config: load the import tree

This commit is contained in:
Mitchell Hashimoto 2014-05-23 15:06:37 -07:00
parent fb9c58f0e2
commit 7cfd360fea
1 changed files with 120 additions and 23 deletions

View File

@ -10,42 +10,102 @@ import (
// equally behaving parsing everywhere. // equally behaving parsing everywhere.
const libuclParseFlags = libucl.ParserKeyLowercase const libuclParseFlags = libucl.ParserKeyLowercase
// libuclImportTree represents a tree structure of the imports from the
// configuration files along with the raw libucl objects from those files.
type libuclImportTree struct {
Path string
Object *libucl.Object
Children []*libuclImportTree
}
// libuclConfigTree represents a tree structure of the loaded configurations
// of all the Terraform files.
type libuclConfigTree struct {
Path string
Config *Config
Children []*libuclConfigTree
}
// Load loads the Terraform configuration from a given file. // Load loads the Terraform configuration from a given file.
func Load(path string) (*Config, error) { func Load(path string) (*Config, error) {
var rawConfig struct { importTree, err := loadTreeLibucl(path)
Variable map[string]Variable
Object *libucl.Object `libucl:",object"`
}
// Parse the libucl file into the raw format
if err := parseFile(path, &rawConfig); err != nil {
return nil, fmt.Errorf(
"Error loading %s: %s",
path,
err)
}
// Make sure we close the raw object
defer rawConfig.Object.Close()
// Start building up the actual configuration. We first
// copy the fields that can be directly assigned.
config := new(Config)
config.Variables = rawConfig.Variable
// Build the resources
resources := rawConfig.Object.Get("resource")
if resources != nil {
defer resources.Close()
var err error
config.Resources, err = loadResourcesLibucl(resources)
if err != nil { if err != nil {
return nil, err return nil, err
} }
configTree, err := importTree.ConfigTree()
if err != nil {
return nil, err
} }
return config, nil return configTree.Config, nil
}
func loadTreeLibucl(root string) (*libuclImportTree, error) {
var obj *libucl.Object = nil
// Parse and store the object. We don't use a defer here so that
// we clear resources right away rather than stack them up all the
// way through our recursive calls.
parser := libucl.NewParser(libuclParseFlags)
err := parser.AddFile(root)
if err == nil {
obj = parser.Object()
defer obj.Close()
}
parser.Close()
// If there was an error, return early
if err != nil {
return nil, err
}
// Start building the result
result := &libuclImportTree{
Path: root,
Object: obj,
}
// Otherwise, dive in, find the imports.
imports := obj.Get("import")
if imports == nil {
result.Object.Ref()
return result, nil
}
if imports.Type() != libucl.ObjectTypeString {
imports.Close()
return nil, fmt.Errorf(
"Error in %s: all 'import' declarations should be in the format\n"+
"`import \"foo\"` (Got type %s)",
root,
imports.Type())
}
// Gather all the import paths
importPaths := make([]string, 0, imports.Len())
iter := imports.Iterate(false)
for imp := iter.Next(); imp != nil; imp = iter.Next() {
importPaths = append(importPaths, imp.ToString())
imp.Close()
}
iter.Close()
imports.Close()
// Load them all
result.Children = make([]*libuclImportTree, len(importPaths))
for i, path := range importPaths {
imp, err := loadTreeLibucl(path)
if err != nil {
return nil, err
}
result.Children[i] = imp
}
result.Object.Ref()
return result, nil
} }
// Given a handle to a libucl object, this recurses into the structure // Given a handle to a libucl object, this recurses into the structure
@ -122,6 +182,43 @@ func loadResourcesLibucl(o *libucl.Object) ([]Resource, error) {
return result, nil return result, nil
} }
func (t *libuclImportTree) ConfigTree() (*libuclConfigTree, error) {
var rawConfig struct {
Variable map[string]Variable
}
if err := t.Object.Decode(&rawConfig); err != nil {
return nil, fmt.Errorf(
"Error decoding %s: %s",
t.Path,
err)
}
// Start building up the actual configuration. We first
// copy the fields that can be directly assigned.
config := new(Config)
config.Variables = rawConfig.Variable
// Build the resources
resources := t.Object.Get("resource")
if resources != nil {
var err error
config.Resources, err = loadResourcesLibucl(resources)
resources.Close()
if err != nil {
return nil, err
}
}
// Build our result
result := &libuclConfigTree{
Path: t.Path,
Config: config,
}
return result, nil
}
// Helper for parsing a single libucl-formatted file into // Helper for parsing a single libucl-formatted file into
// the given structure. // the given structure.
func parseFile(path string, result interface{}) error { func parseFile(path string, result interface{}) error {