core: Fix destroy on nested module vars for count
Building on b10564a, adding tweaks that allow the module var count search to act recursively, ensuring that a sitaution where something like var.top gets passed to module middle, as var.middle, and then to module bottom, as var.bottom, which is then used in a resource count.
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@ -2706,6 +2706,92 @@ module.child:
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}
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}
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func TestContext2Apply_destroyWithModuleVariableAndCountNested(t *testing.T) {
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m := testModule(t, "apply-destroy-mod-var-and-count-nested")
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p := testProvider("aws")
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p.ApplyFn = testApplyFn
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p.DiffFn = testDiffFn
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var state *State
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var err error
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{
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ctx := testContext2(t, &ContextOpts{
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Module: m,
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Providers: map[string]ResourceProviderFactory{
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"aws": testProviderFuncFixed(p),
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},
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})
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// First plan and apply a create operation
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if _, err := ctx.Plan(); err != nil {
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t.Fatalf("plan err: %s", err)
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}
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state, err = ctx.Apply()
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if err != nil {
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t.Fatalf("apply err: %s", err)
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}
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}
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h := new(HookRecordApplyOrder)
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h.Active = true
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{
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ctx := testContext2(t, &ContextOpts{
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Destroy: true,
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Module: m,
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State: state,
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Hooks: []Hook{h},
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Providers: map[string]ResourceProviderFactory{
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"aws": testProviderFuncFixed(p),
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},
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})
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// First plan and apply a create operation
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plan, err := ctx.Plan()
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if err != nil {
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t.Fatalf("destroy plan err: %s", err)
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}
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var buf bytes.Buffer
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if err := WritePlan(plan, &buf); err != nil {
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t.Fatalf("plan write err: %s", err)
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}
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planFromFile, err := ReadPlan(&buf)
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if err != nil {
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t.Fatalf("plan read err: %s", err)
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}
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ctx, err = planFromFile.Context(&ContextOpts{
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Providers: map[string]ResourceProviderFactory{
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"aws": testProviderFuncFixed(p),
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},
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})
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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state, err = ctx.Apply()
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if err != nil {
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t.Fatalf("destroy apply err: %s", err)
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}
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}
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//Test that things were destroyed
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actual := strings.TrimSpace(state.String())
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expected := strings.TrimSpace(`
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<no state>
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module.child:
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<no state>
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module.child.child2:
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<no state>
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`)
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if actual != expected {
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t.Fatalf("expected: \n%s\n\nbad: \n%s", expected, actual)
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}
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}
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func TestContext2Apply_destroyOutputs(t *testing.T) {
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m := testModule(t, "apply-destroy-outputs")
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h := new(HookRecordApplyOrder)
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@ -62,13 +62,16 @@ func (n *GraphNodeConfigVariable) VariableName() string {
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func (n *GraphNodeConfigVariable) DestroyEdgeInclude(v dag.Vertex) bool {
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// Only include this variable in a destroy edge if the source vertex
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// "v" has a count dependency on this variable.
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log.Printf("[DEBUG] DestroyEdgeInclude: Checking: %s", dag.VertexName(v))
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cv, ok := v.(GraphNodeCountDependent)
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if !ok {
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log.Printf("[DEBUG] DestroyEdgeInclude: Not GraphNodeCountDependent: %s", dag.VertexName(v))
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return false
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}
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for _, d := range cv.CountDependentOn() {
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for _, d2 := range n.DependableName() {
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log.Printf("[DEBUG] DestroyEdgeInclude: d = %s : d2 = %s", d, d2)
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if d == d2 {
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return true
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}
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@ -97,15 +100,11 @@ func (n *GraphNodeConfigVariable) Noop(opts *NoopOpts) bool {
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// If we're destroying, we have no need of variables unless they are depended
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// on by the count of a resource.
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if modDiff != nil && modDiff.Destroy {
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for _, v := range opts.Graph.UpEdges(opts.Vertex).List() {
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// Here we borrow the implementation of DestroyEdgeInclude, whose logic
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// and semantics are exactly what we want here.
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if n.DestroyEdgeInclude(v) {
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if n.hasDestroyEdgeInPath(opts, nil) {
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log.Printf("[DEBUG] Variable has destroy edge from %s, not a noop",
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dag.VertexName(v))
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dag.VertexName(opts.Vertex))
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return false
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}
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}
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log.Printf("[DEBUG] Variable has no included destroy edges: noop!")
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return true
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}
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@ -124,6 +123,31 @@ func (n *GraphNodeConfigVariable) Noop(opts *NoopOpts) bool {
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return true
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}
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// hasDestroyEdgeInPath recursively walks for a destroy edge, ensuring that
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// a variable both has no immediate destroy edges or any in its full module
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// path, ensuring that links do not get severed in the middle.
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func (n *GraphNodeConfigVariable) hasDestroyEdgeInPath(opts *NoopOpts, vertex dag.Vertex) bool {
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if vertex == nil {
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vertex = opts.Vertex
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}
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log.Printf("[DEBUG] hasDestroyEdgeInPath: Looking for destroy edge: %s - %T", dag.VertexName(vertex), vertex)
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for _, v := range opts.Graph.UpEdges(vertex).List() {
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if len(opts.Graph.UpEdges(v).List()) > 1 {
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if n.hasDestroyEdgeInPath(opts, v) == true {
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return true
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}
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}
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// Here we borrow the implementation of DestroyEdgeInclude, whose logic
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// and semantics are exactly what we want here.
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if cv, ok := vertex.(*GraphNodeConfigVariableFlat); ok {
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if cv.DestroyEdgeInclude(v) {
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return true
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}
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}
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}
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return false
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}
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// GraphNodeProxy impl.
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func (n *GraphNodeConfigVariable) Proxy() bool {
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return true
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@ -0,0 +1,5 @@
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variable "mod_count_child2" { }
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resource "aws_instance" "foo" {
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count = "${var.mod_count_child2}"
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}
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@ -0,0 +1,8 @@
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variable "mod_count_child" { }
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module "child2" {
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source = "./child2"
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mod_count_child2 = "${var.mod_count_child}"
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}
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resource "aws_instance" "foo" { }
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@ -0,0 +1,9 @@
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variable "mod_count_root" {
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type = "string"
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default = "3"
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}
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module "child" {
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source = "./child"
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mod_count_child = "${var.mod_count_root}"
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}
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