parent
58d8ae8b51
commit
b928777cac
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@ -510,3 +510,62 @@ aws_instance.foo:
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t.Fatalf("expected: \n%s\ngot: \n%s\n", expectedStr, actualStr)
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}
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}
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func TestContext2Input_varPartiallyComputed(t *testing.T) {
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input := new(MockUIInput)
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m := testModule(t, "input-var-partially-computed")
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p := testProvider("aws")
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p.ApplyFn = testApplyFn
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p.DiffFn = testDiffFn
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ctx := testContext2(t, &ContextOpts{
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Module: m,
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Providers: map[string]ResourceProviderFactory{
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"aws": testProviderFuncFixed(p),
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},
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Variables: map[string]string{
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"foo": "foovalue",
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},
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UIInput: input,
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State: &State{
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Modules: []*ModuleState{
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&ModuleState{
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Path: rootModulePath,
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Resources: map[string]*ResourceState{
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"aws_instance.foo": &ResourceState{
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Type: "aws_instance",
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Primary: &InstanceState{
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ID: "i-abc123",
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Attributes: map[string]string{
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"id": "i-abc123",
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},
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},
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},
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},
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},
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&ModuleState{
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Path: append(rootModulePath, "child"),
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Resources: map[string]*ResourceState{
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"aws_instance.mod": &ResourceState{
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Type: "aws_instance",
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Primary: &InstanceState{
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ID: "i-bcd345",
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Attributes: map[string]string{
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"id": "i-bcd345",
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"value": "one,i-abc123",
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},
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},
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},
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},
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},
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},
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},
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})
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if err := ctx.Input(InputModeStd); err != nil {
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t.Fatalf("err: %s", err)
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}
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if _, err := ctx.Plan(); err != nil {
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t.Fatalf("err: %s", err)
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}
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}
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@ -370,7 +370,13 @@ MISSING:
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// be unknown. Instead, we return that the value is computed so
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// that the graph can continue to refresh other nodes. It doesn't
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// matter because the config isn't interpolated anyways.
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if i.Operation == walkRefresh || i.Operation == walkPlanDestroy {
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//
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// For a Destroy, we're also fine with computed values, since our goal is
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// only to get destroy nodes for existing resources.
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//
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// For an input walk, computed values are okay to return because we're only
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// looking for missing variables to prompt the user for.
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if i.Operation == walkRefresh || i.Operation == walkPlanDestroy || i.Operation == walkInput {
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return config.UnknownVariableValue, nil
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}
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@ -446,7 +452,13 @@ func (i *Interpolater) computeResourceMultiVariable(
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// be unknown. Instead, we return that the value is computed so
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// that the graph can continue to refresh other nodes. It doesn't
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// matter because the config isn't interpolated anyways.
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if i.Operation == walkRefresh || i.Operation == walkPlanDestroy {
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//
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// For a Destroy, we're also fine with computed values, since our goal is
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// only to get destroy nodes for existing resources.
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//
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// For an input walk, computed values are okay to return because we're only
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// looking for missing variables to prompt the user for.
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if i.Operation == walkRefresh || i.Operation == walkPlanDestroy || i.Operation == walkInput {
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return config.UnknownVariableValue, nil
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}
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@ -0,0 +1,5 @@
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variable "in" {}
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resource "aws_instance" "mod" {
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value = "${var.in}"
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}
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@ -0,0 +1,7 @@
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resource "aws_instance" "foo" { }
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resource "aws_instance" "bar" { }
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module "child" {
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source = "./child"
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in = "one,${aws_instance.foo.id},${aws_instance.bar.id}"
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}
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