114 lines
2.7 KiB
Go
114 lines
2.7 KiB
Go
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package digraph
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// DepthFirstWalk performs a depth-first traversal of the nodes
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// that can be reached from the initial input set. The callback is
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// invoked for each visited node, and may return false to prevent
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// vising any children of the current node
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func DepthFirstWalk(node Node, cb func(n Node) bool) {
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frontier := []Node{node}
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seen := make(map[Node]struct{})
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for len(frontier) > 0 {
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// Pop the current node
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n := len(frontier)
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current := frontier[n-1]
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frontier = frontier[:n-1]
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// Check for potential cycle
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if _, ok := seen[current]; ok {
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continue
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}
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seen[current] = struct{}{}
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// Visit with the callback
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if !cb(current) {
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continue
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}
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// Add any new edges to visit, in reverse order
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edges := current.Edges()
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for i := len(edges) - 1; i >= 0; i-- {
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frontier = append(frontier, edges[i].Tail())
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}
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}
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}
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// FilterDegree returns only the nodes with the desired
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// degree. This can be used with OutDegree or InDegree
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func FilterDegree(degree int, degrees map[Node]int) []Node {
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var matching []Node
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for n, d := range degrees {
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if d == degree {
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matching = append(matching, n)
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}
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}
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return matching
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}
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// InDegree is used to compute the in-degree of nodes
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func InDegree(nodes []Node) map[Node]int {
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degree := make(map[Node]int, len(nodes))
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for _, n := range nodes {
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if _, ok := degree[n]; !ok {
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degree[n] = 0
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}
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for _, e := range n.Edges() {
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degree[e.Tail()]++
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}
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}
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return degree
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}
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// OutDegree is used to compute the in-degree of nodes
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func OutDegree(nodes []Node) map[Node]int {
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degree := make(map[Node]int, len(nodes))
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for _, n := range nodes {
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degree[n] = len(n.Edges())
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}
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return degree
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}
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// Sinks is used to get the nodes with out-degree of 0
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func Sinks(nodes []Node) []Node {
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return FilterDegree(0, OutDegree(nodes))
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}
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// Sources is used to get the nodes with in-degree of 0
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func Sources(nodes []Node) []Node {
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return FilterDegree(0, InDegree(nodes))
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}
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// Unreachable starts at a given start node, performs
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// a DFS from there, and returns the set of unreachable nodes.
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func Unreachable(start Node, nodes []Node) []Node {
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// DFS from the start ndoe
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frontier := []Node{start}
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seen := make(map[Node]struct{})
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for len(frontier) > 0 {
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// Pop the current node
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n := len(frontier)
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current := frontier[n-1]
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frontier = frontier[:n-1]
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// Check for potential cycle
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if _, ok := seen[current]; ok {
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continue
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}
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seen[current] = struct{}{}
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// Add any new edges to visit, in reverse order
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edges := current.Edges()
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for i := len(edges) - 1; i >= 0; i-- {
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frontier = append(frontier, edges[i].Tail())
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}
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}
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// Check for any unseen nodes
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var unseen []Node
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for _, node := range nodes {
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if _, ok := seen[node]; !ok {
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unseen = append(unseen, node)
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}
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}
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return unseen
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}
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