2014-07-13 05:21:46 +02:00
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package command
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import (
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2014-09-09 05:56:18 +02:00
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"bufio"
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"flag"
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"fmt"
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2014-09-09 05:56:18 +02:00
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"io"
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"os"
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"path/filepath"
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"github.com/hashicorp/terraform/config/module"
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"github.com/hashicorp/terraform/terraform"
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"github.com/mitchellh/cli"
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"github.com/mitchellh/colorstring"
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)
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// Meta are the meta-options that are available on all or most commands.
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type Meta struct {
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Color bool
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ContextOpts *terraform.ContextOpts
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Ui cli.Ui
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// State read when calling `Context`. This is available after calling
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// `Context`.
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state *terraform.State
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// This can be set by the command itself to provide extra hooks.
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extraHooks []terraform.Hook
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// Variables for the context (private)
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autoKey string
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autoVariables map[string]string
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input bool
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variables map[string]string
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color bool
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oldUi cli.Ui
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}
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// Colorize returns the colorization structure for a command.
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func (m *Meta) Colorize() *colorstring.Colorize {
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return &colorstring.Colorize{
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Colors: colorstring.DefaultColors,
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Disable: !m.color,
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Reset: true,
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}
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}
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// Context returns a Terraform Context taking into account the context
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// options used to initialize this meta configuration.
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func (m *Meta) Context(copts contextOpts) (*terraform.Context, bool, error) {
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opts := m.contextOpts()
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// First try to just read the plan directly from the path given.
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f, err := os.Open(copts.Path)
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if err == nil {
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plan, err := terraform.ReadPlan(f)
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f.Close()
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if err == nil {
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if len(m.variables) > 0 {
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return nil, false, fmt.Errorf(
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"You can't set variables with the '-var' or '-var-file' flag\n" +
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"when you're applying a plan file. The variables used when\n" +
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"the plan was created will be used. If you wish to use different\n" +
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"variable values, create a new plan file.")
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}
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return plan.Context(opts), true, nil
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}
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}
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// Load up the state
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var state *terraform.State
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if copts.StatePath != "" {
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f, err := os.Open(copts.StatePath)
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if err != nil && os.IsNotExist(err) {
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// If the state file doesn't exist, it is okay, since it
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// is probably a new infrastructure.
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err = nil
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} else if err == nil {
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state, err = terraform.ReadState(f)
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f.Close()
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}
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if err != nil {
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return nil, false, fmt.Errorf("Error loading state: %s", err)
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}
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}
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// Store the loaded state
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m.state = state
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// Load the root module
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mod, err := module.NewTreeModule("", copts.Path)
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if err != nil {
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return nil, false, fmt.Errorf("Error loading config: %s", err)
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}
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err = mod.Load(m.moduleStorage(copts.Path), copts.GetMode)
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if err != nil {
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return nil, false, fmt.Errorf("Error downloading modules: %s", err)
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}
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opts.Module = mod
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opts.State = state
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ctx := terraform.NewContext(opts)
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return ctx, false, nil
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}
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// InputEnabled returns true if we should ask for input for context.
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func (m *Meta) InputEnabled() bool {
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return !test && m.input &&
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len(m.variables) == 0 &&
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m.autoKey == ""
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}
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// UIInput returns a UIInput object to be used for asking for input.
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func (m *Meta) UIInput() terraform.UIInput {
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return &UIInput{
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Colorize: m.Colorize(),
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}
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}
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// contextOpts returns the options to use to initialize a Terraform
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// context with the settings from this Meta.
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func (m *Meta) contextOpts() *terraform.ContextOpts {
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var opts terraform.ContextOpts = *m.ContextOpts
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opts.Hooks = make(
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[]terraform.Hook,
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len(m.ContextOpts.Hooks)+len(m.extraHooks)+1)
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opts.Hooks[0] = m.uiHook()
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copy(opts.Hooks[1:], m.ContextOpts.Hooks)
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copy(opts.Hooks[len(m.ContextOpts.Hooks)+1:], m.extraHooks)
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vs := make(map[string]string)
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for k, v := range opts.Variables {
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vs[k] = v
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}
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for k, v := range m.autoVariables {
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vs[k] = v
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}
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for k, v := range m.variables {
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vs[k] = v
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}
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opts.Variables = vs
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opts.UIInput = m.UIInput()
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return &opts
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}
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// flags adds the meta flags to the given FlagSet.
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func (m *Meta) flagSet(n string) *flag.FlagSet {
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f := flag.NewFlagSet(n, flag.ContinueOnError)
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f.BoolVar(&m.input, "input", true, "input")
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f.Var((*FlagVar)(&m.variables), "var", "variables")
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f.Var((*FlagVarFile)(&m.variables), "var-file", "variable file")
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if m.autoKey != "" {
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f.Var((*FlagVarFile)(&m.autoVariables), m.autoKey, "variable file")
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}
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2014-09-09 05:56:18 +02:00
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// Create an io.Writer that writes to our Ui properly for errors.
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// This is kind of a hack, but it does the job. Basically: create
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// a pipe, use a scanner to break it into lines, and output each line
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// to the UI. Do this forever.
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errR, errW := io.Pipe()
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errScanner := bufio.NewScanner(errR)
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go func() {
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for errScanner.Scan() {
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m.Ui.Error(errScanner.Text())
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}
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}()
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f.SetOutput(errW)
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return f
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}
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// moduleStorage returns the module.Storage implementation used to store
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// modules for commands.
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func (m *Meta) moduleStorage(root string) module.Storage {
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return &uiModuleStorage{
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Storage: &module.FolderStorage{
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StorageDir: filepath.Join(root, "modules"),
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},
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Ui: m.Ui,
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}
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}
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// process will process the meta-parameters out of the arguments. This
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// will potentially modify the args in-place. It will return the resulting
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// slice.
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//
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// vars says whether or not we support variables.
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func (m *Meta) process(args []string, vars bool) []string {
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// We do this so that we retain the ability to technically call
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// process multiple times, even if we have no plans to do so
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if m.oldUi != nil {
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m.Ui = m.oldUi
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}
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2014-07-13 05:59:16 +02:00
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// Set colorization
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m.color = m.Color
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for i, v := range args {
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if v == "-no-color" {
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m.color = false
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args = append(args[:i], args[i+1:]...)
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break
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}
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}
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2014-07-13 05:59:16 +02:00
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// Set the UI
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m.oldUi = m.Ui
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m.Ui = &cli.ConcurrentUi{
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Ui: &ColorizeUi{
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Colorize: m.Colorize(),
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ErrorColor: "[red]",
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Ui: m.oldUi,
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},
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}
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2014-08-05 18:32:01 +02:00
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// If we support vars and the default var file exists, add it to
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// the args...
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m.autoKey = ""
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if vars {
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if _, err := os.Stat(DefaultVarsFilename); err == nil {
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m.autoKey = "var-file-default"
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args = append(args, "", "")
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copy(args[2:], args[0:])
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args[0] = "-" + m.autoKey
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args[1] = DefaultVarsFilename
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}
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}
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return args
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}
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// uiHook returns the UiHook to use with the context.
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func (m *Meta) uiHook() *UiHook {
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return &UiHook{
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Colorize: m.Colorize(),
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Ui: m.Ui,
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}
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}
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// contextOpts are the options used to load a context from a command.
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type contextOpts struct {
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// Path to the directory where the root module is.
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Path string
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// StatePath is the path to the state file. If this is empty, then
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// no state will be loaded. It is also okay for this to be a path to
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// a file that doesn't exist; it is assumed that this means that there
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// is simply no state.
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StatePath string
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// GetMode is the module.GetMode to use when loading the module tree.
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GetMode module.GetMode
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}
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