backend/migrations: check all workspaces
This commit fixes a bug that (in the case of the `local` backend) would only check if the selected workspace had a state when deciding to preform a migration. When the selected workspace didn’t have a state (but other existing workspace(s) did), the migration would not be preformed and the other workspaces would be ignored.
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@ -907,20 +907,28 @@ func (m *Meta) backend_C_r_s(
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return nil, fmt.Errorf(errBackendLocalRead, err)
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}
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env := m.Workspace()
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localState, err := localB.State(env)
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workspaces, err := localB.States()
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if err != nil {
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return nil, fmt.Errorf(errBackendLocalRead, err)
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}
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if err := localState.RefreshState(); err != nil {
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return nil, fmt.Errorf(errBackendLocalRead, err)
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var localStates []state.State
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for _, workspace := range workspaces {
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localState, err := localB.State(workspace)
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if err != nil {
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return nil, fmt.Errorf(errBackendLocalRead, err)
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}
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if err := localState.RefreshState(); err != nil {
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return nil, fmt.Errorf(errBackendLocalRead, err)
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}
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// We only care about non-empty states.
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if localS := localState.State(); !localS.Empty() {
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localStates = append(localStates, localState)
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}
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}
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// If the local state is not empty, we need to potentially do a
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// state migration to the new backend (with user permission), unless the
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// destination is also "local"
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if localS := localState.State(); !localS.Empty() {
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if len(localStates) > 0 {
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// Perform the migration
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err = m.backendMigrateState(&backendMigrateOpts{
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OneType: "local",
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@ -946,12 +954,14 @@ func (m *Meta) backend_C_r_s(
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}
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if erase {
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// We always delete the local state, unless that was our new state too.
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if err := localState.WriteState(nil); err != nil {
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return nil, fmt.Errorf(errBackendMigrateLocalDelete, err)
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}
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if err := localState.PersistState(); err != nil {
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return nil, fmt.Errorf(errBackendMigrateLocalDelete, err)
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for _, localState := range localStates {
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// We always delete the local state, unless that was our new state too.
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if err := localState.WriteState(nil); err != nil {
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return nil, fmt.Errorf(errBackendMigrateLocalDelete, err)
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}
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if err := localState.PersistState(); err != nil {
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return nil, fmt.Errorf(errBackendMigrateLocalDelete, err)
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}
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}
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}
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}
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