backend/gcs: fix locking issue when used with terraform_remote_state
Previously there was a problem with double-locking when using the GCS backend with the terraform_remote_state data source. Here we adjust the locking methodology to avoid that problem.
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@ -91,6 +91,15 @@ func (b *gcsBackend) State(name string) (state.State, error) {
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}
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st := &remote.State{Client: c}
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// Grab the value
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if err := st.RefreshState(); err != nil {
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return nil, err
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}
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// If we have no state, we have to create an empty state
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if v := st.State(); v == nil {
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lockInfo := state.NewLockInfo()
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lockInfo.Operation = "init"
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lockID, err := st.Lock(lockInfo)
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@ -102,41 +111,35 @@ func (b *gcsBackend) State(name string) (state.State, error) {
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unlock := func(baseErr error) error {
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if err := st.Unlock(lockID); err != nil {
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const unlockErrMsg = `%v
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Additionally, unlocking the state file on Google Cloud Storage failed:
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Additionally, unlocking the state file on Google Cloud Storage failed:
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Error message: %q
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Lock ID (gen): %v
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Lock file URL: %v
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You may have to force-unlock this state in order to use it again.
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The GCloud backend acquires a lock during initialization to ensure
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the initial state file is created.`
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You may have to force-unlock this state in order to use it again.
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The GCloud backend acquires a lock during initialization to ensure
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the initial state file is created.`
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return fmt.Errorf(unlockErrMsg, baseErr, err.Error(), lockID, c.lockFileURL())
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}
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return baseErr
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}
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// Grab the value
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if err := st.RefreshState(); err != nil {
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return nil, unlock(err)
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}
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// If we have no state, we have to create an empty state
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if v := st.State(); v == nil {
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if err := st.WriteState(terraform.NewState()); err != nil {
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return nil, unlock(err)
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}
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if err := st.PersistState(); err != nil {
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return nil, unlock(err)
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}
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}
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// Unlock, the state should now be initialized
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if err := unlock(nil); err != nil {
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return nil, err
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}
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}
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return st, nil
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}
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