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/ *
*
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* Copyright 2014 gRPC authors .
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*
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* Licensed under the Apache License , Version 2.0 ( the "License" ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
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*
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* http : //www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an "AS IS" BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
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*
* /
package grpc
import (
"errors"
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"fmt"
"math"
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"net"
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"reflect"
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"strings"
"sync"
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"sync/atomic"
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"time"
"golang.org/x/net/context"
"golang.org/x/net/trace"
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"google.golang.org/grpc/balancer"
_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
"google.golang.org/grpc/codes"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/credentials"
"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/internal/backoff"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/transport"
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"google.golang.org/grpc/keepalive"
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"google.golang.org/grpc/resolver"
_ "google.golang.org/grpc/resolver/dns" // To register dns resolver.
_ "google.golang.org/grpc/resolver/passthrough" // To register passthrough resolver.
"google.golang.org/grpc/status"
)
const (
// minimum time to give a connection to complete
minConnectTimeout = 20 * time . Second
// must match grpclbName in grpclb/grpclb.go
grpclbName = "grpclb"
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)
var (
// ErrClientConnClosing indicates that the operation is illegal because
// the ClientConn is closing.
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//
// Deprecated: this error should not be relied upon by users; use the status
// code of Canceled instead.
ErrClientConnClosing = status . Error ( codes . Canceled , "grpc: the client connection is closing" )
// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
errConnDrain = errors . New ( "grpc: the connection is drained" )
// errConnClosing indicates that the connection is closing.
errConnClosing = errors . New ( "grpc: the connection is closing" )
// errConnUnavailable indicates that the connection is unavailable.
errConnUnavailable = errors . New ( "grpc: the connection is unavailable" )
// errBalancerClosed indicates that the balancer is closed.
errBalancerClosed = errors . New ( "grpc: balancer is closed" )
// We use an accessor so that minConnectTimeout can be
// atomically read and updated while testing.
getMinConnectTimeout = func ( ) time . Duration {
return minConnectTimeout
}
)
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// The following errors are returned from Dial and DialContext
var (
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// errNoTransportSecurity indicates that there is no transport security
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
errNoTransportSecurity = errors . New ( "grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)" )
// errTransportCredentialsMissing indicates that users want to transmit security
// information (e.g., oauth2 token) which requires secure connection on an insecure
// connection.
errTransportCredentialsMissing = errors . New ( "grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)" )
// errCredentialsConflict indicates that grpc.WithTransportCredentials()
// and grpc.WithInsecure() are both called for a connection.
errCredentialsConflict = errors . New ( "grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)" )
// errNetworkIO indicates that the connection is down due to some network I/O error.
errNetworkIO = errors . New ( "grpc: failed with network I/O error" )
)
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const (
defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
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defaultClientMaxSendMessageSize = math . MaxInt32
// http2IOBufSize specifies the buffer size for sending frames.
defaultWriteBufSize = 32 * 1024
defaultReadBufSize = 32 * 1024
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)
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// RegisterChannelz turns on channelz service.
// This is an EXPERIMENTAL API.
func RegisterChannelz ( ) {
channelz . TurnOn ( )
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}
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// Dial creates a client connection to the given target.
func Dial ( target string , opts ... DialOption ) ( * ClientConn , error ) {
return DialContext ( context . Background ( ) , target , opts ... )
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}
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// DialContext creates a client connection to the given target. By default, it's
// a non-blocking dial (the function won't wait for connections to be
// established, and connecting happens in the background). To make it a blocking
// dial, use WithBlock() dial option.
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//
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// In the non-blocking case, the ctx does not act against the connection. It
// only controls the setup steps.
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//
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// In the blocking case, ctx can be used to cancel or expire the pending
// connection. Once this function returns, the cancellation and expiration of
// ctx will be noop. Users should call ClientConn.Close to terminate all the
// pending operations after this function returns.
//
// The target name syntax is defined in
// https://github.com/grpc/grpc/blob/master/doc/naming.md.
// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target.
func DialContext ( ctx context . Context , target string , opts ... DialOption ) ( conn * ClientConn , err error ) {
cc := & ClientConn {
target : target ,
csMgr : & connectivityStateManager { } ,
conns : make ( map [ * addrConn ] struct { } ) ,
dopts : defaultDialOptions ( ) ,
blockingpicker : newPickerWrapper ( ) ,
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}
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cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
cc . ctx , cc . cancel = context . WithCancel ( context . Background ( ) )
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for _ , opt := range opts {
opt . apply ( & cc . dopts )
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}
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if channelz . IsOn ( ) {
if cc . dopts . channelzParentID != 0 {
cc . channelzID = channelz . RegisterChannel ( cc , cc . dopts . channelzParentID , target )
} else {
cc . channelzID = channelz . RegisterChannel ( cc , 0 , target )
}
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}
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if ! cc . dopts . insecure {
if cc . dopts . copts . TransportCredentials == nil {
return nil , errNoTransportSecurity
}
} else {
if cc . dopts . copts . TransportCredentials != nil {
return nil , errCredentialsConflict
}
for _ , cd := range cc . dopts . copts . PerRPCCredentials {
if cd . RequireTransportSecurity ( ) {
return nil , errTransportCredentialsMissing
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}
}
}
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cc . mkp = cc . dopts . copts . KeepaliveParams
if cc . dopts . copts . Dialer == nil {
cc . dopts . copts . Dialer = newProxyDialer (
func ( ctx context . Context , addr string ) ( net . Conn , error ) {
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network , addr := parseDialTarget ( addr )
return dialContext ( ctx , network , addr )
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} ,
)
}
if cc . dopts . copts . UserAgent != "" {
cc . dopts . copts . UserAgent += " " + grpcUA
} else {
cc . dopts . copts . UserAgent = grpcUA
}
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if cc . dopts . timeout > 0 {
var cancel context . CancelFunc
ctx , cancel = context . WithTimeout ( ctx , cc . dopts . timeout )
defer cancel ( )
}
defer func ( ) {
select {
case <- ctx . Done ( ) :
conn , err = nil , ctx . Err ( )
default :
}
if err != nil {
cc . Close ( )
}
} ( )
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scSet := false
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if cc . dopts . scChan != nil {
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// Try to get an initial service config.
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select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = sc
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scSet = true
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}
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default :
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}
}
if cc . dopts . bs == nil {
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cc . dopts . bs = backoff . Exponential {
MaxDelay : DefaultBackoffConfig . MaxDelay ,
}
}
if cc . dopts . resolverBuilder == nil {
// Only try to parse target when resolver builder is not already set.
cc . parsedTarget = parseTarget ( cc . target )
grpclog . Infof ( "parsed scheme: %q" , cc . parsedTarget . Scheme )
cc . dopts . resolverBuilder = resolver . Get ( cc . parsedTarget . Scheme )
if cc . dopts . resolverBuilder == nil {
// If resolver builder is still nil, the parse target's scheme is
// not registered. Fallback to default resolver and set Endpoint to
// the original unparsed target.
grpclog . Infof ( "scheme %q not registered, fallback to default scheme" , cc . parsedTarget . Scheme )
cc . parsedTarget = resolver . Target {
Scheme : resolver . GetDefaultScheme ( ) ,
Endpoint : target ,
}
cc . dopts . resolverBuilder = resolver . Get ( cc . parsedTarget . Scheme )
}
} else {
cc . parsedTarget = resolver . Target { Endpoint : target }
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}
creds := cc . dopts . copts . TransportCredentials
if creds != nil && creds . Info ( ) . ServerName != "" {
cc . authority = creds . Info ( ) . ServerName
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} else if cc . dopts . insecure && cc . dopts . authority != "" {
cc . authority = cc . dopts . authority
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} else {
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// Use endpoint from "scheme://authority/endpoint" as the default
// authority for ClientConn.
cc . authority = cc . parsedTarget . Endpoint
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}
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if cc . dopts . scChan != nil && ! scSet {
// Blocking wait for the initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = sc
}
case <- ctx . Done ( ) :
return nil , ctx . Err ( )
}
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}
if cc . dopts . scChan != nil {
go cc . scWatcher ( )
}
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var credsClone credentials . TransportCredentials
if creds := cc . dopts . copts . TransportCredentials ; creds != nil {
credsClone = creds . Clone ( )
}
cc . balancerBuildOpts = balancer . BuildOptions {
DialCreds : credsClone ,
Dialer : cc . dopts . copts . Dialer ,
ChannelzParentID : cc . channelzID ,
}
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// Build the resolver.
cc . resolverWrapper , err = newCCResolverWrapper ( cc )
if err != nil {
return nil , fmt . Errorf ( "failed to build resolver: %v" , err )
}
// Start the resolver wrapper goroutine after resolverWrapper is created.
//
// If the goroutine is started before resolverWrapper is ready, the
// following may happen: The goroutine sends updates to cc. cc forwards
// those to balancer. Balancer creates new addrConn. addrConn fails to
// connect, and calls resolveNow(). resolveNow() tries to use the non-ready
// resolverWrapper.
cc . resolverWrapper . start ( )
// A blocking dial blocks until the clientConn is ready.
if cc . dopts . block {
for {
s := cc . GetState ( )
if s == connectivity . Ready {
break
}
if ! cc . WaitForStateChange ( ctx , s ) {
// ctx got timeout or canceled.
return nil , ctx . Err ( )
}
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}
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}
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return cc , nil
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}
// connectivityStateManager keeps the connectivity.State of ClientConn.
// This struct will eventually be exported so the balancers can access it.
type connectivityStateManager struct {
mu sync . Mutex
state connectivity . State
notifyChan chan struct { }
}
// updateState updates the connectivity.State of ClientConn.
// If there's a change it notifies goroutines waiting on state change to
// happen.
func ( csm * connectivityStateManager ) updateState ( state connectivity . State ) {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . state == connectivity . Shutdown {
return
}
if csm . state == state {
return
}
csm . state = state
if csm . notifyChan != nil {
// There are other goroutines waiting on this channel.
close ( csm . notifyChan )
csm . notifyChan = nil
}
}
func ( csm * connectivityStateManager ) getState ( ) connectivity . State {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
return csm . state
}
func ( csm * connectivityStateManager ) getNotifyChan ( ) <- chan struct { } {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . notifyChan == nil {
csm . notifyChan = make ( chan struct { } )
}
return csm . notifyChan
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}
// ClientConn represents a client connection to an RPC server.
type ClientConn struct {
ctx context . Context
cancel context . CancelFunc
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target string
parsedTarget resolver . Target
authority string
dopts dialOptions
csMgr * connectivityStateManager
balancerBuildOpts balancer . BuildOptions
resolverWrapper * ccResolverWrapper
blockingpicker * pickerWrapper
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mu sync . RWMutex
sc ServiceConfig
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scRaw string
conns map [ * addrConn ] struct { }
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// Keepalive parameter can be updated if a GoAway is received.
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mkp keepalive . ClientParameters
curBalancerName string
preBalancerName string // previous balancer name.
curAddresses [ ] resolver . Address
balancerWrapper * ccBalancerWrapper
retryThrottler atomic . Value
channelzID int64 // channelz unique identification number
czmu sync . RWMutex
callsStarted int64
callsSucceeded int64
callsFailed int64
lastCallStartedTime time . Time
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}
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// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) WaitForStateChange ( ctx context . Context , sourceState connectivity . State ) bool {
ch := cc . csMgr . getNotifyChan ( )
if cc . csMgr . getState ( ) != sourceState {
return true
}
select {
case <- ctx . Done ( ) :
return false
case <- ch :
return true
}
}
// GetState returns the connectivity.State of ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) GetState ( ) connectivity . State {
return cc . csMgr . getState ( )
}
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func ( cc * ClientConn ) scWatcher ( ) {
for {
select {
case sc , ok := <- cc . dopts . scChan :
if ! ok {
return
}
cc . mu . Lock ( )
// TODO: load balance policy runtime change is ignored.
// We may revist this decision in the future.
cc . sc = sc
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cc . scRaw = ""
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cc . mu . Unlock ( )
case <- cc . ctx . Done ( ) :
return
}
}
}
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func ( cc * ClientConn ) handleResolvedAddrs ( addrs [ ] resolver . Address , err error ) {
cc . mu . Lock ( )
defer cc . mu . Unlock ( )
if cc . conns == nil {
// cc was closed.
return
}
if reflect . DeepEqual ( cc . curAddresses , addrs ) {
return
}
cc . curAddresses = addrs
if cc . dopts . balancerBuilder == nil {
// Only look at balancer types and switch balancer if balancer dial
// option is not set.
var isGRPCLB bool
for _ , a := range addrs {
if a . Type == resolver . GRPCLB {
isGRPCLB = true
break
}
}
var newBalancerName string
if isGRPCLB {
newBalancerName = grpclbName
} else {
// Address list doesn't contain grpclb address. Try to pick a
// non-grpclb balancer.
newBalancerName = cc . curBalancerName
// If current balancer is grpclb, switch to the previous one.
if newBalancerName == grpclbName {
newBalancerName = cc . preBalancerName
}
// The following could be true in two cases:
// - the first time handling resolved addresses
// (curBalancerName="")
// - the first time handling non-grpclb addresses
// (curBalancerName="grpclb", preBalancerName="")
if newBalancerName == "" {
newBalancerName = PickFirstBalancerName
}
}
cc . switchBalancer ( newBalancerName )
} else if cc . balancerWrapper == nil {
// Balancer dial option was set, and this is the first time handling
// resolved addresses. Build a balancer with dopts.balancerBuilder.
cc . balancerWrapper = newCCBalancerWrapper ( cc , cc . dopts . balancerBuilder , cc . balancerBuildOpts )
}
cc . balancerWrapper . handleResolvedAddrs ( addrs , nil )
}
// switchBalancer starts the switching from current balancer to the balancer
// with the given name.
//
// It will NOT send the current address list to the new balancer. If needed,
// caller of this function should send address list to the new balancer after
// this function returns.
//
// Caller must hold cc.mu.
func ( cc * ClientConn ) switchBalancer ( name string ) {
if cc . conns == nil {
return
}
if strings . ToLower ( cc . curBalancerName ) == strings . ToLower ( name ) {
return
}
grpclog . Infof ( "ClientConn switching balancer to %q" , name )
if cc . dopts . balancerBuilder != nil {
grpclog . Infoln ( "ignoring balancer switching: Balancer DialOption used instead" )
return
}
// TODO(bar switching) change this to two steps: drain and close.
// Keep track of sc in wrapper.
if cc . balancerWrapper != nil {
cc . balancerWrapper . close ( )
}
builder := balancer . Get ( name )
if builder == nil {
grpclog . Infof ( "failed to get balancer builder for: %v, using pick_first instead" , name )
builder = newPickfirstBuilder ( )
}
cc . preBalancerName = cc . curBalancerName
cc . curBalancerName = builder . Name ( )
cc . balancerWrapper = newCCBalancerWrapper ( cc , builder , cc . balancerBuildOpts )
}
func ( cc * ClientConn ) handleSubConnStateChange ( sc balancer . SubConn , s connectivity . State ) {
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return
}
// TODO(bar switching) send updates to all balancer wrappers when balancer
// gracefully switching is supported.
cc . balancerWrapper . handleSubConnStateChange ( sc , s )
cc . mu . Unlock ( )
}
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
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//
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// Caller needs to make sure len(addrs) > 0.
func ( cc * ClientConn ) newAddrConn ( addrs [ ] resolver . Address ) ( * addrConn , error ) {
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ac := & addrConn {
cc : cc ,
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addrs : addrs ,
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dopts : cc . dopts ,
}
ac . ctx , ac . cancel = context . WithCancel ( cc . ctx )
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// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return nil , ErrClientConnClosing
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}
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if channelz . IsOn ( ) {
ac . channelzID = channelz . RegisterSubChannel ( ac , cc . channelzID , "" )
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}
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cc . conns [ ac ] = struct { } { }
cc . mu . Unlock ( )
return ac , nil
}
// removeAddrConn removes the addrConn in the subConn from clientConn.
// It also tears down the ac with the given error.
func ( cc * ClientConn ) removeAddrConn ( ac * addrConn , err error ) {
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cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
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return
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}
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delete ( cc . conns , ac )
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cc . mu . Unlock ( )
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ac . tearDown ( err )
}
// ChannelzMetric returns ChannelInternalMetric of current ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
state := cc . GetState ( )
cc . czmu . RLock ( )
defer cc . czmu . RUnlock ( )
return & channelz . ChannelInternalMetric {
State : state ,
Target : cc . target ,
CallsStarted : cc . callsStarted ,
CallsSucceeded : cc . callsSucceeded ,
CallsFailed : cc . callsFailed ,
LastCallStartedTimestamp : cc . lastCallStartedTime ,
}
}
// Target returns the target string of the ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) Target ( ) string {
return cc . target
}
func ( cc * ClientConn ) incrCallsStarted ( ) {
cc . czmu . Lock ( )
cc . callsStarted ++
// TODO(yuxuanli): will make this a time.Time pointer improve performance?
cc . lastCallStartedTime = time . Now ( )
cc . czmu . Unlock ( )
}
func ( cc * ClientConn ) incrCallsSucceeded ( ) {
cc . czmu . Lock ( )
cc . callsSucceeded ++
cc . czmu . Unlock ( )
}
func ( cc * ClientConn ) incrCallsFailed ( ) {
cc . czmu . Lock ( )
cc . callsFailed ++
cc . czmu . Unlock ( )
}
// connect starts to creating transport and also starts the transport monitor
// goroutine for this ac.
// It does nothing if the ac is not IDLE.
// TODO(bar) Move this to the addrConn section.
// This was part of resetAddrConn, keep it here to make the diff look clean.
func ( ac * addrConn ) connect ( ) error {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
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}
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if ac . state != connectivity . Idle {
ac . mu . Unlock ( )
return nil
}
ac . state = connectivity . Connecting
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
ac . mu . Unlock ( )
// Start a goroutine connecting to the server asynchronously.
go func ( ) {
if err := ac . resetTransport ( ) ; err != nil {
grpclog . Warningf ( "Failed to dial %s: %v; please retry." , ac . addrs [ 0 ] . Addr , err )
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if err != errConnClosing {
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// Keep this ac in cc.conns, to get the reason it's torn down.
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ac . tearDown ( err )
}
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return
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}
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ac . transportMonitor ( )
} ( )
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return nil
}
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// tryUpdateAddrs tries to update ac.addrs with the new addresses list.
//
// It checks whether current connected address of ac is in the new addrs list.
// - If true, it updates ac.addrs and returns true. The ac will keep using
// the existing connection.
// - If false, it does nothing and returns false.
func ( ac * addrConn ) tryUpdateAddrs ( addrs [ ] resolver . Address ) bool {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
grpclog . Infof ( "addrConn: tryUpdateAddrs curAddr: %v, addrs: %v" , ac . curAddr , addrs )
if ac . state == connectivity . Shutdown {
ac . addrs = addrs
return true
}
var curAddrFound bool
for _ , a := range addrs {
if reflect . DeepEqual ( ac . curAddr , a ) {
curAddrFound = true
break
}
}
grpclog . Infof ( "addrConn: tryUpdateAddrs curAddrFound: %v" , curAddrFound )
if curAddrFound {
ac . addrs = addrs
ac . reconnectIdx = 0 // Start reconnecting from beginning in the new list.
}
return curAddrFound
}
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// GetMethodConfig gets the method config of the input method.
// If there's an exact match for input method (i.e. /service/method), we return
// the corresponding MethodConfig.
// If there isn't an exact match for the input method, we look for the default config
// under the service (i.e /service/). If there is a default MethodConfig for
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// the service, we return it.
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// Otherwise, we return an empty MethodConfig.
func ( cc * ClientConn ) GetMethodConfig ( method string ) MethodConfig {
// TODO: Avoid the locking here.
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cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
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m , ok := cc . sc . Methods [ method ]
if ! ok {
i := strings . LastIndex ( method , "/" )
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m = cc . sc . Methods [ method [ : i + 1 ] ]
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}
return m
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}
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func ( cc * ClientConn ) getTransport ( ctx context . Context , failfast bool , method string ) ( transport . ClientTransport , func ( balancer . DoneInfo ) , error ) {
t , done , err := cc . blockingpicker . pick ( ctx , failfast , balancer . PickOptions {
FullMethodName : method ,
} )
if err != nil {
return nil , nil , toRPCErr ( err )
}
return t , done , nil
}
// handleServiceConfig parses the service config string in JSON format to Go native
// struct ServiceConfig, and store both the struct and the JSON string in ClientConn.
func ( cc * ClientConn ) handleServiceConfig ( js string ) error {
if cc . dopts . disableServiceConfig {
return nil
}
sc , err := parseServiceConfig ( js )
if err != nil {
return err
}
cc . mu . Lock ( )
cc . scRaw = js
cc . sc = sc
if sc . retryThrottling != nil {
newThrottler := & retryThrottler {
tokens : sc . retryThrottling . MaxTokens ,
max : sc . retryThrottling . MaxTokens ,
thresh : sc . retryThrottling . MaxTokens / 2 ,
ratio : sc . retryThrottling . TokenRatio ,
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}
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cc . retryThrottler . Store ( newThrottler )
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} else {
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cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
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}
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if sc . LB != nil && * sc . LB != grpclbName { // "grpclb" is not a valid balancer option in service config.
if cc . curBalancerName == grpclbName {
// If current balancer is grpclb, there's at least one grpclb
// balancer address in the resolved list. Don't switch the balancer,
// but change the previous balancer name, so if a new resolved
// address list doesn't contain grpclb address, balancer will be
// switched to *sc.LB.
cc . preBalancerName = * sc . LB
} else {
cc . switchBalancer ( * sc . LB )
cc . balancerWrapper . handleResolvedAddrs ( cc . curAddresses , nil )
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}
}
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cc . mu . Unlock ( )
return nil
}
func ( cc * ClientConn ) resolveNow ( o resolver . ResolveNowOption ) {
cc . mu . RLock ( )
r := cc . resolverWrapper
cc . mu . RUnlock ( )
if r == nil {
return
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}
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go r . resolveNow ( o )
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}
// Close tears down the ClientConn and all underlying connections.
func ( cc * ClientConn ) Close ( ) error {
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defer cc . cancel ( )
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cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return ErrClientConnClosing
}
conns := cc . conns
cc . conns = nil
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cc . csMgr . updateState ( connectivity . Shutdown )
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rWrapper := cc . resolverWrapper
cc . resolverWrapper = nil
bWrapper := cc . balancerWrapper
cc . balancerWrapper = nil
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cc . mu . Unlock ( )
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cc . blockingpicker . close ( )
if rWrapper != nil {
rWrapper . close ( )
}
if bWrapper != nil {
bWrapper . close ( )
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}
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for ac := range conns {
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ac . tearDown ( ErrClientConnClosing )
}
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if channelz . IsOn ( ) {
channelz . RemoveEntry ( cc . channelzID )
}
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return nil
}
// addrConn is a network connection to a given address.
type addrConn struct {
ctx context . Context
cancel context . CancelFunc
cc * ClientConn
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addrs [ ] resolver . Address
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dopts dialOptions
events trace . EventLog
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acbw balancer . SubConn
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mu sync . Mutex
curAddr resolver . Address
reconnectIdx int // The index in addrs list to start reconnecting from.
state connectivity . State
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// ready is closed and becomes nil when a new transport is up or failed
// due to timeout.
ready chan struct { }
transport transport . ClientTransport
// The reason this addrConn is torn down.
tearDownErr error
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connectRetryNum int
// backoffDeadline is the time until which resetTransport needs to
// wait before increasing connectRetryNum count.
backoffDeadline time . Time
// connectDeadline is the time by which all connection
// negotiations must complete.
connectDeadline time . Time
channelzID int64 // channelz unique identification number
czmu sync . RWMutex
callsStarted int64
callsSucceeded int64
callsFailed int64
lastCallStartedTime time . Time
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}
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// adjustParams updates parameters used to create transports upon
// receiving a GoAway.
func ( ac * addrConn ) adjustParams ( r transport . GoAwayReason ) {
switch r {
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case transport . GoAwayTooManyPings :
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v := 2 * ac . dopts . copts . KeepaliveParams . Time
ac . cc . mu . Lock ( )
if v > ac . cc . mkp . Time {
ac . cc . mkp . Time = v
}
ac . cc . mu . Unlock ( )
}
}
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// printf records an event in ac's event log, unless ac has been closed.
// REQUIRES ac.mu is held.
func ( ac * addrConn ) printf ( format string , a ... interface { } ) {
if ac . events != nil {
ac . events . Printf ( format , a ... )
}
}
// errorf records an error in ac's event log, unless ac has been closed.
// REQUIRES ac.mu is held.
func ( ac * addrConn ) errorf ( format string , a ... interface { } ) {
if ac . events != nil {
ac . events . Errorf ( format , a ... )
}
}
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// resetTransport recreates a transport to the address for ac. The old
// transport will close itself on error or when the clientconn is closed.
// The created transport must receive initial settings frame from the server.
// In case that doesn't happen, transportMonitor will kill the newly created
// transport after connectDeadline has expired.
// In case there was an error on the transport before the settings frame was
// received, resetTransport resumes connecting to backends after the one that
// was previously connected to. In case end of the list is reached, resetTransport
// backs off until the original deadline.
// If the DialOption WithWaitForHandshake was set, resetTrasport returns
// successfully only after server settings are received.
//
// TODO(bar) make sure all state transitions are valid.
func ( ac * addrConn ) resetTransport ( ) error {
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ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
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}
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if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
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}
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ac . transport = nil
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ridx := ac . reconnectIdx
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ac . mu . Unlock ( )
ac . cc . mu . RLock ( )
ac . dopts . copts . KeepaliveParams = ac . cc . mkp
ac . cc . mu . RUnlock ( )
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var backoffDeadline , connectDeadline time . Time
for connectRetryNum := 0 ; ; connectRetryNum ++ {
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ac . mu . Lock ( )
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if ac . backoffDeadline . IsZero ( ) {
// This means either a successful HTTP2 connection was established
// or this is the first time this addrConn is trying to establish a
// connection.
backoffFor := ac . dopts . bs . Backoff ( connectRetryNum ) // time.Duration.
// This will be the duration that dial gets to finish.
dialDuration := getMinConnectTimeout ( )
if backoffFor > dialDuration {
// Give dial more time as we keep failing to connect.
dialDuration = backoffFor
}
start := time . Now ( )
backoffDeadline = start . Add ( backoffFor )
connectDeadline = start . Add ( dialDuration )
ridx = 0 // Start connecting from the beginning.
} else {
// Continue trying to connect with the same deadlines.
connectRetryNum = ac . connectRetryNum
backoffDeadline = ac . backoffDeadline
connectDeadline = ac . connectDeadline
ac . backoffDeadline = time . Time { }
ac . connectDeadline = time . Time { }
ac . connectRetryNum = 0
}
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if ac . state == connectivity . Shutdown {
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ac . mu . Unlock ( )
return errConnClosing
}
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ac . printf ( "connecting" )
if ac . state != connectivity . Connecting {
ac . state = connectivity . Connecting
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
}
// copy ac.addrs in case of race
addrsIter := make ( [ ] resolver . Address , len ( ac . addrs ) )
copy ( addrsIter , ac . addrs )
copts := ac . dopts . copts
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ac . mu . Unlock ( )
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connected , err := ac . createTransport ( connectRetryNum , ridx , backoffDeadline , connectDeadline , addrsIter , copts )
if err != nil {
return err
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}
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if connected {
return nil
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}
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}
}
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// createTransport creates a connection to one of the backends in addrs.
// It returns true if a connection was established.
func ( ac * addrConn ) createTransport ( connectRetryNum , ridx int , backoffDeadline , connectDeadline time . Time , addrs [ ] resolver . Address , copts transport . ConnectOptions ) ( bool , error ) {
for i := ridx ; i < len ( addrs ) ; i ++ {
addr := addrs [ i ]
target := transport . TargetInfo {
Addr : addr . Addr ,
Metadata : addr . Metadata ,
Authority : ac . cc . authority ,
}
done := make ( chan struct { } )
onPrefaceReceipt := func ( ) {
ac . mu . Lock ( )
close ( done )
if ! ac . backoffDeadline . IsZero ( ) {
// If we haven't already started reconnecting to
// other backends.
// Note, this can happen when writer notices an error
// and triggers resetTransport while at the same time
// reader receives the preface and invokes this closure.
ac . backoffDeadline = time . Time { }
ac . connectDeadline = time . Time { }
ac . connectRetryNum = 0
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}
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ac . mu . Unlock ( )
}
// Do not cancel in the success path because of
// this issue in Go1.6: https://github.com/golang/go/issues/15078.
connectCtx , cancel := context . WithDeadline ( ac . ctx , connectDeadline )
if channelz . IsOn ( ) {
copts . ChannelzParentID = ac . channelzID
}
newTr , err := transport . NewClientTransport ( connectCtx , ac . cc . ctx , target , copts , onPrefaceReceipt )
if err != nil {
cancel ( )
ac . cc . blockingpicker . updateConnectionError ( err )
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ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
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// ac.tearDown(...) has been invoked.
ac . mu . Unlock ( )
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return false , errConnClosing
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}
ac . mu . Unlock ( )
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grpclog . Warningf ( "grpc: addrConn.createTransport failed to connect to %v. Err :%v. Reconnecting..." , addr , err )
continue
}
if ac . dopts . waitForHandshake {
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select {
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case <- done :
case <- connectCtx . Done ( ) :
// Didn't receive server preface, must kill this new transport now.
grpclog . Warningf ( "grpc: addrConn.createTransport failed to receive server preface before deadline." )
newTr . Close ( )
continue
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case <- ac . ctx . Done ( ) :
}
}
ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
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ac . mu . Unlock ( )
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// ac.tearDonn(...) has been invoked.
newTr . Close ( )
return false , errConnClosing
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}
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ac . printf ( "ready" )
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ac . state = connectivity . Ready
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ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
ac . transport = newTr
ac . curAddr = addr
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if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
}
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select {
case <- done :
// If the server has responded back with preface already,
// don't set the reconnect parameters.
default :
ac . connectRetryNum = connectRetryNum
ac . backoffDeadline = backoffDeadline
ac . connectDeadline = connectDeadline
ac . reconnectIdx = i + 1 // Start reconnecting from the next backend in the list.
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}
ac . mu . Unlock ( )
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return true , nil
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}
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ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return false , errConnClosing
}
ac . state = connectivity . TransientFailure
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
ac . cc . resolveNow ( resolver . ResolveNowOption { } )
if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
}
ac . mu . Unlock ( )
timer := time . NewTimer ( backoffDeadline . Sub ( time . Now ( ) ) )
select {
case <- timer . C :
case <- ac . ctx . Done ( ) :
timer . Stop ( )
return false , ac . ctx . Err ( )
}
return false , nil
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}
// Run in a goroutine to track the error in transport and create the
// new transport if an error happens. It returns when the channel is closing.
func ( ac * addrConn ) transportMonitor ( ) {
for {
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var timer * time . Timer
var cdeadline <- chan time . Time
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ac . mu . Lock ( )
t := ac . transport
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if ! ac . connectDeadline . IsZero ( ) {
timer = time . NewTimer ( ac . connectDeadline . Sub ( time . Now ( ) ) )
cdeadline = timer . C
}
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ac . mu . Unlock ( )
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// Block until we receive a goaway or an error occurs.
2017-01-20 16:59:14 +01:00
select {
case <- t . GoAway ( ) :
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done := t . Error ( )
cleanup := t . Close
// Since this transport will be orphaned (won't have a transportMonitor)
// we need to launch a goroutine to keep track of clientConn.Close()
// happening since it might not be noticed by any other goroutine for a while.
go func ( ) {
<- done
cleanup ( )
} ( )
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case <- t . Error ( ) :
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// In case this is triggered because clientConn.Close()
// was called, we want to immeditately close the transport
// since no other goroutine might notice it for a while.
t . Close ( )
case <- cdeadline :
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ac . mu . Lock ( )
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// This implies that client received server preface.
if ac . backoffDeadline . IsZero ( ) {
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ac . mu . Unlock ( )
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continue
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}
ac . mu . Unlock ( )
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timer = nil
// No server preface received until deadline.
// Kill the connection.
grpclog . Warningf ( "grpc: addrConn.transportMonitor didn't get server preface after waiting. Closing the new transport now." )
t . Close ( )
}
if timer != nil {
timer . Stop ( )
}
// If a GoAway happened, regardless of error, adjust our keepalive
// parameters as appropriate.
select {
case <- t . GoAway ( ) :
ac . adjustParams ( t . GetGoAwayReason ( ) )
default :
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}
ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
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ac . mu . Unlock ( )
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return
}
// Set connectivity state to TransientFailure before calling
// resetTransport. Transition READY->CONNECTING is not valid.
ac . state = connectivity . TransientFailure
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
ac . cc . resolveNow ( resolver . ResolveNowOption { } )
ac . curAddr = resolver . Address { }
ac . mu . Unlock ( )
if err := ac . resetTransport ( ) ; err != nil {
ac . mu . Lock ( )
ac . printf ( "transport exiting: %v" , err )
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ac . mu . Unlock ( )
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grpclog . Warningf ( "grpc: addrConn.transportMonitor exits due to: %v" , err )
if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac . tearDown ( err )
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}
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return
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}
2018-07-26 22:32:32 +02:00
}
}
// getReadyTransport returns the transport if ac's state is READY.
// Otherwise it returns nil, false.
// If ac's state is IDLE, it will trigger ac to connect.
func ( ac * addrConn ) getReadyTransport ( ) ( transport . ClientTransport , bool ) {
ac . mu . Lock ( )
if ac . state == connectivity . Ready {
t := ac . transport
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ac . mu . Unlock ( )
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return t , true
}
var idle bool
if ac . state == connectivity . Idle {
idle = true
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}
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ac . mu . Unlock ( )
// Trigger idle ac to connect.
if idle {
ac . connect ( )
}
return nil , false
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}
// tearDown starts to tear down the addrConn.
// TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in
// some edge cases (e.g., the caller opens and closes many addrConn's in a
// tight loop.
// tearDown doesn't remove ac from ac.cc.conns.
func ( ac * addrConn ) tearDown ( err error ) {
ac . cancel ( )
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
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if ac . state == connectivity . Shutdown {
return
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}
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ac . curAddr = resolver . Address { }
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if err == errConnDrain && ac . transport != nil {
// GracefulClose(...) may be executed multiple times when
// i) receiving multiple GoAway frames from the server; or
// ii) there are concurrent name resolver/Balancer triggered
// address removal and GoAway.
ac . transport . GracefulClose ( )
}
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ac . state = connectivity . Shutdown
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ac . tearDownErr = err
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ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
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if ac . events != nil {
ac . events . Finish ( )
ac . events = nil
}
if ac . ready != nil {
close ( ac . ready )
ac . ready = nil
}
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if channelz . IsOn ( ) {
channelz . RemoveEntry ( ac . channelzID )
}
}
func ( ac * addrConn ) getState ( ) connectivity . State {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
return ac . state
}
func ( ac * addrConn ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
ac . mu . Lock ( )
addr := ac . curAddr . Addr
ac . mu . Unlock ( )
state := ac . getState ( )
ac . czmu . RLock ( )
defer ac . czmu . RUnlock ( )
return & channelz . ChannelInternalMetric {
State : state ,
Target : addr ,
CallsStarted : ac . callsStarted ,
CallsSucceeded : ac . callsSucceeded ,
CallsFailed : ac . callsFailed ,
LastCallStartedTimestamp : ac . lastCallStartedTime ,
}
}
func ( ac * addrConn ) incrCallsStarted ( ) {
ac . czmu . Lock ( )
ac . callsStarted ++
ac . lastCallStartedTime = time . Now ( )
ac . czmu . Unlock ( )
}
func ( ac * addrConn ) incrCallsSucceeded ( ) {
ac . czmu . Lock ( )
ac . callsSucceeded ++
ac . czmu . Unlock ( )
}
func ( ac * addrConn ) incrCallsFailed ( ) {
ac . czmu . Lock ( )
ac . callsFailed ++
ac . czmu . Unlock ( )
}
type retryThrottler struct {
max float64
thresh float64
ratio float64
mu sync . Mutex
tokens float64 // TODO(dfawley): replace with atomic and remove lock.
}
// throttle subtracts a retry token from the pool and returns whether a retry
// should be throttled (disallowed) based upon the retry throttling policy in
// the service config.
func ( rt * retryThrottler ) throttle ( ) bool {
if rt == nil {
return false
}
rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens --
if rt . tokens < 0 {
rt . tokens = 0
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}
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return rt . tokens <= rt . thresh
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}
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func ( rt * retryThrottler ) successfulRPC ( ) {
if rt == nil {
return
}
rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens += rt . ratio
if rt . tokens > rt . max {
rt . tokens = rt . max
}
}
// ErrClientConnTimeout indicates that the ClientConn cannot establish the
// underlying connections within the specified timeout.
//
// Deprecated: This error is never returned by grpc and should not be
// referenced by users.
var ErrClientConnTimeout = errors . New ( "grpc: timed out when dialing" )