command: extra RefreshState calls
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a49875067d
commit
6e1dc9c77d
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@ -38,6 +38,11 @@ func (c *StateListCommand) Run(args []string) int {
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return 1
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return 1
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}
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}
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if err := state.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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stateReal := state.State()
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stateReal := state.State()
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if stateReal == nil {
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if stateReal == nil {
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c.Ui.Error(fmt.Sprintf(errStateNotFound))
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c.Ui.Error(fmt.Sprintf(errStateNotFound))
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@ -51,6 +51,11 @@ func (c *StateMvCommand) Run(args []string) int {
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return 1
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return 1
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}
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}
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if err := stateFrom.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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// Read the destination state
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// Read the destination state
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stateTo := stateFrom
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stateTo := stateFrom
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stateToReal := stateFromReal
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stateToReal := stateFromReal
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@ -61,6 +66,11 @@ func (c *StateMvCommand) Run(args []string) int {
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return cli.RunResultHelp
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return cli.RunResultHelp
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}
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}
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if err := stateTo.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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stateToReal = stateTo.State()
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stateToReal = stateTo.State()
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if stateToReal == nil {
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if stateToReal == nil {
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stateToReal = terraform.NewState()
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stateToReal = terraform.NewState()
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@ -30,6 +30,10 @@ func (c *StateRmCommand) Run(args []string) int {
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c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
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c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
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return cli.RunResultHelp
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return cli.RunResultHelp
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}
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}
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if err := state.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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stateReal := state.State()
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stateReal := state.State()
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if stateReal == nil {
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if stateReal == nil {
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@ -39,6 +39,10 @@ func (c *StateShowCommand) Run(args []string) int {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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return 1
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}
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}
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if err := state.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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stateReal := state.State()
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stateReal := state.State()
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if stateReal == nil {
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if stateReal == nil {
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@ -72,6 +72,10 @@ func (c *TaintCommand) Run(args []string) int {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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return 1
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}
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}
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if err := st.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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if c.Meta.stateLock {
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if c.Meta.stateLock {
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lockInfo := state.NewLockInfo()
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lockInfo := state.NewLockInfo()
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@ -60,6 +60,10 @@ func (c *UntaintCommand) Run(args []string) int {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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return 1
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}
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}
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if err := st.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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if c.Meta.stateLock {
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if c.Meta.stateLock {
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lockInfo := state.NewLockInfo()
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lockInfo := state.NewLockInfo()
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