Merge pull request #7320 from dtolnay/conflict
core: Allow refresh of local state with no resources
This commit is contained in:
commit
afe2d7b65b
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@ -64,8 +64,13 @@ func (s *CacheState) RefreshState() error {
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// Cache is newer than remote. Not a big deal, user can just
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// persist to get correct state.
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s.refreshResult = CacheRefreshLocalNewer
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case cached == nil && durable != nil:
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case !cached.HasResources() && durable != nil:
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// Cache should be updated since the remote is set but cache isn't
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//
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// If local is empty then we'll treat it as missing so that
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// it can be overwritten by an already-existing remote. This
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// allows the user to activate remote state for the first time
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// against an already-existing remote state.
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s.refreshResult = CacheRefreshUpdateLocal
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case durable.Serial < cached.Serial:
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// Cache is newer than remote. Not a big deal, user can just
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@ -4,6 +4,8 @@ import (
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"os"
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"reflect"
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"testing"
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"github.com/hashicorp/terraform/terraform"
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)
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func TestCacheState(t *testing.T) {
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@ -50,6 +52,57 @@ func TestCacheState_persistDurable(t *testing.T) {
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}
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}
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func TestCacheState_RefreshState(t *testing.T) {
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for i, test := range []struct {
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cacheModules []*terraform.ModuleState
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expected CacheRefreshResult
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}{
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{
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cacheModules: nil,
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expected: CacheRefreshUpdateLocal,
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},
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{
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cacheModules: []*terraform.ModuleState{},
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expected: CacheRefreshUpdateLocal,
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},
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{
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cacheModules: []*terraform.ModuleState{
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&terraform.ModuleState{
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Path: terraform.RootModulePath,
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Resources: map[string]*terraform.ResourceState{
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"foo.foo": &terraform.ResourceState{},
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},
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},
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},
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expected: CacheRefreshLocalNewer,
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},
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} {
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cache := testLocalState(t)
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durable := testLocalState(t)
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defer os.Remove(cache.Path)
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defer os.Remove(durable.Path)
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cs := &CacheState{
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Cache: cache,
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Durable: durable,
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}
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state := cache.State()
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state.Modules = test.cacheModules
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if err := cs.WriteState(state); err != nil {
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t.Fatalf("err: %s", err)
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}
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if err := cs.RefreshState(); err != nil {
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t.Fatalf("err: %s", err)
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}
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if cs.RefreshResult() != test.expected {
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t.Fatalf("bad %d: %v", i, cs.RefreshResult())
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}
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}
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}
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func TestCacheState_impl(t *testing.T) {
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var _ StateReader = new(CacheState)
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var _ StateWriter = new(CacheState)
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@ -262,6 +262,24 @@ func (s *State) Empty() bool {
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return len(s.Modules) == 0
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}
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// HasResources returns true if the state contains any resources.
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//
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// This is similar to !s.Empty, but returns true also in the case where the
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// state has modules but all of them are devoid of resources.
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func (s *State) HasResources() bool {
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if s.Empty() {
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return false
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}
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for _, mod := range s.Modules {
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if len(mod.Resources) > 0 {
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return true
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}
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}
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return false
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}
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// IsRemote returns true if State represents a state that exists and is
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// remote.
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func (s *State) IsRemote() bool {
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@ -1235,6 +1235,64 @@ func TestStateEmpty(t *testing.T) {
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}
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}
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func TestStateHasResources(t *testing.T) {
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cases := []struct {
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In *State
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Result bool
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}{
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{
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nil,
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false,
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},
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{
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&State{},
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false,
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},
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{
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&State{
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Remote: &RemoteState{Type: "foo"},
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},
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false,
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},
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{
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&State{
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Modules: []*ModuleState{
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&ModuleState{},
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},
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},
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false,
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},
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{
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&State{
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Modules: []*ModuleState{
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&ModuleState{},
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&ModuleState{},
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},
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},
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false,
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},
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{
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&State{
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Modules: []*ModuleState{
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&ModuleState{},
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&ModuleState{
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Resources: map[string]*ResourceState{
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"foo.foo": &ResourceState{},
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},
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},
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},
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},
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true,
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},
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}
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for i, tc := range cases {
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if tc.In.HasResources() != tc.Result {
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t.Fatalf("bad %d %#v:\n\n%#v", i, tc.Result, tc.In)
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}
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}
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}
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func TestStateFromFutureTerraform(t *testing.T) {
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cases := []struct {
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In string
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