terraform/command/state_mv.go

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package command
import (
"fmt"
"strings"
"github.com/hashicorp/terraform/terraform"
"github.com/mitchellh/cli"
)
// StateMvCommand is a Command implementation that shows a single resource.
type StateMvCommand struct {
Meta
StateMeta
}
func (c *StateMvCommand) Run(args []string) int {
args = c.Meta.process(args, true)
// We create two metas to track the two states
var meta1, meta2 Meta
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cmdFlags := c.Meta.flagSet("state show")
cmdFlags.StringVar(&meta1.stateOutPath, "backup", "", "backup")
cmdFlags.StringVar(&meta1.statePath, "state", DefaultStateFilename, "path")
cmdFlags.StringVar(&meta2.stateOutPath, "backup-out", "", "backup")
cmdFlags.StringVar(&meta2.statePath, "state-out", "", "path")
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if err := cmdFlags.Parse(args); err != nil {
return cli.RunResultHelp
}
args = cmdFlags.Args()
if len(args) != 2 {
c.Ui.Error("Exactly two arguments expected.\n")
return cli.RunResultHelp
}
// Copy the `-state` flag for output if we weren't given a custom one
if meta2.statePath == "" {
meta2.statePath = meta1.statePath
}
// Read the from state
stateFrom, err := c.StateMeta.State(&meta1)
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if err != nil {
c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
return cli.RunResultHelp
}
stateFromReal := stateFrom.State()
if stateFromReal == nil {
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c.Ui.Error(fmt.Sprintf(errStateNotFound))
return 1
}
// Read the destination state
stateTo := stateFrom
stateToReal := stateFromReal
if meta2.statePath != meta1.statePath {
stateTo, err = c.StateMeta.State(&meta2)
if err != nil {
c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
return cli.RunResultHelp
}
stateToReal = stateTo.State()
if stateToReal == nil {
stateToReal = terraform.NewState()
}
}
// Filter what we're moving
filter := &terraform.StateFilter{State: stateFromReal}
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results, err := filter.Filter(args[0])
if err != nil {
c.Ui.Error(fmt.Sprintf(errStateMv, err))
return cli.RunResultHelp
}
if len(results) == 0 {
c.Ui.Output(fmt.Sprintf("Item to move doesn't exist: %s", args[0]))
return 1
}
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// Do the actual move
if err := stateFromReal.Remove(args[0]); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
return 1
}
if err := stateToReal.Add(args[0], args[1], results[0].Value); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
return 1
}
// Write the new state
if err := stateTo.WriteState(stateToReal); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
return 1
}
if err := stateTo.PersistState(); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
return 1
}
// Write the old state if it is different
if stateTo != stateFrom {
if err := stateFrom.WriteState(stateFromReal); err != nil {
c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
return 1
}
if err := stateFrom.PersistState(); err != nil {
c.Ui.Error(fmt.Sprintf(errStateMvPersist, err))
return 1
}
}
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c.Ui.Output(fmt.Sprintf(
"Moved %s to %s", args[0], args[1]))
return 0
}
func (c *StateMvCommand) Help() string {
helpText := `
Usage: terraform state mv [options] ADDRESS ADDRESS
Move an item in the state to another location within the same state.
This command is useful for module refactors (moving items into a module)
or generally renaming of resources.
This command creates a timestamped backup of the state on every invocation.
This can't be disabled. Due to the destructive nature of this command,
the backup is ensured by Terraform for safety reasons.
This command can't currently move an item from one state file to a
completely new state file, but this functionality will come in an update.
Options:
-backup=PATH Path where Terraform should write the backup for the original
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state. This can't be disabled. If not set, Terraform
will write it to the same path as the statefile with
a backup extension.
-backup-out=PATH Path where Terraform should write the backup for the destination
state. This can't be disabled. If not set, Terraform
will write it to the same path as the destination state
file with a backup extension. This only needs
to be specified if -state-out is set to a different path
than -state.
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-state=PATH Path to a Terraform state file to use to look
up Terraform-managed resources. By default it will
use the state "terraform.tfstate" if it exists.
-state-out=PATH Path to the destination state file to move the item
to. This defaults to the same statefile. This will
overwrite the destination state file.
`
return strings.TrimSpace(helpText)
}
func (c *StateMvCommand) Synopsis() string {
return "Move an item in the state"
}
const errStateMv = `Error moving state: %[1]s
Please ensure your addresses and state paths are valid. No
state was persisted. Your existing states are untouched.`
const errStateMvPersist = `Error saving the state: %s
The state wasn't saved properly. If the error happening after a partial
write occurred, a backup file will have been created. Otherwise, the state
is in the same state it was when the operation started.`