terraform/command/push.go

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2014-10-09 00:15:14 +02:00
package command
import (
"flag"
"fmt"
"strings"
"github.com/hashicorp/terraform/remote"
"github.com/hashicorp/terraform/terraform"
)
type PushCommand struct {
Meta
}
func (c *PushCommand) Run(args []string) int {
var force bool
var remoteConf terraform.RemoteState
args = c.Meta.process(args, false)
cmdFlags := flag.NewFlagSet("push", flag.ContinueOnError)
cmdFlags.StringVar(&remoteConf.Name, "remote", "", "")
cmdFlags.StringVar(&remoteConf.Server, "remote-server", "", "")
cmdFlags.StringVar(&remoteConf.AuthToken, "remote-auth", "", "")
cmdFlags.BoolVar(&force, "force", false, "")
cmdFlags.Usage = func() { c.Ui.Error(c.Help()) }
if err := cmdFlags.Parse(args); err != nil {
return 1
}
// Validate the remote configuration if given
var conf *terraform.RemoteState
if !remoteConf.Empty() {
if err := remote.ValidateConfig(&remoteConf); err != nil {
c.Ui.Error(fmt.Sprintf("%s", err))
return 1
}
conf = &remoteConf
} else {
// Recover the local state if any
local, _, err := remote.ReadLocalState()
if err != nil {
c.Ui.Error(fmt.Sprintf("%s", err))
return 1
}
if local == nil || local.Remote == nil {
c.Ui.Error("No remote state server configured")
return 1
}
conf = local.Remote
}
// Attempt to push the state
change, err := remote.PushState(conf, force)
if err != nil {
c.Ui.Error(fmt.Sprintf(
"Failed to push state: %v", err))
return 1
}
// Use an error exit code if the update was not a success
if !change.SuccessfulPush() {
c.Ui.Error(fmt.Sprintf("%s", change))
return 1
} else {
c.Ui.Output(fmt.Sprintf("%s", change))
}
return 0
}
func (c *PushCommand) Help() string {
helpText := `
Usage: terraform push [options]
Uploads the local state file to the remote server. This is done automatically
by commands when remote state if configured, but can also be done manually
using this command.
Options:
-force Forces the upload of the local state, ignoring any
conflicts. This should be used carefully, as force pushing
can cause remote state information to be lost.
-remote=name Name of the state file in the state storage server.
Optional, default does not use remote storage.
-remote-auth=token Authentication token for state storage server.
Optional, defaults to blank.
-remote-server=url URL of the remote storage server.
`
return strings.TrimSpace(helpText)
}
func (c *PushCommand) Synopsis() string {
return "Uploads the the local state to the remote server"
}