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realResult, realErr := real.Apply(info, state, diff)
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if !realResult.Equal(mockResult) {
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t.Fatalf("bad: %#v", realResult)
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}
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if realErr != nil {
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t.Fatalf("bad: %#v", realErr)
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}
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// The shadow should finish now
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<-doneCh
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// Verify the shadow returned the same values
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if !result.Equal(mockResult) {
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t.Fatalf("bad: %#v", result)
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}
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if err != nil {
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t.Fatalf("bad: %#v", err)
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}
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// Verify we have no errors
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if err := shadow.CloseShadow(); err != nil {
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t.Fatalf("bad: %s", err)
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}
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}
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