122 lines
3.2 KiB
Go
122 lines
3.2 KiB
Go
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package command
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import (
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"fmt"
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"os"
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"path/filepath"
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"github.com/hashicorp/errwrap"
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"github.com/hashicorp/terraform/state"
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"github.com/hashicorp/terraform/state/remote"
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)
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// State returns the proper state.State implementation to represent the
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// current environment.
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//
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// localPath is the path to where state would be if stored locally.
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// dataDir is the path to the local data directory where the remote state
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// cache would be stored.
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func State(localPath string) (state.State, string, error) {
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var result state.State
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var resultPath string
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// Get the remote state cache path
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remoteCachePath := filepath.Join(DefaultDataDir, DefaultStateFilename)
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if _, err := os.Stat(remoteCachePath); err == nil {
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// We have a remote state, initialize that.
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result, err = remoteState(remoteCachePath)
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if err != nil {
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return nil, "", err
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}
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resultPath = remoteCachePath
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}
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// Do we have a local state?
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if localPath != "" {
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local := &state.LocalState{Path: localPath}
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err := local.RefreshState()
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if err != nil {
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isNotExist := false
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errwrap.Walk(err, func(e error) {
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if !isNotExist && os.IsNotExist(e) {
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isNotExist = true
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}
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})
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if isNotExist {
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err = nil
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}
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} else {
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if result != nil {
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// We already have a remote state... that is an error.
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return nil, "", fmt.Errorf(
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"Remote state found, but state file '%s' also present.",
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localPath)
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}
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}
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if err != nil {
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return nil, "", errwrap.Wrapf(
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"Error reading local state: {{err}}", err)
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}
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result = local
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resultPath = localPath
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}
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// Return whatever state we have
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return result, resultPath, nil
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}
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func remoteState(path string) (state.State, error) {
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// First create the local state for the path
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local := &state.LocalState{Path: path}
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if err := local.RefreshState(); err != nil {
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return nil, err
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}
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localState := local.State()
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// If there is no remote settings, it is an error
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if localState.Remote == nil {
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return nil, fmt.Errorf("Remote state cache has no remote info")
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}
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// Initialize the remote client based on the local state
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client, err := remote.NewClient(localState.Remote.Type, localState.Remote.Config)
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if err != nil {
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return nil, errwrap.Wrapf(fmt.Sprintf(
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"Error initializing remote driver '%s': {{err}}",
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localState.Remote.Type), err)
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}
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// Create the remote client
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durable := &remote.State{Client: client}
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// Create the cached client
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cache := &state.CacheState{
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Cache: local,
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Durable: durable,
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}
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// Refresh the cache
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if err := cache.RefreshState(); err != nil {
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return nil, errwrap.Wrapf(
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"Error reloading remote state: {{err}}", err)
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}
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switch cache.RefreshResult() {
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case state.CacheRefreshNoop:
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case state.CacheRefreshInit:
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case state.CacheRefreshLocalNewer:
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case state.CacheRefreshUpdateLocal:
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// Write our local state out to the durable storage to start.
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if err := cache.WriteState(localState); err != nil {
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return nil, errwrap.Wrapf("Error preparing remote state: {{err}}", err)
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}
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if err := cache.PersistState(); err != nil {
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return nil, errwrap.Wrapf("Error preparing remote state: {{err}}", err)
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}
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default:
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return nil, errwrap.Wrapf("Error initilizing remote state: {{err}}", err)
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}
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return cache, nil
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}
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