2016-10-01 02:00:01 +02:00
|
|
|
package shadow
|
|
|
|
|
2016-10-01 03:48:53 +02:00
|
|
|
import (
|
|
|
|
"sync"
|
|
|
|
)
|
|
|
|
|
|
|
|
// KeyedValue is a struct that coordinates a value by key. If a value is
|
|
|
|
// not available for a give key, it'll block until it is available.
|
2016-10-01 02:00:01 +02:00
|
|
|
type KeyedValue struct {
|
2016-10-01 03:48:53 +02:00
|
|
|
lock sync.Mutex
|
|
|
|
once sync.Once
|
|
|
|
values map[string]interface{}
|
|
|
|
waiters map[string]*Value
|
2016-10-05 05:20:07 +02:00
|
|
|
closed bool
|
|
|
|
}
|
|
|
|
|
|
|
|
// Close closes the value. This can never fail. For a definition of
|
|
|
|
// "close" see the ErrClosed docs.
|
|
|
|
func (w *KeyedValue) Close() error {
|
|
|
|
w.lock.Lock()
|
|
|
|
defer w.lock.Unlock()
|
|
|
|
|
|
|
|
// Set closed to true always
|
|
|
|
w.closed = true
|
|
|
|
|
|
|
|
// For all waiters, complete with ErrClosed
|
2016-10-05 22:00:44 +02:00
|
|
|
for k, val := range w.waiters {
|
|
|
|
val.SetValue(ErrClosed)
|
|
|
|
delete(w.waiters, k)
|
2016-10-05 05:20:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
return nil
|
2016-10-01 03:48:53 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// Value returns the value that was set for the given key, or blocks
|
|
|
|
// until one is available.
|
|
|
|
func (w *KeyedValue) Value(k string) interface{} {
|
2016-10-12 12:45:40 +02:00
|
|
|
w.lock.Lock()
|
2016-10-01 22:10:07 +02:00
|
|
|
v, val := w.valueWaiter(k)
|
2016-10-12 12:45:40 +02:00
|
|
|
w.lock.Unlock()
|
|
|
|
|
|
|
|
// If we have no waiter, then return the value
|
2016-10-01 03:48:53 +02:00
|
|
|
if val == nil {
|
2016-10-01 22:10:07 +02:00
|
|
|
return v
|
2016-10-01 03:48:53 +02:00
|
|
|
}
|
|
|
|
|
2016-10-12 12:45:40 +02:00
|
|
|
// We have a waiter, so wait
|
2016-10-01 03:48:53 +02:00
|
|
|
return val.Value()
|
|
|
|
}
|
|
|
|
|
2016-10-05 21:54:53 +02:00
|
|
|
// WaitForChange waits for the value with the given key to be set again.
|
|
|
|
// If the key isn't set, it'll wait for an initial value. Note that while
|
|
|
|
// it is called "WaitForChange", the value isn't guaranteed to _change_;
|
|
|
|
// this will return when a SetValue is called for the given k.
|
|
|
|
func (w *KeyedValue) WaitForChange(k string) interface{} {
|
|
|
|
w.lock.Lock()
|
|
|
|
w.once.Do(w.init)
|
|
|
|
|
2016-10-05 22:00:44 +02:00
|
|
|
// If we're closed, we're closed
|
|
|
|
if w.closed {
|
|
|
|
return ErrClosed
|
|
|
|
}
|
|
|
|
|
2016-10-05 21:54:53 +02:00
|
|
|
// Check for an active waiter. If there isn't one, make it
|
|
|
|
val := w.waiters[k]
|
|
|
|
if val == nil {
|
|
|
|
val = new(Value)
|
|
|
|
w.waiters[k] = val
|
|
|
|
}
|
|
|
|
w.lock.Unlock()
|
|
|
|
|
|
|
|
// And wait
|
|
|
|
return val.Value()
|
|
|
|
}
|
|
|
|
|
2016-10-01 22:10:07 +02:00
|
|
|
// ValueOk gets the value for the given key, returning immediately if the
|
|
|
|
// value doesn't exist. The second return argument is true if the value exists.
|
|
|
|
func (w *KeyedValue) ValueOk(k string) (interface{}, bool) {
|
2016-10-12 12:45:40 +02:00
|
|
|
w.lock.Lock()
|
|
|
|
defer w.lock.Unlock()
|
|
|
|
|
2016-10-01 22:10:07 +02:00
|
|
|
v, val := w.valueWaiter(k)
|
|
|
|
return v, val == nil
|
|
|
|
}
|
|
|
|
|
2016-10-01 03:48:53 +02:00
|
|
|
func (w *KeyedValue) SetValue(k string, v interface{}) {
|
|
|
|
w.lock.Lock()
|
|
|
|
defer w.lock.Unlock()
|
2016-10-12 12:45:40 +02:00
|
|
|
w.setValue(k, v)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Init will initialize the key to a given value only if the key has
|
|
|
|
// not been set before. This is safe to call multiple times and in parallel.
|
|
|
|
func (w *KeyedValue) Init(k string, v interface{}) {
|
|
|
|
w.lock.Lock()
|
|
|
|
defer w.lock.Unlock()
|
|
|
|
|
|
|
|
// If we have a waiter, set the value.
|
|
|
|
_, val := w.valueWaiter(k)
|
|
|
|
if val != nil {
|
|
|
|
w.setValue(k, v)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Must be called with w.lock held.
|
|
|
|
func (w *KeyedValue) init() {
|
|
|
|
w.values = make(map[string]interface{})
|
|
|
|
w.waiters = make(map[string]*Value)
|
|
|
|
}
|
|
|
|
|
|
|
|
// setValue is like SetValue but assumes the lock is held.
|
|
|
|
func (w *KeyedValue) setValue(k string, v interface{}) {
|
2016-10-01 03:48:53 +02:00
|
|
|
w.once.Do(w.init)
|
|
|
|
|
|
|
|
// Set the value, always
|
|
|
|
w.values[k] = v
|
|
|
|
|
|
|
|
// If we have a waiter, set it
|
|
|
|
if val, ok := w.waiters[k]; ok {
|
|
|
|
val.SetValue(v)
|
2016-10-05 05:30:28 +02:00
|
|
|
delete(w.waiters, k)
|
2016-10-01 03:48:53 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-10-12 12:45:40 +02:00
|
|
|
// valueWaiter gets the value or the Value waiter for a given key.
|
|
|
|
//
|
|
|
|
// This must be called with lock held.
|
2016-10-01 22:10:07 +02:00
|
|
|
func (w *KeyedValue) valueWaiter(k string) (interface{}, *Value) {
|
|
|
|
w.once.Do(w.init)
|
|
|
|
|
|
|
|
// If we have this value already, return it
|
|
|
|
if v, ok := w.values[k]; ok {
|
|
|
|
return v, nil
|
|
|
|
}
|
|
|
|
|
2016-10-05 05:20:07 +02:00
|
|
|
// If we're closed, return that
|
|
|
|
if w.closed {
|
|
|
|
return ErrClosed, nil
|
|
|
|
}
|
|
|
|
|
2016-10-01 22:10:07 +02:00
|
|
|
// No pending value, check for a waiter
|
|
|
|
val := w.waiters[k]
|
|
|
|
if val == nil {
|
|
|
|
val = new(Value)
|
|
|
|
w.waiters[k] = val
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return the waiter
|
|
|
|
return nil, val
|
|
|
|
}
|