command/format: Render null in dark gray (#19616)
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@ -420,7 +420,7 @@ func (p *blockBodyDiffPrinter) writeValue(val cty.Value, action plans.Action, in
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return
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return
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}
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}
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if val.IsNull() {
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if val.IsNull() {
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p.buf.WriteString("null")
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p.buf.WriteString(p.color.Color("[dark_gray]null[reset]"))
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return
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return
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}
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}
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@ -815,7 +815,11 @@ func (p *blockBodyDiffPrinter) writeValueDiff(old, new cty.Value, indent int, pa
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// In all other cases, we just show the new and old values as-is
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// In all other cases, we just show the new and old values as-is
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p.writeValue(old, plans.Delete, indent)
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p.writeValue(old, plans.Delete, indent)
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p.buf.WriteString(p.color.Color(" [yellow]->[reset] "))
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if new.IsNull() {
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p.buf.WriteString(p.color.Color(" [dark_gray]->[reset] "))
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} else {
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p.buf.WriteString(p.color.Color(" [yellow]->[reset] "))
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}
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p.writeValue(new, plans.Create, indent)
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p.writeValue(new, plans.Create, indent)
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if p.pathForcesNewResource(path) {
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if p.pathForcesNewResource(path) {
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p.buf.WriteString(p.color.Color(forcesNewResourceCaption))
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p.buf.WriteString(p.color.Color(forcesNewResourceCaption))
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