Vendor mitchellh/hashstructure

This commit is contained in:
James Nugent 2016-02-17 12:02:14 -08:00
parent bc6107508d
commit 3708522913
5 changed files with 424 additions and 0 deletions

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Godeps/Godeps.json generated
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"ImportPath": "github.com/mitchellh/go-linereader",
"Rev": "07bab5fdd9580500aea6ada0e09df4aa28e68abd"
},
{
"ImportPath": "github.com/mitchellh/hashstructure",
"Rev": "6b17d669fac5e2f71c16658d781ec3fdd3802b69"
},
{
"ImportPath": "github.com/mitchellh/mapstructure",
"Rev": "281073eb9eb092240d33ef253c404f1cca550309"

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vendor/github.com/mitchellh/hashstructure/LICENSE generated vendored Normal file
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The MIT License (MIT)
Copyright (c) 2016 Mitchell Hashimoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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vendor/github.com/mitchellh/hashstructure/README.md generated vendored Normal file
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# hashstructure
hashstructure is a Go library for creating a unique hash value
for arbitrary values in Go.
This can be used to key values in a hash (for use in a map, set, etc.)
that are complex. The most common use case is comparing two values without
sending data across the network, caching values locally (de-dup), and so on.
## Features
* Hash any arbitrary Go value, including complex types.
* Tag a struct field to ignore it and not affect the hash value.
* Tag a slice type struct field to treat it as a set where ordering
doesn't affect the hash code but the field itself is still taken into
account to create the hash value.
* Optionally specify a custom hash function to optimize for speed, collision
avoidance for your data set, etc.
## Installation
Standard `go get`:
```
$ go get github.com/mitchellh/hashstructure
```
## Usage & Example
For usage and examples see the [Godoc](http://godoc.org/github.com/mitchellh/hashstructure).
A quick code example is shown below:
type ComplexStruct struct {
Name string
Age uint
Metadata map[string]interface{}
}
v := ComplexStruct{
Name: "mitchellh",
Age: 64,
Metadata: map[string]interface{}{
"car": true,
"location": "California",
"siblings": []string{"Bob", "John"},
},
}
hash, err := hashstructure.Hash(v, nil)
if err != nil {
panic(err)
}
fmt.Printf("%d", hash)
// Output:
// 2307517237273902113

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package hashstructure
import (
"encoding/binary"
"fmt"
"hash"
"hash/fnv"
"reflect"
)
// HashOptions are options that are available for hashing.
type HashOptions struct {
// Hasher is the hash function to use. If this isn't set, it will
// default to FNV.
Hasher hash.Hash64
// TagName is the struct tag to look at when hashing the structure.
// By default this is "hash".
TagName string
}
// Hash returns the hash value of an arbitrary value.
//
// If opts is nil, then default options will be used. See HashOptions
// for the default values.
//
// Notes on the value:
//
// * Unexported fields on structs are ignored and do not affect the
// hash value.
//
// * Adding an exported field to a struct with the zero value will change
// the hash value.
//
// For structs, the hashing can be controlled using tags. For example:
//
// struct {
// Name string
// UUID string `hash:"ignore"`
// }
//
// The available tag values are:
//
// * "ignore" - The field will be ignored and not affect the hash code.
//
// * "set" - The field will be treated as a set, where ordering doesn't
// affect the hash code. This only works for slices.
//
func Hash(v interface{}, opts *HashOptions) (uint64, error) {
// Create default options
if opts == nil {
opts = &HashOptions{}
}
if opts.Hasher == nil {
opts.Hasher = fnv.New64()
}
if opts.TagName == "" {
opts.TagName = "hash"
}
// Reset the hash
opts.Hasher.Reset()
// Create our walker and walk the structure
w := &walker{
h: opts.Hasher,
tag: opts.TagName,
}
return w.visit(reflect.ValueOf(v), nil)
}
type walker struct {
h hash.Hash64
tag string
}
type visitOpts struct {
// Flags are a bitmask of flags to affect behavior of this visit
Flags visitFlag
// Information about the struct containing this field
Struct interface{}
StructField string
}
func (w *walker) visit(v reflect.Value, opts *visitOpts) (uint64, error) {
// Loop since these can be wrapped in multiple layers of pointers
// and interfaces.
for {
// If we have an interface, dereference it. We have to do this up
// here because it might be a nil in there and the check below must
// catch that.
if v.Kind() == reflect.Interface {
v = v.Elem()
continue
}
if v.Kind() == reflect.Ptr {
v = reflect.Indirect(v)
continue
}
break
}
// If it is nil, treat it like a zero.
if !v.IsValid() {
var tmp int8
v = reflect.ValueOf(tmp)
}
// Binary writing can use raw ints, we have to convert to
// a sized-int, we'll choose the largest...
switch v.Kind() {
case reflect.Int:
v = reflect.ValueOf(int64(v.Int()))
case reflect.Uint:
v = reflect.ValueOf(uint64(v.Uint()))
case reflect.Bool:
var tmp int8
if v.Bool() {
tmp = 1
}
v = reflect.ValueOf(tmp)
}
k := v.Kind()
// We can shortcut numeric values by directly binary writing them
if k >= reflect.Int && k <= reflect.Complex64 {
// A direct hash calculation
w.h.Reset()
err := binary.Write(w.h, binary.LittleEndian, v.Interface())
return w.h.Sum64(), err
}
switch k {
case reflect.Array:
var h uint64
l := v.Len()
for i := 0; i < l; i++ {
current, err := w.visit(v.Index(i), nil)
if err != nil {
return 0, err
}
h = hashUpdateOrdered(w.h, h, current)
}
return h, nil
case reflect.Map:
var includeMap IncludableMap
if opts != nil && opts.Struct != nil {
if v, ok := opts.Struct.(IncludableMap); ok {
includeMap = v
}
}
// Build the hash for the map. We do this by XOR-ing all the key
// and value hashes. This makes it deterministic despite ordering.
var h uint64
for _, k := range v.MapKeys() {
v := v.MapIndex(k)
if includeMap != nil {
incl, err := includeMap.HashIncludeMap(
opts.StructField, k.Interface(), v.Interface())
if err != nil {
return 0, err
}
if !incl {
continue
}
}
kh, err := w.visit(k, nil)
if err != nil {
return 0, err
}
vh, err := w.visit(v, nil)
if err != nil {
return 0, err
}
fieldHash := hashUpdateOrdered(w.h, kh, vh)
h = hashUpdateUnordered(h, fieldHash)
}
return h, nil
case reflect.Struct:
var include Includable
parent := v.Interface()
if impl, ok := parent.(Includable); ok {
include = impl
}
t := v.Type()
h, err := w.visit(reflect.ValueOf(t.Name()), nil)
if err != nil {
return 0, err
}
l := v.NumField()
for i := 0; i < l; i++ {
if v := v.Field(i); v.CanSet() || t.Field(i).Name != "_" {
var f visitFlag
fieldType := t.Field(i)
if fieldType.PkgPath != "" {
// Unexported
continue
}
tag := fieldType.Tag.Get(w.tag)
if tag == "ignore" {
// Ignore this field
continue
}
// Check if we implement includable and check it
if include != nil {
incl, err := include.HashInclude(fieldType.Name, v)
if err != nil {
return 0, err
}
if !incl {
continue
}
}
switch tag {
case "set":
f |= visitFlagSet
}
kh, err := w.visit(reflect.ValueOf(fieldType.Name), nil)
if err != nil {
return 0, err
}
vh, err := w.visit(v, &visitOpts{
Flags: f,
Struct: parent,
StructField: fieldType.Name,
})
if err != nil {
return 0, err
}
fieldHash := hashUpdateOrdered(w.h, kh, vh)
h = hashUpdateUnordered(h, fieldHash)
}
}
return h, nil
case reflect.Slice:
// We have two behaviors here. If it isn't a set, then we just
// visit all the elements. If it is a set, then we do a deterministic
// hash code.
var h uint64
var set bool
if opts != nil {
set = (opts.Flags & visitFlagSet) != 0
}
l := v.Len()
for i := 0; i < l; i++ {
current, err := w.visit(v.Index(i), nil)
if err != nil {
return 0, err
}
if set {
h = hashUpdateUnordered(h, current)
} else {
h = hashUpdateOrdered(w.h, h, current)
}
}
return h, nil
case reflect.String:
// Directly hash
w.h.Reset()
_, err := w.h.Write([]byte(v.String()))
return w.h.Sum64(), err
default:
return 0, fmt.Errorf("unknown kind to hash: %s", k)
}
return 0, nil
}
func hashUpdateOrdered(h hash.Hash64, a, b uint64) uint64 {
// For ordered updates, use a real hash function
h.Reset()
// We just panic if the binary writes fail because we are writing
// an int64 which should never be fail-able.
e1 := binary.Write(h, binary.LittleEndian, a)
e2 := binary.Write(h, binary.LittleEndian, b)
if e1 != nil {
panic(e1)
}
if e2 != nil {
panic(e2)
}
return h.Sum64()
}
func hashUpdateUnordered(a, b uint64) uint64 {
return a ^ b
}
// visitFlag is used as a bitmask for affecting visit behavior
type visitFlag uint
const (
visitFlagInvalid visitFlag = iota
visitFlagSet = iota << 1
)

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package hashstructure
// Includable is an interface that can optionally be implemented by
// a struct. It will be called for each field in the struct to check whether
// it should be included in the hash.
type Includable interface {
HashInclude(field string, v interface{}) (bool, error)
}
// IncludableMap is an interface that can optionally be implemented by
// a struct. It will be called when a map-type field is found to ask the
// struct if the map item should be included in the hash.
type IncludableMap interface {
HashIncludeMap(field string, k, v interface{}) (bool, error)
}