command: initial structural diff rendering

This is a light adaptation of our earlier prototype of structural diff
rendering, as a starting point for what we'll actually ship. This is not
consistent with the latest mocks, so will need some additional work before
it is ready, but integrating this allows us to at least see the plan
contents while fixing up remaining issues elsewhere.
This commit is contained in:
Martin Atkins 2018-08-29 12:12:18 -07:00
parent 1aa9ac14cc
commit 239a54ad6f
4 changed files with 906 additions and 17 deletions

View File

@ -10,7 +10,6 @@ import (
"github.com/hashicorp/errwrap" "github.com/hashicorp/errwrap"
"github.com/hashicorp/terraform/backend" "github.com/hashicorp/terraform/backend"
"github.com/hashicorp/terraform/command/format"
"github.com/hashicorp/terraform/states" "github.com/hashicorp/terraform/states"
"github.com/hashicorp/terraform/states/statefile" "github.com/hashicorp/terraform/states/statefile"
"github.com/hashicorp/terraform/states/statemgr" "github.com/hashicorp/terraform/states/statemgr"
@ -84,8 +83,7 @@ func (b *Local) opApply(
return return
} }
dispPlan := format.NewPlan(plan.Changes) trivialPlan := plan.Changes.Empty()
trivialPlan := dispPlan.Empty()
hasUI := op.UIOut != nil && op.UIIn != nil hasUI := op.UIOut != nil && op.UIIn != nil
mustConfirm := hasUI && ((op.Destroy && (!op.DestroyForce && !op.AutoApprove)) || (!op.Destroy && !op.AutoApprove && !trivialPlan)) mustConfirm := hasUI && ((op.Destroy && (!op.DestroyForce && !op.AutoApprove)) || (!op.Destroy && !op.AutoApprove && !trivialPlan))
if mustConfirm { if mustConfirm {
@ -110,7 +108,7 @@ func (b *Local) opApply(
if !trivialPlan { if !trivialPlan {
// Display the plan of what we are going to apply/destroy. // Display the plan of what we are going to apply/destroy.
b.renderPlan(dispPlan) b.renderPlan(plan, tfCtx.Schemas())
b.CLI.Output("") b.CLI.Output("")
} }

View File

@ -135,13 +135,14 @@ func (b *Local) opPlan(
// Perform some output tasks if we have a CLI to output to. // Perform some output tasks if we have a CLI to output to.
if b.CLI != nil { if b.CLI != nil {
dispPlan := format.NewPlan(plan.Changes) schemas := tfCtx.Schemas()
if dispPlan.Empty() {
if plan.Changes.Empty() {
b.CLI.Output("\n" + b.Colorize().Color(strings.TrimSpace(planNoChanges))) b.CLI.Output("\n" + b.Colorize().Color(strings.TrimSpace(planNoChanges)))
return return
} }
b.renderPlan(dispPlan) b.renderPlan(plan, schemas)
// If we've accumulated any warnings along the way then we'll show them // If we've accumulated any warnings along the way then we'll show them
// here just before we show the summary and next steps. If we encountered // here just before we show the summary and next steps. If we encountered
@ -169,24 +170,31 @@ func (b *Local) opPlan(
} }
} }
func (b *Local) renderPlan(dispPlan *format.Plan) { func (b *Local) renderPlan(plan *plans.Plan, schemas *terraform.Schemas) {
counts := map[plans.Action]int{}
for _, change := range plan.Changes.Resources {
counts[change.Action]++
}
for _, change := range plan.Changes.RootOutputs {
counts[change.Action]++
}
headerBuf := &bytes.Buffer{} headerBuf := &bytes.Buffer{}
fmt.Fprintf(headerBuf, "\n%s\n", strings.TrimSpace(planHeaderIntro)) fmt.Fprintf(headerBuf, "\n%s\n", strings.TrimSpace(planHeaderIntro))
counts := dispPlan.ActionCounts() if counts[plans.Create] > 0 {
if counts[terraform.DiffCreate] > 0 {
fmt.Fprintf(headerBuf, "%s create\n", format.DiffActionSymbol(terraform.DiffCreate)) fmt.Fprintf(headerBuf, "%s create\n", format.DiffActionSymbol(terraform.DiffCreate))
} }
if counts[terraform.DiffUpdate] > 0 { if counts[plans.Update] > 0 {
fmt.Fprintf(headerBuf, "%s update in-place\n", format.DiffActionSymbol(terraform.DiffUpdate)) fmt.Fprintf(headerBuf, "%s update in-place\n", format.DiffActionSymbol(terraform.DiffUpdate))
} }
if counts[terraform.DiffDestroy] > 0 { if counts[plans.Delete] > 0 {
fmt.Fprintf(headerBuf, "%s destroy\n", format.DiffActionSymbol(terraform.DiffDestroy)) fmt.Fprintf(headerBuf, "%s destroy\n", format.DiffActionSymbol(terraform.DiffDestroy))
} }
if counts[terraform.DiffDestroyCreate] > 0 { if counts[plans.Replace] > 0 {
fmt.Fprintf(headerBuf, "%s destroy and then create replacement\n", format.DiffActionSymbol(terraform.DiffDestroyCreate)) fmt.Fprintf(headerBuf, "%s destroy and then create replacement\n", format.DiffActionSymbol(terraform.DiffDestroyCreate))
} }
if counts[terraform.DiffRefresh] > 0 { if counts[plans.Read] > 0 {
fmt.Fprintf(headerBuf, "%s read (data resources)\n", format.DiffActionSymbol(terraform.DiffRefresh)) fmt.Fprintf(headerBuf, "%s read (data resources)\n", format.DiffActionSymbol(terraform.DiffRefresh))
} }
@ -194,13 +202,46 @@ func (b *Local) renderPlan(dispPlan *format.Plan) {
b.CLI.Output("Terraform will perform the following actions:\n") b.CLI.Output("Terraform will perform the following actions:\n")
b.CLI.Output(dispPlan.Format(b.Colorize())) for _, rcs := range plan.Changes.Resources {
if rcs.Action == plans.NoOp {
continue
}
providerSchema := schemas.ProviderSchema(rcs.ProviderAddr.ProviderConfig.Type)
if providerSchema == nil {
// Should never happen
b.CLI.Output(fmt.Sprintf("(schema missing for %s)\n", rcs.ProviderAddr))
continue
}
rSchema := providerSchema.SchemaForResourceAddr(rcs.Addr.Resource.Resource)
if rSchema == nil {
// Should never happen
b.CLI.Output(fmt.Sprintf("(schema missing for %s)\n", rcs.Addr))
continue
}
b.CLI.Output(format.ResourceChange(
rcs,
rSchema,
b.CLIColor,
))
}
stats := dispPlan.Stats() // stats is similar to counts above, but:
// - it considers only resource changes
// - it simplifies "replace" into both a create and a delete
stats := map[plans.Action]int{}
for _, change := range plan.Changes.Resources {
switch change.Action {
case plans.Replace:
counts[plans.Create]++
counts[plans.Delete]++
default:
counts[change.Action]++
}
}
b.CLI.Output(b.Colorize().Color(fmt.Sprintf( b.CLI.Output(b.Colorize().Color(fmt.Sprintf(
"[reset][bold]Plan:[reset] "+ "[reset][bold]Plan:[reset] "+
"%d to add, %d to change, %d to destroy.", "%d to add, %d to change, %d to destroy.",
stats.ToAdd, stats.ToChange, stats.ToDestroy, stats[plans.Create], stats[plans.Update], stats[plans.Delete],
))) )))
} }

846
command/format/diff.go Normal file
View File

@ -0,0 +1,846 @@
package format
import (
"bufio"
"bytes"
"fmt"
"sort"
"strings"
"github.com/mitchellh/colorstring"
"github.com/zclconf/go-cty/cty"
"github.com/hashicorp/terraform/addrs"
"github.com/hashicorp/terraform/configs/configschema"
"github.com/hashicorp/terraform/plans"
"github.com/hashicorp/terraform/plans/objchange"
)
// ResourceChange returns a string representation of a change to a particular
// resource, for inclusion in user-facing plan output.
//
// The resource schema must be provided along with the change so that the
// formatted change can reflect the configuration structure for the associated
// resource.
//
// If "color" is non-nil, it will be used to color the result. Otherwise,
// no color codes will be included.
func ResourceChange(
change *plans.ResourceInstanceChangeSrc,
schema *configschema.Block,
color *colorstring.Colorize,
) string {
addr := change.Addr
var buf bytes.Buffer
if color == nil {
color = &colorstring.Colorize{
Colors: colorstring.DefaultColors,
Disable: true,
Reset: false,
}
}
buf.WriteString(color.Color("[reset]"))
switch change.Action {
case plans.Create:
buf.WriteString(color.Color("[green] +[reset] "))
case plans.Read:
buf.WriteString(color.Color("[cyan] <=[reset] "))
case plans.Update:
buf.WriteString(color.Color("[yellow] ~[reset] "))
case plans.Replace:
buf.WriteString(color.Color("[red]-[reset]/[green]+[reset] "))
case plans.Delete:
buf.WriteString(color.Color("[red] -[reset] "))
default:
// should never happen, since the above is exhaustive
buf.WriteString(color.Color("??? "))
}
switch addr.Resource.Resource.Mode {
case addrs.ManagedResourceMode:
buf.WriteString(color.Color(fmt.Sprintf(
"resource [bold]%q[reset] [bold]%q[reset]",
addr.Resource.Resource.Type,
addr.Resource.Resource.Name,
)))
if addr.Resource.Key != addrs.NoKey {
buf.WriteString(fmt.Sprintf(" %s", addr.Resource.Key))
}
case addrs.DataResourceMode:
buf.WriteString(color.Color(fmt.Sprintf(
"data [bold]%q[reset] [bold]%q[reset] ",
addr.Resource.Resource.Type,
addr.Resource.Resource.Name,
)))
if addr.Resource.Key != addrs.NoKey {
buf.WriteString(fmt.Sprintf(" %s", addr.Resource.Key))
}
default:
// should never happen, since the above is exhaustive
buf.WriteString(addr.String())
}
buf.WriteString(" {")
if change.Action == plans.Replace {
buf.WriteString(color.Color(" [bold][red]# new resource required[reset]"))
}
buf.WriteString("\n")
p := blockBodyDiffPrinter{
buf: &buf,
color: color,
action: change.Action,
requiredReplace: change.RequiredReplace,
}
// Most commonly-used resources have nested blocks that result in us
// going at least three traversals deep while we recurse here, so we'll
// start with that much capacity and then grow as needed for deeper
// structures.
path := make(cty.Path, 0, 3)
changeV, err := change.Decode(schema.ImpliedType())
if err != nil {
// Should never happen in here, since we've already been through
// loads of layers of encode/decode of the planned changes before now.
panic(fmt.Sprintf("failed to decode plan for %s while rendering diff: %s", addr, err))
}
p.writeBlockBodyDiff(schema, changeV.Before, changeV.After, 6, path)
buf.WriteString(" }\n")
return buf.String()
}
type ctyValueDiff struct {
Action plans.Action
Value cty.Value
}
type blockBodyDiffPrinter struct {
buf *bytes.Buffer
color *colorstring.Colorize
action plans.Action
requiredReplace cty.PathSet
}
const forcesNewResourceCaption = " [red]# (forces new resource)[reset]"
func (p *blockBodyDiffPrinter) writeBlockBodyDiff(schema *configschema.Block, old, new cty.Value, indent int, path cty.Path) {
path = ctyEnsurePathCapacity(path, 1)
blankBeforeBlocks := false
{
attrNames := make([]string, 0, len(schema.Attributes))
attrNameLen := 0
for name := range schema.Attributes {
oldVal := ctyGetAttrMaybeNull(old, name)
newVal := ctyGetAttrMaybeNull(new, name)
if oldVal.IsNull() && newVal.IsNull() {
// Skip attributes where both old and new values are null
// (we do this early here so that we'll do our value alignment
// based on the longest attribute name that has a change, rather
// than the longest attribute name in the full set.)
continue
}
attrNames = append(attrNames, name)
if len(name) > attrNameLen {
attrNameLen = len(name)
}
}
sort.Strings(attrNames)
if len(attrNames) > 0 {
blankBeforeBlocks = true
}
for _, name := range attrNames {
attrS := schema.Attributes[name]
oldVal := ctyGetAttrMaybeNull(old, name)
newVal := ctyGetAttrMaybeNull(new, name)
p.writeAttrDiff(name, attrS, oldVal, newVal, attrNameLen, indent, path)
}
}
{
blockTypeNames := make([]string, 0, len(schema.BlockTypes))
for name := range schema.BlockTypes {
blockTypeNames = append(blockTypeNames, name)
}
sort.Strings(blockTypeNames)
for _, name := range blockTypeNames {
blockS := schema.BlockTypes[name]
oldVal := ctyGetAttrMaybeNull(old, name)
newVal := ctyGetAttrMaybeNull(new, name)
p.writeNestedBlockDiffs(name, blockS, oldVal, newVal, blankBeforeBlocks, indent, path)
// Always include a blank for any subsequent block types.
blankBeforeBlocks = true
}
}
}
func (p *blockBodyDiffPrinter) writeAttrDiff(name string, attrS *configschema.Attribute, old, new cty.Value, nameLen, indent int, path cty.Path) {
path = append(path, cty.GetAttrStep{Name: name})
p.buf.WriteString(strings.Repeat(" ", indent))
showJustNew := false
var action plans.Action
switch {
case old.IsNull():
action = plans.Create
showJustNew = true
case new.IsNull():
action = plans.Delete
case ctyEqualWithUnknown(old, new):
action = plans.NoOp
showJustNew = true
default:
action = plans.Update
}
p.writeActionSymbol(action)
p.buf.WriteString(p.color.Color("[bold]"))
p.buf.WriteString(name)
p.buf.WriteString(p.color.Color("[reset]"))
p.buf.WriteString(strings.Repeat(" ", nameLen-len(name)))
p.buf.WriteString(" = ")
if attrS.Sensitive {
p.buf.WriteString("(sensitive value)")
} else {
switch {
case showJustNew:
p.writeValue(new, action, indent+2)
default:
// We show new even if it is null to emphasize the fact
// that it is being unset, since otherwise it is easy to
// misunderstand that the value is still set to the old value.
p.writeValueDiff(old, new, indent+2, path)
}
}
p.buf.WriteString("\n")
}
func (p *blockBodyDiffPrinter) writeNestedBlockDiffs(name string, blockS *configschema.NestedBlock, old, new cty.Value, blankBefore bool, indent int, path cty.Path) {
path = append(path, cty.GetAttrStep{Name: name})
if old.IsNull() && new.IsNull() {
// Nothing to do if both old and new is null
return
}
// Where old/new are collections representing a nesting mode other than
// NestingSingle, we assume the collection value can never be unknown
// since we always produce the container for the nested objects, even if
// the objects within are computed.
switch blockS.Nesting {
case configschema.NestingSingle:
var action plans.Action
switch {
case old.IsNull():
action = plans.Create
case new.IsNull():
action = plans.Delete
case !new.IsKnown() || !old.IsKnown():
// "old" should actually always be known due to our contract
// that old values must never be unknown, but we'll allow it
// anyway to be robust.
action = plans.Update
case !(new.Equals(old).True()):
action = plans.Update
}
if blankBefore {
p.buf.WriteRune('\n')
}
p.writeNestedBlockDiff(name, nil, &blockS.Block, action, old, new, indent, path)
case configschema.NestingList:
// For the sake of handling nested blocks, we'll treat a null list
// the same as an empty list since the config language doesn't
// distinguish these anyway.
if old.IsNull() {
old = cty.ListValEmpty(old.Type().ElementType())
}
if new.IsNull() {
new = cty.ListValEmpty(new.Type().ElementType())
}
oldItems := ctyCollectionValues(old)
newItems := ctyCollectionValues(new)
// Here we intentionally preserve the index-based correspondance
// between old and new, rather than trying to detect insertions
// and removals in the list, because this more accurately reflects
// how Terraform Core and providers will understand the change,
// particularly when the nested block contains computed attributes
// that will themselves maintain correspondance by index.
// commonLen is number of elements that exist in both lists, which
// will be presented as updates (~). Any additional items in one
// of the lists will be presented as either creates (+) or deletes (-)
// depending on which list they belong to.
var commonLen int
switch {
case len(oldItems) < len(newItems):
commonLen = len(oldItems)
default:
commonLen = len(newItems)
}
if blankBefore && (len(oldItems) > 0 || len(newItems) > 0) {
p.buf.WriteRune('\n')
}
for i := 0; i < commonLen; i++ {
path := append(path, cty.IndexStep{Key: cty.NumberIntVal(int64(i))})
oldItem := oldItems[i]
newItem := newItems[i]
p.writeNestedBlockDiff(name, nil, &blockS.Block, plans.Update, oldItem, newItem, indent, path)
}
for i := commonLen; i < len(oldItems); i++ {
path := append(path, cty.IndexStep{Key: cty.NumberIntVal(int64(i))})
oldItem := oldItems[i]
newItem := cty.NullVal(oldItem.Type())
p.writeNestedBlockDiff(name, nil, &blockS.Block, plans.Delete, oldItem, newItem, indent, path)
}
for i := commonLen; i < len(newItems); i++ {
path := append(path, cty.IndexStep{Key: cty.NumberIntVal(int64(i))})
newItem := newItems[i]
oldItem := cty.NullVal(newItem.Type())
p.writeNestedBlockDiff(name, nil, &blockS.Block, plans.Create, oldItem, newItem, indent, path)
}
case configschema.NestingSet:
// For the sake of handling nested blocks, we'll treat a null set
// the same as an empty set since the config language doesn't
// distinguish these anyway.
if old.IsNull() {
old = cty.SetValEmpty(old.Type().ElementType())
}
if new.IsNull() {
new = cty.SetValEmpty(new.Type().ElementType())
}
oldItems := ctyCollectionValues(old)
newItems := ctyCollectionValues(new)
if (len(oldItems) + len(newItems)) == 0 {
// Nothing to do if both sets are empty
return
}
allItems := make([]cty.Value, 0, len(oldItems)+len(newItems))
allItems = append(allItems, oldItems...)
allItems = append(allItems, newItems...)
all := cty.SetVal(allItems)
if blankBefore {
p.buf.WriteRune('\n')
}
for it := all.ElementIterator(); it.Next(); {
_, val := it.Element()
var action plans.Action
var oldValue, newValue cty.Value
switch {
case !old.HasElement(val).True():
action = plans.Create
oldValue = cty.NullVal(val.Type())
newValue = val
case !new.HasElement(val).True():
action = plans.Delete
oldValue = val
newValue = cty.NullVal(val.Type())
default:
action = plans.NoOp
oldValue = val
newValue = val
}
path := append(path, cty.IndexStep{Key: val})
p.writeNestedBlockDiff(name, nil, &blockS.Block, action, oldValue, newValue, indent, path)
}
case configschema.NestingMap:
// TODO: Implement this, once helper/schema is actually able to
// produce schemas containing nested map block types.
}
}
func (p *blockBodyDiffPrinter) writeNestedBlockDiff(name string, label *string, blockS *configschema.Block, action plans.Action, old, new cty.Value, indent int, path cty.Path) {
p.buf.WriteString(strings.Repeat(" ", indent))
p.writeActionSymbol(action)
if label != nil {
fmt.Fprintf(p.buf, "%s %q {", name, label)
} else {
fmt.Fprintf(p.buf, "%s {", name)
}
if action != plans.NoOp && (p.pathForcesNewResource(path) || p.pathForcesNewResource(path[:len(path)-1])) {
p.buf.WriteString(p.color.Color(forcesNewResourceCaption))
}
p.buf.WriteString("\n")
p.writeBlockBodyDiff(blockS, old, new, indent+4, path)
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.buf.WriteString("}\n")
}
func (p *blockBodyDiffPrinter) writeValue(val cty.Value, action plans.Action, indent int) {
if !val.IsKnown() {
p.buf.WriteString("(known after apply)")
return
}
if val.IsNull() {
p.buf.WriteString("null")
return
}
ty := val.Type()
switch {
case ty.IsPrimitiveType():
switch ty {
case cty.String:
fmt.Fprintf(p.buf, "%q", val.AsString())
case cty.Bool:
if val.True() {
p.buf.WriteString("true")
} else {
p.buf.WriteString("false")
}
case cty.Number:
bf := val.AsBigFloat()
p.buf.WriteString(bf.Text('f', -1))
default:
// should never happen, since the above is exhaustive
fmt.Fprintf(p.buf, "%#v", val)
}
case ty.IsListType() || ty.IsSetType() || ty.IsTupleType():
p.buf.WriteString("[\n")
it := val.ElementIterator()
for it.Next() {
_, val := it.Element()
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.writeActionSymbol(action)
p.writeValue(val, action, indent+4)
p.buf.WriteString(",\n")
}
p.buf.WriteString(strings.Repeat(" ", indent))
p.buf.WriteString("]")
case ty.IsMapType():
p.buf.WriteString("{\n")
it := val.ElementIterator()
for it.Next() {
key, val := it.Element()
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.writeActionSymbol(action)
p.writeValue(key, action, indent+4)
p.buf.WriteString(" = ")
p.writeValue(val, action, indent+4)
p.buf.WriteString("\n")
}
p.buf.WriteString(strings.Repeat(" ", indent))
p.buf.WriteString("}")
case ty.IsObjectType():
p.buf.WriteString("{\n")
atys := ty.AttributeTypes()
attrNames := make([]string, 0, len(atys))
nameLen := 0
for attrName := range atys {
attrNames = append(attrNames, attrName)
if len(attrName) > nameLen {
nameLen = len(attrName)
}
}
sort.Strings(attrNames)
for _, attrName := range attrNames {
val := val.GetAttr(attrName)
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.writeActionSymbol(action)
p.buf.WriteString(attrName)
p.buf.WriteString(strings.Repeat(" ", nameLen-len(attrName)))
p.buf.WriteString(" = ")
p.writeValue(val, action, indent+4)
p.buf.WriteString("\n")
}
p.buf.WriteString(strings.Repeat(" ", indent))
p.buf.WriteString("}")
}
}
func (p *blockBodyDiffPrinter) writeValueDiff(old, new cty.Value, indent int, path cty.Path) {
ty := old.Type()
// We have some specialized diff implementations for certain complex
// values where it's useful to see a visualization of the diff of
// the nested elements rather than just showing the entire old and
// new values verbatim.
// However, these specialized implementations can apply only if both
// values are known and non-null.
if old.IsKnown() && new.IsKnown() && !old.IsNull() && !new.IsNull() {
switch {
// TODO: list diffs using longest-common-subsequence matching algorithm
// TODO: map diffs showing changes on a per-key basis
// TODO: multi-line string diffs showing lines added/removed using longest-common-subsequence
case ty == cty.String:
// We only have special behavior for multi-line strings here
oldS := old.AsString()
newS := new.AsString()
if strings.Index(oldS, "\n") < 0 && strings.Index(newS, "\n") < 0 {
break
}
p.buf.WriteString("<<~EOT")
if p.pathForcesNewResource(path) {
p.buf.WriteString(p.color.Color(forcesNewResourceCaption))
}
p.buf.WriteString("\n")
var oldLines, newLines []cty.Value
{
r := strings.NewReader(oldS)
sc := bufio.NewScanner(r)
for sc.Scan() {
oldLines = append(oldLines, cty.StringVal(sc.Text()))
}
}
{
r := strings.NewReader(newS)
sc := bufio.NewScanner(r)
for sc.Scan() {
newLines = append(newLines, cty.StringVal(sc.Text()))
}
}
diffLines := ctySequenceDiff(oldLines, newLines)
for _, diffLine := range diffLines {
line := diffLine.Value.AsString()
switch diffLine.Action {
case plans.Create:
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.buf.WriteString(p.color.Color("[green]+[reset] "))
p.buf.WriteString(line)
p.buf.WriteString("\n")
case plans.Delete:
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.buf.WriteString(p.color.Color("[red]-[reset] "))
p.buf.WriteString(line)
p.buf.WriteString("\n")
case plans.NoOp:
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.buf.WriteString(p.color.Color(" "))
p.buf.WriteString(line)
p.buf.WriteString("\n")
default:
// Should never happen since the above covers all
// actions that ctySequenceDiff can return.
p.buf.WriteString(strings.Repeat(" ", indent+2))
p.buf.WriteString(p.color.Color("? "))
p.buf.WriteString(line)
p.buf.WriteString("\n")
}
}
p.buf.WriteString(strings.Repeat(" ", indent)) // +4 here because there's no symbol
p.buf.WriteString("EOT")
return
case ty.IsSetType():
p.buf.WriteString("[")
if p.pathForcesNewResource(path) {
p.buf.WriteString(p.color.Color(forcesNewResourceCaption))
}
p.buf.WriteString("\n")
var addedVals, removedVals, allVals []cty.Value
for it := old.ElementIterator(); it.Next(); {
_, val := it.Element()
allVals = append(allVals, val)
if new.HasElement(val).False() {
removedVals = append(removedVals, val)
}
}
for it := new.ElementIterator(); it.Next(); {
_, val := it.Element()
allVals = append(allVals, val)
if old.HasElement(val).False() {
addedVals = append(addedVals, val)
}
}
var all, added, removed cty.Value
if len(allVals) > 0 {
all = cty.SetVal(allVals)
} else {
all = cty.SetValEmpty(ty.ElementType())
}
if len(addedVals) > 0 {
added = cty.SetVal(addedVals)
} else {
added = cty.SetValEmpty(ty.ElementType())
}
if len(removedVals) > 0 {
removed = cty.SetVal(removedVals)
} else {
removed = cty.SetValEmpty(ty.ElementType())
}
for it := all.ElementIterator(); it.Next(); {
_, val := it.Element()
p.buf.WriteString(strings.Repeat(" ", indent+2))
var action plans.Action
switch {
case added.HasElement(val).True():
action = plans.Create
case removed.HasElement(val).True():
action = plans.Delete
default:
action = plans.NoOp
}
p.writeActionSymbol(action)
p.writeValue(val, action, indent+4)
p.buf.WriteString(",\n")
}
p.buf.WriteString(strings.Repeat(" ", indent))
p.buf.WriteString("]")
return
}
}
// In all other cases, we just show the new and old values as-is
p.writeValue(old, plans.Delete, indent)
p.buf.WriteString(p.color.Color(" [yellow]->[reset] "))
p.writeValue(new, plans.Create, indent)
if p.pathForcesNewResource(path) {
p.buf.WriteString(p.color.Color(forcesNewResourceCaption))
}
}
// writeActionSymbol writes a symbol to represent the given action, followed
// by a space.
//
// It only supports the actions that can be represented with a single character:
// Create, Delete, Update and NoAction.
func (p *blockBodyDiffPrinter) writeActionSymbol(action plans.Action) {
switch action {
case plans.Create:
p.buf.WriteString(p.color.Color("[green]+[reset] "))
case plans.Delete:
p.buf.WriteString(p.color.Color("[red]-[reset] "))
case plans.Update:
p.buf.WriteString(p.color.Color("[yellow]~[reset] "))
case plans.NoOp:
p.buf.WriteString(" ")
default:
// Should never happen
p.buf.WriteString(p.color.Color("? "))
}
}
func (p *blockBodyDiffPrinter) pathForcesNewResource(path cty.Path) bool {
if p.action != plans.Replace {
// "requiredReplace" only applies when the instance is being replaced
return false
}
return p.requiredReplace.Has(path)
}
func ctyGetAttrMaybeNull(val cty.Value, name string) cty.Value {
if val.IsNull() {
ty := val.Type().AttributeType(name)
return cty.NullVal(ty)
}
return val.GetAttr(name)
}
func ctyCollectionValues(val cty.Value) []cty.Value {
ret := make([]cty.Value, 0, val.LengthInt())
for it := val.ElementIterator(); it.Next(); {
_, value := it.Element()
ret = append(ret, value)
}
return ret
}
func ctySequenceDiff(old, new []cty.Value) []ctyValueDiff {
var ret []ctyValueDiff
lcs := objchange.LongestCommonSubsequence(old, new)
var oldI, newI, lcsI int
for oldI < len(old) || newI < len(new) || lcsI < len(lcs) {
for oldI < len(old) && (lcsI >= len(lcs) || !old[oldI].RawEquals(lcs[lcsI])) {
ret = append(ret, ctyValueDiff{
Action: plans.Delete,
Value: old[oldI],
})
oldI++
}
for newI < len(new) && (lcsI >= len(lcs) || !new[newI].RawEquals(lcs[lcsI])) {
ret = append(ret, ctyValueDiff{
Action: plans.Create,
Value: new[newI],
})
newI++
}
if lcsI < len(lcs) {
ret = append(ret, ctyValueDiff{
Action: plans.NoOp,
Value: new[newI],
})
// All of our indexes advance together now, since the line
// is common to all three sequences.
lcsI++
oldI++
newI++
}
}
return ret
}
// ctyObjectSequenceDiff is a variant of ctySequenceDiff that only works for
// values of object types. Whereas ctySequenceDiff can only return Create
// and Delete actions, this function can additionally return Update actions
// heuristically based on similarity of objects in the lists, which must
// be greater than or equal to the caller-specified threshold.
//
// See ctyObjectSimilarity for details on what "similarity" means here.
func ctyObjectSequenceDiff(old, new []cty.Value, threshold float64) []*plans.Change {
var ret []*plans.Change
lcs := objchange.LongestCommonSubsequence(old, new)
var oldI, newI, lcsI int
for oldI < len(old) || newI < len(new) || lcsI < len(lcs) {
for oldI < len(old) && (lcsI >= len(lcs) || !old[oldI].RawEquals(lcs[lcsI])) {
if newI < len(new) {
// See if the next "new" is similar enough to our "old" that
// we'll treat this as an Update rather than a Delete/Create.
similarity := ctyObjectSimilarity(old[oldI], new[newI])
if similarity >= threshold {
ret = append(ret, &plans.Change{
Action: plans.Update,
Before: old[oldI],
After: new[newI],
})
oldI++
newI++ // we also consume the next "new" in this case
continue
}
}
ret = append(ret, &plans.Change{
Action: plans.Delete,
Before: old[oldI],
After: cty.NullVal(old[oldI].Type()),
})
oldI++
}
for newI < len(new) && (lcsI >= len(lcs) || !new[newI].RawEquals(lcs[lcsI])) {
ret = append(ret, &plans.Change{
Action: plans.Create,
Before: cty.NullVal(new[newI].Type()),
After: new[newI],
})
newI++
}
if lcsI < len(lcs) {
ret = append(ret, &plans.Change{
Action: plans.NoOp,
Before: new[newI],
After: new[newI],
})
// All of our indexes advance together now, since the line
// is common to all three sequences.
lcsI++
oldI++
newI++
}
}
return ret
}
// ctyObjectSimilarity returns a number between 0 and 1 that describes
// approximately how similar the two given values are, comparing in terms of
// how many of the corresponding attributes have the same value in both
// objects.
//
// This function expects the two values to have a similar set of attribute
// names, though doesn't mind if the two slightly differ since it will
// count missing attributes as differences.
//
// This function will panic if either of the given values is not an object.
func ctyObjectSimilarity(old, new cty.Value) float64 {
oldType := old.Type()
newType := new.Type()
attrNames := make(map[string]struct{})
for name := range oldType.AttributeTypes() {
attrNames[name] = struct{}{}
}
for name := range newType.AttributeTypes() {
attrNames[name] = struct{}{}
}
matches := 0
for name := range attrNames {
if !oldType.HasAttribute(name) {
continue
}
if !newType.HasAttribute(name) {
continue
}
eq := old.GetAttr(name).Equals(new.GetAttr(name))
if !eq.IsKnown() {
continue
}
if eq.True() {
matches++
}
}
return float64(matches) / float64(len(attrNames))
}
func ctyEqualWithUnknown(old, new cty.Value) bool {
if !old.IsKnown() || !new.IsKnown() {
return false
}
return old.Equals(new).True()
}
func ctyEnsurePathCapacity(path cty.Path, minExtra int) cty.Path {
if cap(path)-len(path) >= minExtra {
return path
}
newCap := cap(path) * 2
if newCap < (len(path) + minExtra) {
newCap = len(path) + minExtra
}
newPath := make(cty.Path, len(path), newCap)
copy(newPath, path)
return newPath
}

View File

@ -225,6 +225,10 @@ func NewContext(opts *ContextOpts) (*Context, tfdiags.Diagnostics) {
}, nil }, nil
} }
func (c *Context) Schemas() *Schemas {
return c.schemas
}
type ContextGraphOpts struct { type ContextGraphOpts struct {
// If true, validates the graph structure (checks for cycles). // If true, validates the graph structure (checks for cycles).
Validate bool Validate bool