core: [refactor] pull Deposed out of Tainted list
This commit is contained in:
parent
72d4ac73d3
commit
596e891b80
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@ -0,0 +1,16 @@
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package terraform
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// EvalReturnError is an EvalNode implementation that returns an
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// error if it is present.
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//
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// This is useful for scenarios where an error has been captured by
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// another EvalNode (like EvalApply) for special EvalTree-based error
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// handling, and that handling has completed, so the error should be
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// returned normally.
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type EvalReturnError struct {
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Error *error
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}
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func (n *EvalReturnError) Eval(ctx EvalContext) (interface{}, error) {
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return nil, *n.Error
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}
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@ -3,7 +3,8 @@ package terraform
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// EvalIf is an EvalNode that is a conditional.
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type EvalIf struct {
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If func(EvalContext) (bool, error)
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Node EvalNode
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Then EvalNode
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Else EvalNode
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}
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// TODO: test
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@ -14,7 +15,11 @@ func (n *EvalIf) Eval(ctx EvalContext) (interface{}, error) {
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}
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if yes {
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return EvalRaw(n.Node, ctx)
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return EvalRaw(n.Then, ctx)
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} else {
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if n.Else != nil {
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return EvalRaw(n.Else, ctx)
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}
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}
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return nil, nil
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@ -8,12 +8,9 @@ import (
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// InstanceState for a specific resource out of the state.
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type EvalReadState struct {
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Name string
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Tainted bool
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TaintedIndex int
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Output **InstanceState
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}
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// TODO: test
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func (n *EvalReadState) Eval(ctx EvalContext) (interface{}, error) {
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state, lock := ctx.State()
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@ -33,11 +30,45 @@ func (n *EvalReadState) Eval(ctx EvalContext) (interface{}, error) {
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return nil, nil
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}
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// Write the result to the output pointer
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if n.Output != nil {
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*n.Output = rs.Primary
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}
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return rs.Primary, nil
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}
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// EvalReadStateTainted is an EvalNode implementation that reads the
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// InstanceState for a specific tainted resource out of the state
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type EvalReadStateTainted struct {
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Name string
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Output **InstanceState
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// Tainted is a per-resource list, this index determines which item in the
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// list we are addressing
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TaintedIndex int
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}
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func (n *EvalReadStateTainted) Eval(ctx EvalContext) (interface{}, error) {
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state, lock := ctx.State()
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// Get a read lock so we can access this instance
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lock.RLock()
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defer lock.RUnlock()
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// Look for the module state. If we don't have one, then it doesn't matter.
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mod := state.ModuleByPath(ctx.Path())
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if mod == nil {
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return nil, nil
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}
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// Look for the resource state. If we don't have one, then it is okay.
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rs := mod.Resources[n.Name]
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if rs == nil {
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return nil, nil
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}
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var result *InstanceState
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if !n.Tainted {
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// Return the primary
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result = rs.Primary
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} else {
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// Get the index. If it is negative, then we get the last one
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idx := n.TaintedIndex
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if idx < 0 {
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@ -47,7 +78,6 @@ func (n *EvalReadState) Eval(ctx EvalContext) (interface{}, error) {
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// Return the proper tainted resource
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result = rs.Tainted[idx]
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}
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}
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// Write the result to the output pointer
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if n.Output != nil {
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@ -57,6 +87,40 @@ func (n *EvalReadState) Eval(ctx EvalContext) (interface{}, error) {
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return result, nil
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}
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// EvalReadStateDeposed is an EvalNode implementation that reads the
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// InstanceState for a specific deposed resource out of the state
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type EvalReadStateDeposed struct {
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Name string
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Output **InstanceState
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}
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func (n *EvalReadStateDeposed) Eval(ctx EvalContext) (interface{}, error) {
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state, lock := ctx.State()
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// Get a read lock so we can access this instance
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lock.RLock()
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defer lock.RUnlock()
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// Look for the module state. If we don't have one, then it doesn't matter.
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mod := state.ModuleByPath(ctx.Path())
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if mod == nil {
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return nil, nil
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}
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// Look for the resource state. If we don't have one, then it is okay.
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rs := mod.Resources[n.Name]
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if rs == nil {
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return nil, nil
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}
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// Write the result to the output pointer
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if n.Output != nil {
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*n.Output = rs.Deposed
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}
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return rs.Deposed, nil
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}
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// EvalRequireState is an EvalNode implementation that early exits
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// if the state doesn't have an ID.
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type EvalRequireState struct {
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@ -108,6 +172,7 @@ type EvalWriteState struct {
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Tainted *bool
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TaintedIndex int
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TaintedClearPrimary bool
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Deposed bool
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}
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// TODO: test
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@ -147,6 +212,8 @@ func (n *EvalWriteState) Eval(ctx EvalContext) (interface{}, error) {
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if n.TaintedClearPrimary {
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rs.Primary = nil
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}
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} else if n.Deposed {
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rs.Deposed = *n.State
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} else {
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// Set the primary state
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rs.Primary = *n.State
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@ -156,7 +223,7 @@ func (n *EvalWriteState) Eval(ctx EvalContext) (interface{}, error) {
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}
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// EvalDeposeState is an EvalNode implementation that takes the primary
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// out of a state and makes it tainted. This is done at the beggining of
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// out of a state and makes it Deposed. This is done at the beginning of
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// create-before-destroy calls so that the create can create while preserving
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// the old state of the to-be-destroyed resource.
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type EvalDeposeState struct {
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@ -188,8 +255,8 @@ func (n *EvalDeposeState) Eval(ctx EvalContext) (interface{}, error) {
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return nil, nil
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}
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// Depose to the tainted
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rs.Tainted = append(rs.Tainted, rs.Primary)
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// Depose
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rs.Deposed = rs.Primary
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rs.Primary = nil
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return nil, nil
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@ -221,15 +288,14 @@ func (n *EvalUndeposeState) Eval(ctx EvalContext) (interface{}, error) {
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return nil, nil
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}
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// If we don't have any tainted, then we don't have anything to do
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if len(rs.Tainted) == 0 {
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// If we don't have any desposed resource, then we don't have anything to do
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if rs.Deposed == nil {
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return nil, nil
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}
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// Undepose to the tainted
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idx := len(rs.Tainted) - 1
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rs.Primary = rs.Tainted[idx]
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rs.Tainted[idx] = nil
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// Undepose
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rs.Primary = rs.Deposed
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rs.Deposed = nil
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return nil, nil
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}
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@ -66,3 +66,84 @@ func TestEvalUpdateStateHook(t *testing.T) {
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t.Fatalf("bad: %#v", mockHook.PostStateUpdateState)
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}
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}
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func TestEvalReadState(t *testing.T) {
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var output *InstanceState
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cases := map[string]struct {
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Resources map[string]*ResourceState
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Node EvalNode
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ExpectedInstanceId string
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}{
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"ReadState gets primary instance state": {
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Resources: map[string]*ResourceState{
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"aws_instance.bar": &ResourceState{
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Primary: &InstanceState{
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ID: "i-abc123",
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},
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},
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},
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Node: &EvalReadState{
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Name: "aws_instance.bar",
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Output: &output,
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},
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ExpectedInstanceId: "i-abc123",
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},
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"ReadStateTainted gets tainted instance": {
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Resources: map[string]*ResourceState{
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"aws_instance.bar": &ResourceState{
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Tainted: []*InstanceState{
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&InstanceState{ID: "i-abc123"},
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},
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},
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},
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Node: &EvalReadStateTainted{
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Name: "aws_instance.bar",
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Output: &output,
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TaintedIndex: 0,
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},
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ExpectedInstanceId: "i-abc123",
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},
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"ReadStateDeposed gets deposed instance": {
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Resources: map[string]*ResourceState{
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"aws_instance.bar": &ResourceState{
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Deposed: &InstanceState{ID: "i-abc123"},
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},
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},
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Node: &EvalReadStateDeposed{
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Name: "aws_instance.bar",
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Output: &output,
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},
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ExpectedInstanceId: "i-abc123",
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},
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}
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for k, c := range cases {
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ctx := new(MockEvalContext)
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ctx.StateState = &State{
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Modules: []*ModuleState{
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&ModuleState{
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Path: rootModulePath,
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Resources: c.Resources,
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},
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},
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}
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ctx.StateLock = new(sync.RWMutex)
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ctx.PathPath = rootModulePath
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result, err := c.Node.Eval(ctx)
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if err != nil {
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t.Fatalf("[%s] Got err: %#v", k, err)
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}
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expected := c.ExpectedInstanceId
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if !(result != nil && result.(*InstanceState).ID == expected) {
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t.Fatalf("[%s] Expected return with ID %#v, got: %#v", k, expected, result)
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}
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if !(output != nil && output.ID == expected) {
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t.Fatalf("[%s] Expected output with ID %#v, got: %#v", k, expected, output)
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}
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output = nil
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}
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}
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@ -293,24 +293,16 @@ func (n *GraphNodeConfigResource) DynamicExpand(ctx EvalContext) (*Graph, error)
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View: n.Resource.Id(),
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})
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if n.Resource.Lifecycle.CreateBeforeDestroy {
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// If we're only destroying tainted resources, then we only
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// want to find tainted resources and destroy them here.
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steps = append(steps, &TaintedTransformer{
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steps = append(steps, &DeposedTransformer{
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State: state,
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View: n.Resource.Id(),
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Deposed: n.Resource.Lifecycle.CreateBeforeDestroy,
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DeposedInclude: true,
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})
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}
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case DestroyTainted:
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// If we're only destroying tainted resources, then we only
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// want to find tainted resources and destroy them here.
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steps = append(steps, &TaintedTransformer{
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State: state,
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View: n.Resource.Id(),
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Deposed: n.Resource.Lifecycle.CreateBeforeDestroy,
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DeposedInclude: false,
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})
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}
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@ -548,7 +548,12 @@ func (m *ModuleState) String() string {
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taintStr = fmt.Sprintf(" (%d tainted)", len(rs.Tainted))
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}
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buf.WriteString(fmt.Sprintf("%s:%s\n", k, taintStr))
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deposedStr := ""
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if rs.Deposed != nil {
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deposedStr = fmt.Sprintf(" (1 deposed)")
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}
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buf.WriteString(fmt.Sprintf("%s:%s%s\n", k, taintStr, deposedStr))
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buf.WriteString(fmt.Sprintf(" ID = %s\n", id))
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var attributes map[string]string
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@ -574,6 +579,10 @@ func (m *ModuleState) String() string {
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buf.WriteString(fmt.Sprintf(" Tainted ID %d = %s\n", idx+1, t.ID))
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}
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if rs.Deposed != nil {
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buf.WriteString(fmt.Sprintf(" Deposed ID = %s\n", rs.Deposed.ID))
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}
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if len(rs.Dependencies) > 0 {
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buf.WriteString(fmt.Sprintf("\n Dependencies:\n"))
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for _, dep := range rs.Dependencies {
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@ -644,6 +653,14 @@ type ResourceState struct {
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// However, in pathological cases, it is possible for the number
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// of instances to accumulate.
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Tainted []*InstanceState `json:"tainted,omitempty"`
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// Deposed is used in the mechanics of CreateBeforeDestroy: the existing
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// Primary is Deposed to get it out of the way for the replacement Primary to
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// be created by Apply. If the replacement Primary creates successfully, the
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// Deposed instance is cleaned up. If there were problems creating the
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// replacement, we mark the replacement as Tainted and Undepose the former
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// Primary.
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Deposed *InstanceState `json:"deposed,omitempty"`
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}
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// Equal tests whether two ResourceStates are equal.
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@ -744,6 +761,9 @@ func (r *ResourceState) deepcopy() *ResourceState {
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n.Tainted = append(n.Tainted, inst.deepcopy())
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}
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}
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if r.Deposed != nil {
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n.Deposed = r.Deposed.deepcopy()
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}
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return n
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}
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@ -762,6 +782,10 @@ func (r *ResourceState) prune() {
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}
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r.Tainted = r.Tainted[:n]
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if r.Deposed != nil && r.Deposed.ID == "" {
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r.Deposed = nil
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}
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}
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func (r *ResourceState) sort() {
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@ -0,0 +1,155 @@
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package terraform
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import "fmt"
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// DeposedTransformer is a GraphTransformer that adds tainted resources
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// to the graph.
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type DeposedTransformer struct {
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// State is the global state. We'll automatically find the correct
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// ModuleState based on the Graph.Path that is being transformed.
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State *State
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// View, if non-empty, is the ModuleState.View used around the state
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// to find deposed resources.
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View string
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}
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func (t *DeposedTransformer) Transform(g *Graph) error {
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state := t.State.ModuleByPath(g.Path)
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if state == nil {
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// If there is no state for our module there can't be any tainted
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// resources, since they live in the state.
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return nil
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}
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// If we have a view, apply it now
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if t.View != "" {
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state = state.View(t.View)
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}
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// Go through all the resources in our state to look for tainted resources
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for k, rs := range state.Resources {
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if rs.Deposed == nil {
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continue
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}
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g.Add(&graphNodeDeposedResource{
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ResourceName: k,
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ResourceType: rs.Type,
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})
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}
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return nil
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}
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// graphNodeDeposedResource is the graph vertex representing a deposed resource.
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type graphNodeDeposedResource struct {
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ResourceName string
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ResourceType string
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}
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func (n *graphNodeDeposedResource) Name() string {
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return fmt.Sprintf("%s (deposed)", n.ResourceName)
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}
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func (n *graphNodeDeposedResource) ProvidedBy() []string {
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return []string{resourceProvider(n.ResourceName)}
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}
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// GraphNodeEvalable impl.
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func (n *graphNodeDeposedResource) EvalTree() EvalNode {
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var provider ResourceProvider
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var state *InstanceState
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seq := &EvalSequence{Nodes: make([]EvalNode, 0, 5)}
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// Build instance info
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info := &InstanceInfo{Id: n.ResourceName, Type: n.ResourceType}
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seq.Nodes = append(seq.Nodes, &EvalInstanceInfo{Info: info})
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// Refresh the resource
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seq.Nodes = append(seq.Nodes, &EvalOpFilter{
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Ops: []walkOperation{walkRefresh},
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Node: &EvalSequence{
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Nodes: []EvalNode{
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&EvalGetProvider{
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Name: n.ProvidedBy()[0],
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Output: &provider,
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},
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&EvalReadStateDeposed{
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Name: n.ResourceName,
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Output: &state,
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},
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&EvalRefresh{
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Info: info,
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Provider: &provider,
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State: &state,
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Output: &state,
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},
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&EvalWriteState{
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Name: n.ResourceName,
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ResourceType: n.ResourceType,
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State: &state,
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Deposed: true,
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},
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},
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},
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})
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// Apply
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var diff *InstanceDiff
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var err error
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var emptyState *InstanceState
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tainted := true
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seq.Nodes = append(seq.Nodes, &EvalOpFilter{
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Ops: []walkOperation{walkApply},
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Node: &EvalSequence{
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Nodes: []EvalNode{
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&EvalGetProvider{
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Name: n.ProvidedBy()[0],
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Output: &provider,
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},
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&EvalReadStateDeposed{
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Name: n.ResourceName,
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Output: &state,
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},
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&EvalDiffDestroy{
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Info: info,
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State: &state,
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Output: &diff,
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},
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&EvalApply{
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Info: info,
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State: &state,
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Diff: &diff,
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Provider: &provider,
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Output: &state,
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Error: &err,
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},
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// Always write the resource back to the state tainted... if it
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// successfully destroyed it will be pruned. If it did not, it will
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// remain tainted.
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&EvalWriteState{
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Name: n.ResourceName,
|
||||
ResourceType: n.ResourceType,
|
||||
State: &state,
|
||||
Tainted: &tainted,
|
||||
TaintedIndex: -1,
|
||||
},
|
||||
// Then clear the deposed state.
|
||||
&EvalWriteState{
|
||||
Name: n.ResourceName,
|
||||
ResourceType: n.ResourceType,
|
||||
State: &emptyState,
|
||||
Deposed: true,
|
||||
},
|
||||
&EvalReturnError{
|
||||
Error: &err,
|
||||
},
|
||||
&EvalUpdateStateHook{},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
return seq
|
||||
}
|
|
@ -285,7 +285,7 @@ func (n *graphNodeExpandedResource) EvalTree() EvalNode {
|
|||
diffApply.Destroy = false
|
||||
return true, nil
|
||||
},
|
||||
Node: EvalNoop{},
|
||||
Then: EvalNoop{},
|
||||
},
|
||||
|
||||
&EvalIf{
|
||||
|
@ -301,7 +301,7 @@ func (n *graphNodeExpandedResource) EvalTree() EvalNode {
|
|||
|
||||
return createBeforeDestroyEnabled, nil
|
||||
},
|
||||
Node: &EvalDeposeState{
|
||||
Then: &EvalDeposeState{
|
||||
Name: n.stateId(),
|
||||
},
|
||||
},
|
||||
|
@ -382,7 +382,7 @@ func (n *graphNodeExpandedResource) EvalTree() EvalNode {
|
|||
failure := tainted || err != nil
|
||||
return createBeforeDestroyEnabled && failure, nil
|
||||
},
|
||||
Node: &EvalUndeposeState{
|
||||
Then: &EvalUndeposeState{
|
||||
Name: n.stateId(),
|
||||
},
|
||||
},
|
||||
|
@ -480,19 +480,27 @@ func (n *graphNodeExpandedResourceDestroy) EvalTree() EvalNode {
|
|||
|
||||
return true, EvalEarlyExitError{}
|
||||
},
|
||||
Node: EvalNoop{},
|
||||
Then: EvalNoop{},
|
||||
},
|
||||
|
||||
&EvalGetProvider{
|
||||
Name: n.ProvidedBy()[0],
|
||||
Output: &provider,
|
||||
},
|
||||
&EvalReadState{
|
||||
&EvalIf{
|
||||
If: func(ctx EvalContext) (bool, error) {
|
||||
return n.Resource.Lifecycle.CreateBeforeDestroy, nil
|
||||
},
|
||||
Then: &EvalReadStateTainted{
|
||||
Name: n.stateId(),
|
||||
Output: &state,
|
||||
Tainted: n.Resource.Lifecycle.CreateBeforeDestroy,
|
||||
TaintedIndex: -1,
|
||||
},
|
||||
Else: &EvalReadState{
|
||||
Name: n.stateId(),
|
||||
Output: &state,
|
||||
},
|
||||
},
|
||||
&EvalRequireState{
|
||||
State: &state,
|
||||
},
|
||||
|
|
|
@ -4,7 +4,7 @@ import (
|
|||
"fmt"
|
||||
)
|
||||
|
||||
// TraintedTransformer is a GraphTransformer that adds tainted resources
|
||||
// TaintedTransformer is a GraphTransformer that adds tainted resources
|
||||
// to the graph.
|
||||
type TaintedTransformer struct {
|
||||
// State is the global state. We'll automatically find the correct
|
||||
|
@ -14,12 +14,6 @@ type TaintedTransformer struct {
|
|||
// View, if non-empty, is the ModuleState.View used around the state
|
||||
// to find tainted resources.
|
||||
View string
|
||||
|
||||
// Deposed, if set to true, assumes that the last tainted index
|
||||
// represents a "deposed" resource, or a resource that was previously
|
||||
// a primary but is now tainted since it is demoted.
|
||||
Deposed bool
|
||||
DeposedInclude bool
|
||||
}
|
||||
|
||||
func (t *TaintedTransformer) Transform(g *Graph) error {
|
||||
|
@ -43,17 +37,6 @@ func (t *TaintedTransformer) Transform(g *Graph) error {
|
|||
}
|
||||
tainted := rs.Tainted
|
||||
|
||||
// If we expect a deposed resource, then shuffle a bit
|
||||
if t.Deposed {
|
||||
if t.DeposedInclude {
|
||||
// Only include the deposed resource
|
||||
tainted = rs.Tainted[len(rs.Tainted)-1:]
|
||||
} else {
|
||||
// Exclude the deposed resource
|
||||
tainted = rs.Tainted[:len(rs.Tainted)-1]
|
||||
}
|
||||
}
|
||||
|
||||
for i, _ := range tainted {
|
||||
// Add the graph node and make the connection from any untainted
|
||||
// resources with this name to the tainted resource, so that
|
||||
|
@ -105,9 +88,8 @@ func (n *graphNodeTaintedResource) EvalTree() EvalNode {
|
|||
Name: n.ProvidedBy()[0],
|
||||
Output: &provider,
|
||||
},
|
||||
&EvalReadState{
|
||||
&EvalReadStateTainted{
|
||||
Name: n.ResourceName,
|
||||
Tainted: true,
|
||||
TaintedIndex: n.Index,
|
||||
Output: &state,
|
||||
},
|
||||
|
@ -138,9 +120,8 @@ func (n *graphNodeTaintedResource) EvalTree() EvalNode {
|
|||
Name: n.ProvidedBy()[0],
|
||||
Output: &provider,
|
||||
},
|
||||
&EvalReadState{
|
||||
&EvalReadStateTainted{
|
||||
Name: n.ResourceName,
|
||||
Tainted: true,
|
||||
TaintedIndex: n.Index,
|
||||
Output: &state,
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue