terraform: decreasing counts works
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d7dc0291f5
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4ccb12508a
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@ -685,7 +685,6 @@ func TestContext2Plan_countOneIndex(t *testing.T) {
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}
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}
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/*
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func TestContext2Plan_countDecreaseToOne(t *testing.T) {
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m := testModule(t, "plan-count-dec")
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p := testProvider("aws")
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@ -741,6 +740,7 @@ func TestContext2Plan_countDecreaseToOne(t *testing.T) {
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}
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}
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/*
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func TestContextPlan_countIncreaseFromNotSet(t *testing.T) {
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m := testModule(t, "plan-count-inc")
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p := testProvider("aws")
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@ -0,0 +1,59 @@
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package terraform
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import (
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"github.com/hashicorp/terraform/config"
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)
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// EvalCountFixZeroOneBoundary is an EvalNode that fixes up the state
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// when there is a resource count with zero/one boundary, i.e. fixing
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// a resource named "aws_instance.foo" to "aws_instance.foo.0" and vice-versa.
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type EvalCountFixZeroOneBoundary struct {
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Resource *config.Resource
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}
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func (n *EvalCountFixZeroOneBoundary) Args() ([]EvalNode, []EvalType) {
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return nil, nil
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}
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// TODO: test
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func (n *EvalCountFixZeroOneBoundary) Eval(
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ctx EvalContext, args []interface{}) (interface{}, error) {
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// Get the count, important for knowing whether we're supposed to
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// be adding the zero, or trimming it.
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count, err := n.Resource.Count()
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if err != nil {
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return nil, err
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}
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// Figure what to look for and what to replace it with
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hunt := n.Resource.Id()
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replace := hunt + ".0"
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if count < 2 {
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hunt, replace = replace, hunt
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}
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state, lock := ctx.State()
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// Get a lock so we can access this instance and potentially make
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// changes to it.
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lock.Lock()
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defer lock.Unlock()
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// Look for the module state. If we don't have one, then it doesn't matter.
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mod := state.ModuleByPath(ctx.Path())
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if mod == nil {
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return nil, nil
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}
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// Look for the resource state. If we don't have one, then it is okay.
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if rs, ok := mod.Resources[hunt]; ok {
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mod.Resources[replace] = rs
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delete(mod.Resources, hunt)
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}
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return nil, nil
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}
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func (n *EvalCountFixZeroOneBoundary) Type() EvalType {
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return EvalTypeNull
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}
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@ -171,6 +171,11 @@ func (n *GraphNodeConfigProvider) ProviderName() string {
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// GraphNodeConfigResource represents a resource within the config graph.
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type GraphNodeConfigResource struct {
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Resource *config.Resource
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// If set to true, this represents a resource that can only be
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// destroyed. It doesn't mean that the resource WILL be destroyed, only
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// that logically this node is where it would happen.
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Destroy bool
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}
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func (n *GraphNodeConfigResource) DependableName() []string {
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@ -199,19 +204,42 @@ func (n *GraphNodeConfigResource) DependentOn() []string {
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}
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func (n *GraphNodeConfigResource) Name() string {
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return n.Resource.Id()
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result := n.Resource.Id()
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if n.Destroy {
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result += " (destroy)"
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}
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return result
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}
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// GraphNodeDynamicExpandable impl.
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func (n *GraphNodeConfigResource) DynamicExpand(ctx EvalContext) (*Graph, error) {
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// Build the graph
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b := &BasicGraphBuilder{
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Steps: []GraphTransformer{
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&ResourceCountTransformer{Resource: n.Resource},
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&RootTransformer{},
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},
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// Start creating the steps
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steps := make([]GraphTransformer, 0, 5)
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steps = append(steps, &ResourceCountTransformer{
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Resource: n.Resource,
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Destroy: n.Destroy,
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})
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// If we're destroying, then we care about adding orphans to
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// the graph. Orphans in this case are the leftover resources when
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// we decrease count.
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if n.Destroy {
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state, lock := ctx.State()
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lock.RLock()
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defer lock.RUnlock()
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steps = append(steps, &OrphanTransformer{
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State: state,
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View: n.Resource.Id(),
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})
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}
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// Always end with the root being added
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steps = append(steps, &RootTransformer{})
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// Build the graph
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b := &BasicGraphBuilder{Steps: steps}
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return b.Build(ctx.Path())
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}
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@ -224,6 +252,7 @@ func (n *GraphNodeConfigResource) EvalTree() EvalNode {
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Ops: []walkOperation{walkValidate},
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Node: &EvalValidateCount{Resource: n.Resource},
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},
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&EvalCountFixZeroOneBoundary{Resource: n.Resource},
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},
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}
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}
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@ -245,17 +274,16 @@ func (n *GraphNodeConfigResource) ProvisionedBy() []string {
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// GraphNodeDestroyable
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func (n *GraphNodeConfigResource) DestroyNode() dag.Vertex {
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return &GraphNodeConfigResourceDestroy{Resource: n.Resource}
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}
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// If we're already a destroy node, then don't do anything
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if n.Destroy {
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return nil
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}
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// GraphNodeConfigResourceDestroy represents the logical destroy step for
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// a resource.
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type GraphNodeConfigResourceDestroy struct {
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Resource *config.Resource
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}
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// Just make a copy that is set to destroy
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result := *n
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result.Destroy = true
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func (n *GraphNodeConfigResourceDestroy) Name() string {
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return fmt.Sprintf("%s (destroy)", n.Resource.Id())
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return &result
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}
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// graphNodeModuleExpanded represents a module where the graph has
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@ -8,6 +8,12 @@ import (
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"github.com/hashicorp/terraform/dag"
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)
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// GraphNodeStateRepresentative is an interface that can be implemented by
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// a node to say that it is representing a resource in the state.
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type GraphNodeStateRepresentative interface {
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StateId() []string
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}
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// OrphanTransformer is a GraphTransformer that adds orphans to the
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// graph. This transformer adds both resource and module orphans.
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type OrphanTransformer struct {
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@ -18,6 +24,9 @@ type OrphanTransformer struct {
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// Module is the root module. We'll look up the proper configuration
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// using the graph path.
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Module *module.Tree
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// View, if non-nil will set a view on the module state.
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View string
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}
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func (t *OrphanTransformer) Transform(g *Graph) error {
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@ -26,19 +35,42 @@ func (t *OrphanTransformer) Transform(g *Graph) error {
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return nil
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}
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// Build up all our state representatives
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resourceRep := make(map[string]struct{})
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for _, v := range g.Vertices() {
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if sr, ok := v.(GraphNodeStateRepresentative); ok {
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for _, k := range sr.StateId() {
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resourceRep[k] = struct{}{}
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}
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}
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}
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var config *config.Config
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if module := t.Module.Child(g.Path[1:]); module != nil {
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config = module.Config()
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if t.Module != nil {
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if module := t.Module.Child(g.Path[1:]); module != nil {
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config = module.Config()
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}
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}
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var resourceVertexes []dag.Vertex
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if state := t.State.ModuleByPath(g.Path); state != nil {
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// If we have state, then we can have orphan resources
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// If we have a view, get the view
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if t.View != "" {
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state = state.View(t.View)
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}
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// Go over each resource orphan and add it to the graph.
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resourceOrphans := state.Orphans(config)
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resourceVertexes = make([]dag.Vertex, len(resourceOrphans))
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for i, k := range resourceOrphans {
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// If this orphan is represented by some other node somehow,
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// then ignore it.
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if _, ok := resourceRep[k]; ok {
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continue
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}
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rs := state.Resources[k]
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resourceVertexes[i] = g.Add(&graphNodeOrphanResource{
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@ -11,6 +11,7 @@ import (
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// out for a specific resource.
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type ResourceCountTransformer struct {
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Resource *config.Resource
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Destroy bool
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}
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func (t *ResourceCountTransformer) Transform(g *Graph) error {
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@ -35,13 +36,21 @@ func (t *ResourceCountTransformer) Transform(g *Graph) error {
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index = -1
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}
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// Save the node for later so we can do connections
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nodes[i] = &graphNodeExpandedResource{
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// Save the node for later so we can do connections. Make the
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// proper node depending on if we're just a destroy node or if
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// were a regular node.
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var node dag.Vertex = &graphNodeExpandedResource{
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Index: index,
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Resource: t.Resource,
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}
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if t.Destroy {
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node = &graphNodeExpandedResourceDestroy{
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graphNodeExpandedResource: node.(*graphNodeExpandedResource),
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}
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}
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// Add the node now
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nodes[i] = node
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g.Add(nodes[i])
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}
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@ -185,3 +194,20 @@ func (n *graphNodeExpandedResource) stateId() string {
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return fmt.Sprintf("%s.%d", n.Resource.Id(), n.Index)
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}
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// graphNodeExpandedResourceDestroy represents an expanded resource that
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// is to be destroyed.
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type graphNodeExpandedResourceDestroy struct {
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*graphNodeExpandedResource
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}
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func (n *graphNodeExpandedResourceDestroy) Name() string {
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return fmt.Sprintf("%s (destroy)", n.graphNodeExpandedResource.Name())
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}
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// GraphNodeEvalable impl.
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func (n *graphNodeExpandedResourceDestroy) EvalTree() EvalNode {
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// TODO: We need an eval tree that destroys when there is a
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// RequiresNew.
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return EvalNoop{}
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}
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