terraform/internal/refactoring/move_execute.go

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package refactoring
import (
"fmt"
"log"
"github.com/hashicorp/terraform/internal/addrs"
"github.com/hashicorp/terraform/internal/dag"
"github.com/hashicorp/terraform/internal/logging"
"github.com/hashicorp/terraform/internal/states"
)
// ApplyMoves modifies in-place the given state object so that any existing
// objects that are matched by a "from" argument of one of the move statements
// will be moved to instead appear at the "to" argument of that statement.
//
// The result is a map from the unique key of each absolute address that was
// either the source or destination of a move to a MoveResult describing
// what happened at that address.
//
// ApplyMoves does not have any error situations itself, and will instead just
// ignore any unresolvable move statements. Validation of a set of moves is
// a separate concern applied to the configuration, because validity of
// moves is always dependent only on the configuration, not on the state.
//
// ApplyMoves expects exclusive access to the given state while it's running.
// Don't read or write any part of the state structure until ApplyMoves returns.
func ApplyMoves(stmts []MoveStatement, state *states.State) MoveResults {
ret := MoveResults{
Changes: make(map[addrs.UniqueKey]MoveSuccess),
Blocked: make(map[addrs.UniqueKey]MoveBlocked),
}
// The methodology here is to construct a small graph of all of the move
// statements where the edges represent where a particular statement
// is either chained from or nested inside the effect of another statement.
// That then means we can traverse the graph in topological sort order
// to gradually move objects through potentially multiple moves each.
g := buildMoveStatementGraph(stmts)
// If there are any cycles in the graph then we'll not take any action
// at all. The separate validation step should detect this and return
// an error.
if len(g.Cycles()) != 0 {
return ret
}
// The starting nodes are the ones that don't depend on any other nodes.
startNodes := make(dag.Set, len(stmts))
for _, v := range g.Vertices() {
if len(g.DownEdges(v)) == 0 {
startNodes.Add(v)
}
}
if startNodes.Len() == 0 {
log.Println("[TRACE] refactoring.ApplyMoves: No 'moved' statements to consider in this configuration")
return ret
}
log.Printf("[TRACE] refactoring.ApplyMoves: Processing 'moved' statements in the configuration\n%s", logging.Indent(g.String()))
recordOldAddr := func(oldAddr, newAddr addrs.AbsResourceInstance) {
oldAddrKey := oldAddr.UniqueKey()
newAddrKey := newAddr.UniqueKey()
if prevMove, exists := ret.Changes[oldAddrKey]; exists {
// If the old address was _already_ the result of a move then
// we'll replace that entry so that our results summarize a chain
// of moves into a single entry.
delete(ret.Changes, oldAddrKey)
oldAddr = prevMove.From
}
ret.Changes[newAddrKey] = MoveSuccess{
From: oldAddr,
To: newAddr,
}
}
recordBlockage := func(newAddr, wantedAddr addrs.AbsMoveable) {
ret.Blocked[newAddr.UniqueKey()] = MoveBlocked{
Wanted: wantedAddr,
Actual: newAddr,
}
}
g.ReverseDepthFirstWalk(startNodes, func(v dag.Vertex, depth int) error {
stmt := v.(*MoveStatement)
for _, ms := range state.Modules {
modAddr := ms.Addr
// We don't yet know that the current module is relevant, and
// we determine that differently for each the object kind.
switch kind := stmt.ObjectKind(); kind {
case addrs.MoveEndpointModule:
// For a module endpoint we just try the module address
// directly, and execute the moves if it matches.
if newAddr, matches := modAddr.MoveDestination(stmt.From, stmt.To); matches {
log.Printf("[TRACE] refactoring.ApplyMoves: %s has moved to %s", modAddr, newAddr)
// If we already have a module at the new address then
// we'll skip this move and let the existing object take
// priority.
if ms := state.Module(newAddr); ms != nil {
log.Printf("[WARN] Skipped moving %s to %s, because there's already another module instance at the destination", modAddr, newAddr)
recordBlockage(modAddr, newAddr)
continue
}
// We need to visit all of the resource instances in the
// module and record them individually as results.
for _, rs := range ms.Resources {
relAddr := rs.Addr.Resource
for key := range rs.Instances {
oldInst := relAddr.Instance(key).Absolute(modAddr)
newInst := relAddr.Instance(key).Absolute(newAddr)
recordOldAddr(oldInst, newInst)
}
}
state.MoveModuleInstance(modAddr, newAddr)
continue
}
case addrs.MoveEndpointResource:
// For a resource endpoint we require an exact containing
// module match, because by definition a matching resource
// cannot be nested any deeper than that.
if !stmt.From.SelectsModule(modAddr) {
continue
}
// We then need to search each of the resources and resource
// instances in the module.
for _, rs := range ms.Resources {
rAddr := rs.Addr
if newAddr, matches := rAddr.MoveDestination(stmt.From, stmt.To); matches {
log.Printf("[TRACE] refactoring.ApplyMoves: resource %s has moved to %s", rAddr, newAddr)
// If we already have a resource at the new address then
// we'll skip this move and let the existing object take
// priority.
if rs := state.Resource(newAddr); rs != nil {
log.Printf("[WARN] Skipped moving %s to %s, because there's already another resource at the destination", rAddr, newAddr)
recordBlockage(rAddr, newAddr)
continue
}
for key := range rs.Instances {
oldInst := rAddr.Instance(key)
newInst := newAddr.Instance(key)
recordOldAddr(oldInst, newInst)
}
state.MoveAbsResource(rAddr, newAddr)
continue
}
for key := range rs.Instances {
iAddr := rAddr.Instance(key)
if newAddr, matches := iAddr.MoveDestination(stmt.From, stmt.To); matches {
log.Printf("[TRACE] refactoring.ApplyMoves: resource instance %s has moved to %s", iAddr, newAddr)
// If we already have a resource instance at the new
// address then we'll skip this move and let the existing
// object take priority.
if is := state.ResourceInstance(newAddr); is != nil {
log.Printf("[WARN] Skipped moving %s to %s, because there's already another resource instance at the destination", iAddr, newAddr)
recordBlockage(iAddr, newAddr)
continue
}
recordOldAddr(iAddr, newAddr)
state.MoveAbsResourceInstance(iAddr, newAddr)
continue
}
}
}
default:
panic(fmt.Sprintf("unhandled move object kind %s", kind))
}
}
return nil
})
return ret
}
// buildMoveStatementGraph constructs a dependency graph of the given move
// statements, where the nodes are all pointers to statements in the given
// slice and the edges represent either chaining or nesting relationships.
//
// buildMoveStatementGraph doesn't do any validation of the graph, so it
// may contain cycles and other sorts of invalidity.
func buildMoveStatementGraph(stmts []MoveStatement) *dag.AcyclicGraph {
g := &dag.AcyclicGraph{}
for i := range stmts {
// The graph nodes are pointers to the actual statements directly.
g.Add(&stmts[i])
}
// Now we'll add the edges representing chaining and nesting relationships.
// We assume that a reasonable configuration will have at most tens of
// move statements and thus this N*M algorithm is acceptable.
for dependerI := range stmts {
depender := &stmts[dependerI]
for dependeeI := range stmts {
if dependerI == dependeeI {
// skip comparing the statement to itself
continue
}
dependee := &stmts[dependeeI]
if statementDependsOn(depender, dependee) {
g.Connect(dag.BasicEdge(depender, dependee))
}
}
}
return g
}
// statementDependsOn returns true if statement a depends on statement b;
// i.e. statement b must be executed before statement a.
func statementDependsOn(a, b *MoveStatement) bool {
// chain-able moves are simple, as on the destination of one move could be
// equal to the source of another.
if a.From.CanChainFrom(b.To) {
return true
}
// Statement nesting in more complex, as we have 8 possible combinations to
// assess. Here we list all combinations, along with the statement which
// must be executed first when one address is nested within another.
// A.From IsNestedWithin B.From => A
// A.From IsNestedWithin B.To => B
// A.To IsNestedWithin B.From => A
// A.To IsNestedWithin B.To => B
// B.From IsNestedWithin A.From => B
// B.From IsNestedWithin A.To => A
// B.To IsNestedWithin A.From => B
// B.To IsNestedWithin A.To => A
//
// Since we are only interested in checking if A depends on B, we only need
// to check the 4 possibilities above which result in B being executed
// first. If we're there's no dependency at all we can return immediately.
if !(a.From.NestedWithin(b.To) || a.To.NestedWithin(b.To) ||
b.From.NestedWithin(a.From) || b.To.NestedWithin(a.From)) {
return false
}
// If a nested move has a dependency, we need to rule out the possibility
// that this is a move inside a module only changing indexes. If an
// ancestor module is only changing the index of a nested module, any
// nested move statements are going to match both the From and To address
// when the base name is not changing, causing a cycle in the order of
// operations.
// if A is not declared in an ancestor module, then we can't be nested
// within a module index change.
if len(a.To.Module()) >= len(b.To.Module()) {
return true
}
// We only want the nested move statement to depend on the outer module
// move, so we only test this in the reverse direction.
if a.From.IsModuleReIndex(a.To) {
return false
}
return true
}
// MoveResults describes the outcome of an ApplyMoves call.
type MoveResults struct {
// Changes is a map from the unique keys of the final new resource
// instance addresses to an object describing what changed.
//
// This includes one entry for each resource instance address that was
// the destination of a move statement. It doesn't include resource
// instances that were not affected by moves at all, but it does include
// resource instance addresses that were "blocked" (also recorded in
// BlockedAddrs) if and only if they were able to move at least
// partially along a chain before being blocked.
//
// In the return value from ApplyMoves, all of the keys are guaranteed to
// be unique keys derived from addrs.AbsResourceInstance values.
Changes map[addrs.UniqueKey]MoveSuccess
// Blocked is a map from the unique keys of the final new
// resource instances addresses to information about where they "wanted"
// to move, but were blocked by a pre-existing object at the same address.
//
// "Blocking" can arise in unusual situations where multiple points along
// a move chain were already bound to objects, and thus only one of them
// can actually adopt the final position in the chain. It can also
// occur in other similar situations, such as if a configuration contains
// a move of an entire module and a move of an individual resource into
// that module, such that the individual resource would collide with a
// resource in the whole module that was moved.
//
// In the return value from ApplyMoves, all of the keys are guaranteed to
// be unique keys derived from values of addrs.AbsMoveable types.
Blocked map[addrs.UniqueKey]MoveBlocked
}
type MoveSuccess struct {
From addrs.AbsResourceInstance
To addrs.AbsResourceInstance
}
type MoveBlocked struct {
Wanted addrs.AbsMoveable
Actual addrs.AbsMoveable
}
// AddrMoved returns true if and only if the given resource instance moved to
// a new address in the ApplyMoves call that the receiver is describing.
//
// If AddrMoved returns true, you can pass the same address to method OldAddr
// to find its original address prior to moving.
func (rs MoveResults) AddrMoved(newAddr addrs.AbsResourceInstance) bool {
_, ok := rs.Changes[newAddr.UniqueKey()]
return ok
}
// OldAddr returns the old address of the given resource instance address, or
// just returns back the same address if the given instance wasn't affected by
// any move statements.
func (rs MoveResults) OldAddr(newAddr addrs.AbsResourceInstance) addrs.AbsResourceInstance {
change, ok := rs.Changes[newAddr.UniqueKey()]
if !ok {
return newAddr
}
return change.From
}