ResourceConfig.get should never return (nil, true)
Fixes a case where ResourceConfig.get inadvertently returns a nil value. Add an integration test where assigning a map to a list via interpolation would panic.
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@ -393,6 +393,40 @@ resource "test_resource" "foo" {
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})
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}
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// Reproduces plan-time panic when the wrong type is interpolated in a list of
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// maps.
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// TODO: this should return a type error, rather than silently setting an empty
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// list
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func TestResource_dataSourceListMapPanic(t *testing.T) {
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resource.UnitTest(t, resource.TestCase{
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Providers: testAccProviders,
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CheckDestroy: testAccCheckResourceDestroy,
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Steps: []resource.TestStep{
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resource.TestStep{
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Config: strings.TrimSpace(`
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resource "test_resource" "foo" {
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required = "val"
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required_map = {x = "y"}
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list_of_map = "${var.maplist}"
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}
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variable "maplist" {
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type = "list"
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default = [
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{a = "b"}
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]
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}
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`),
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ExpectError: nil,
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Check: func(s *terraform.State) error {
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return nil
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},
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},
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},
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})
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}
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func testAccCheckResourceDestroy(s *terraform.State) error {
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return nil
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}
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@ -316,7 +316,8 @@ func (c *ResourceConfig) get(
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// prefix so were split as path components above.
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actualKey := strings.Join(parts[i-1:], ".")
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if prevMap, ok := previous.(map[string]interface{}); ok {
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return prevMap[actualKey], true
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v, ok := prevMap[actualKey]
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return v, ok
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}
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return nil, false
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