terraform: State.Add works for module to module (new)
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@ -417,12 +417,8 @@ func (s *State) init() {
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if s.Version == 0 {
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s.Version = StateVersion
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}
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if len(s.Modules) == 0 {
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root := &ModuleState{
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Path: rootModulePath,
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}
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root.init()
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s.Modules = []*ModuleState{root}
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if s.ModuleByPath(rootModulePath) == nil {
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s.AddModule(rootModulePath)
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}
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}
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@ -0,0 +1,204 @@
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package terraform
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import (
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"fmt"
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)
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// Add adds the item in the state at the given address.
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//
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// The item can be a ModuleState, ResourceState, or InstanceState. Depending
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// on the item type, the address may or may not be valid. For example, a
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// module cannot be moved to a resource address, however a resource can be
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// moved to a module address (it retains the same name, under that resource).
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//
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// The full semantics of Add:
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//
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// ┌───────────────────────┬───────────────────────┬───────────────────────┐
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// │ Module Address │ Resource Address │ Instance Address │
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// ┌───────────────────────┼───────────────────────┼───────────────────────┼───────────────────────┤
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// │ ModuleState │ ✓ │ x │ x │
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// ├───────────────────────┼───────────────────────┼───────────────────────┼───────────────────────┤
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// │ ResourceState │ ✓ │ ✓ │ maybe* │
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// ├───────────────────────┼───────────────────────┼───────────────────────┼───────────────────────┤
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// │ Instance State │ ✓ │ ✓ │ ✓ │
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// └───────────────────────┴───────────────────────┴───────────────────────┴───────────────────────┘
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//
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// *maybe - Resources can be added at an instance address only if the resource
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// represents a single instance (primary). Example:
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// "aws_instance.foo" can be moved to "aws_instance.bar.tainted"
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//
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func (s *State) Add(addrRaw string, raw interface{}) error {
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// Parse the address
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addr, err := ParseResourceAddress(addrRaw)
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if err != nil {
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return err
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}
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// Determine the types
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from := detectValueAddLoc(raw)
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to := detectAddrAddLoc(addr)
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// Find the function to do this
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fromMap, ok := stateAddFuncs[from]
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if !ok {
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return fmt.Errorf("invalid source to add to state: %T", raw)
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}
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f, ok := fromMap[to]
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if !ok {
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return fmt.Errorf("invalid destination: %s (%d)", addr, to)
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}
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// Call the migrator
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if err := f(s, addr, raw); err != nil {
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return err
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}
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// Prune the state
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s.prune()
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return nil
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}
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func stateAddFunc_Module_Module(s *State, addr *ResourceAddress, raw interface{}) error {
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src := raw.(*ModuleState)
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// TODO: outputs
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// TODO: dependencies
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// Go through the resources perform an add for each of those
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for k, v := range src.Resources {
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resourceKey, err := ParseResourceStateKey(k)
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if err != nil {
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return err
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}
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// Update the resource address for this
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addrCopy := *addr
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addrCopy.Type = resourceKey.Type
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addrCopy.Name = resourceKey.Name
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addrCopy.Index = resourceKey.Index
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// Perform an add
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if err := s.Add(addrCopy.String(), v); err != nil {
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return err
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}
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}
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return nil
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}
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func stateAddFunc_Resource_Resource(s *State, addr *ResourceAddress, raw interface{}) error {
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src := raw.(*ResourceState)
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// TODO: Dependencies
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// TODO: Provider?
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// Move the primary
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if src.Primary != nil {
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addrCopy := *addr
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addrCopy.InstanceType = TypePrimary
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addrCopy.InstanceTypeSet = true
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if err := s.Add(addrCopy.String(), src.Primary); err != nil {
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return err
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}
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}
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// TODO: Move all tainted
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// TODO: Move all deposed
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return nil
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}
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func stateAddFunc_Instance_Instance(s *State, addr *ResourceAddress, raw interface{}) error {
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src := raw.(*InstanceState).deepcopy()
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// Create the module up to this point
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path := append([]string{"root"}, addr.Path...)
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mod := s.ModuleByPath(path)
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if mod == nil {
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mod = s.AddModule(path)
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}
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// Create the resources
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resourceKey := (&ResourceStateKey{
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Name: addr.Name,
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Type: addr.Type,
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Index: addr.Index,
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}).String()
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resource, ok := mod.Resources[resourceKey]
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if !ok {
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resource = &ResourceState{Type: addr.Type}
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resource.init()
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mod.Resources[resourceKey] = resource
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}
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// Depending on the instance type, set it
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switch addr.InstanceType {
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case TypePrimary:
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resource.Primary = src
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default:
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return fmt.Errorf("can't move instance state to %s", addr.InstanceType)
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}
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return nil
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}
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// stateAddFunc is the type of function for adding an item to a state
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type stateAddFunc func(s *State, addr *ResourceAddress, item interface{}) error
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// stateAddFuncs has the full matrix mapping of the state adders.
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var stateAddFuncs map[stateAddLoc]map[stateAddLoc]stateAddFunc
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func init() {
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stateAddFuncs = map[stateAddLoc]map[stateAddLoc]stateAddFunc{
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stateAddModule: {
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stateAddModule: stateAddFunc_Module_Module,
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},
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stateAddResource: {
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stateAddResource: stateAddFunc_Resource_Resource,
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},
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stateAddInstance: {
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stateAddInstance: stateAddFunc_Instance_Instance,
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},
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}
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}
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// stateAddLoc is an enum to represent the location where state is being
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// moved from/to. We use this for quick lookups in a function map.
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type stateAddLoc uint
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const (
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stateAddInvalid stateAddLoc = iota
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stateAddModule
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stateAddResource
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stateAddInstance
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)
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// detectAddrAddLoc detects the state type for the given address. This
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// function is specifically not unit tested since we consider the State.Add
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// functionality to be comprehensive enough to cover this.
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func detectAddrAddLoc(addr *ResourceAddress) stateAddLoc {
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if addr.Name == "" {
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return stateAddModule
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}
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if !addr.InstanceTypeSet {
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return stateAddResource
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}
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return stateAddInstance
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}
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// detectValueAddLoc determines the stateAddLoc value from the raw value
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// that is some State structure.
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func detectValueAddLoc(raw interface{}) stateAddLoc {
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switch raw.(type) {
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case *ModuleState:
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return stateAddModule
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case *ResourceState:
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return stateAddResource
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case *InstanceState:
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return stateAddInstance
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default:
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return stateAddInvalid
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}
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}
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@ -424,6 +424,81 @@ func TestStateIncrementSerialMaybe(t *testing.T) {
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}
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}
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func TestStateAdd(t *testing.T) {
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cases := map[string]struct {
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Address string
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Value interface{}
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One, Two *State
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}{
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"ModuleState => Module Addr (new)": {
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"module.foo",
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&ModuleState{
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Path: rootModulePath,
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Resources: map[string]*ResourceState{
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"test_instance.foo": &ResourceState{
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Type: "test_instance",
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Primary: &InstanceState{
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ID: "foo",
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},
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},
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"test_instance.bar": &ResourceState{
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Type: "test_instance",
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Primary: &InstanceState{
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ID: "foo",
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},
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},
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},
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},
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&State{},
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&State{
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Modules: []*ModuleState{
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&ModuleState{
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Path: []string{"root", "foo"},
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Resources: map[string]*ResourceState{
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"test_instance.foo": &ResourceState{
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Type: "test_instance",
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Primary: &InstanceState{
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ID: "foo",
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},
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},
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"test_instance.bar": &ResourceState{
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Type: "test_instance",
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Primary: &InstanceState{
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ID: "foo",
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},
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},
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},
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},
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},
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},
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},
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}
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for k, tc := range cases {
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// Make sure they're both initialized as normal
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tc.One.init()
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tc.Two.init()
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// Add the value
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if err := tc.One.Add(tc.Address, tc.Value); err != nil {
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t.Fatalf("bad: %s\n\n%s", k, err)
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}
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// Prune them both to be sure
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tc.One.prune()
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tc.Two.prune()
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// Verify equality
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if !tc.One.Equal(tc.Two) {
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t.Fatalf("Bad: %s\n\n%#v\n\n%#v", k, tc.One, tc.Two)
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//t.Fatalf("Bad: %s\n\n%s\n\n%s", k, tc.One.String(), tc.Two.String())
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}
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}
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}
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func TestStateRemove(t *testing.T) {
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cases := map[string]struct {
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Address string
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