terraform/internal/lang/funcs/defaults.go

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package funcs
import (
"fmt"
"github.com/hashicorp/terraform/internal/tfdiags"
"github.com/zclconf/go-cty/cty"
"github.com/zclconf/go-cty/cty/convert"
"github.com/zclconf/go-cty/cty/function"
)
// DefaultsFunc is a helper function for substituting default values in
// place of null values in a given data structure.
//
// See the documentation for function Defaults for more information.
var DefaultsFunc = function.New(&function.Spec{
Params: []function.Parameter{
{
Name: "input",
Type: cty.DynamicPseudoType,
AllowNull: true,
AllowMarked: true,
},
{
Name: "defaults",
Type: cty.DynamicPseudoType,
AllowMarked: true,
},
},
Type: func(args []cty.Value) (cty.Type, error) {
// The result type is guaranteed to be the same as the input type,
// since all we're doing is replacing null values with non-null
// values of the same type.
retType := args[0].Type()
defaultsType := args[1].Type()
// This function is aimed at filling in object types or collections
// of object types where some of the attributes might be null, so
// it doesn't make sense to use a primitive type directly with it.
// (The "coalesce" function may be appropriate for such cases.)
if retType.IsPrimitiveType() {
// This error message is a bit of a fib because we can actually
// apply defaults to tuples too, but we expect that to be so
// unusual as to not be worth mentioning here, because mentioning
// it would require using some less-well-known Terraform language
// terminology in the message (tuple types, structural types).
return cty.DynamicPseudoType, function.NewArgErrorf(1, "only object types and collections of object types can have defaults applied")
}
defaultsPath := make(cty.Path, 0, 4) // some capacity so that most structures won't reallocate
if err := defaultsAssertSuitableFallback(retType, defaultsType, defaultsPath); err != nil {
errMsg := tfdiags.FormatError(err) // add attribute path prefix
return cty.DynamicPseudoType, function.NewArgErrorf(1, "%s", errMsg)
}
return retType, nil
},
Impl: func(args []cty.Value, retType cty.Type) (cty.Value, error) {
if args[0].Type().HasDynamicTypes() {
// If the types our input object aren't known yet for some reason
// then we'll defer all of our work here, because our
// interpretation of the defaults depends on the types in
// the input.
return cty.UnknownVal(retType), nil
}
v := defaultsApply(args[0], args[1])
return v, nil
},
})
func defaultsApply(input, fallback cty.Value) cty.Value {
wantTy := input.Type()
umInput, inputMarks := input.Unmark()
umFb, fallbackMarks := fallback.Unmark()
// If neither are known, we very conservatively return an unknown value
// with the union of marks on both input and default.
if !(umInput.IsKnown() && umFb.IsKnown()) {
return cty.UnknownVal(wantTy).WithMarks(inputMarks).WithMarks(fallbackMarks)
}
// For the rest of this function we're assuming that the given defaults
// will always be valid, because we expect to have caught any problems
// during the type checking phase. Any inconsistencies that reach here are
// therefore considered to be implementation bugs, and so will panic.
// Our strategy depends on the kind of type we're working with.
switch {
case wantTy.IsPrimitiveType():
// For leaf primitive values the rule is relatively simple: use the
// input if it's non-null, or fallback if input is null.
if !umInput.IsNull() {
return input
}
v, err := convert.Convert(umFb, wantTy)
if err != nil {
// Should not happen because we checked in defaultsAssertSuitableFallback
panic(err.Error())
}
return v.WithMarks(fallbackMarks)
case wantTy.IsObjectType():
// For structural types, a null input value must be passed through. We
// do not apply default values for missing optional structural values,
// only their contents.
//
// We also pass through the input if the fallback value is null. This
// can happen if the given defaults do not include a value for this
// attribute.
if umInput.IsNull() || umFb.IsNull() {
return input
}
atys := wantTy.AttributeTypes()
ret := map[string]cty.Value{}
for attr, aty := range atys {
inputSub := umInput.GetAttr(attr)
fallbackSub := cty.NullVal(aty)
if umFb.Type().HasAttribute(attr) {
fallbackSub = umFb.GetAttr(attr)
}
ret[attr] = defaultsApply(inputSub.WithMarks(inputMarks), fallbackSub.WithMarks(fallbackMarks))
}
return cty.ObjectVal(ret)
case wantTy.IsTupleType():
// For structural types, a null input value must be passed through. We
// do not apply default values for missing optional structural values,
// only their contents.
//
// We also pass through the input if the fallback value is null. This
// can happen if the given defaults do not include a value for this
// attribute.
if umInput.IsNull() || umFb.IsNull() {
return input
}
l := wantTy.Length()
ret := make([]cty.Value, l)
for i := 0; i < l; i++ {
inputSub := umInput.Index(cty.NumberIntVal(int64(i)))
fallbackSub := umFb.Index(cty.NumberIntVal(int64(i)))
ret[i] = defaultsApply(inputSub.WithMarks(inputMarks), fallbackSub.WithMarks(fallbackMarks))
}
return cty.TupleVal(ret)
case wantTy.IsCollectionType():
// For collection types we apply a single fallback value to each
// element of the input collection, because in the situations this
// function is intended for we assume that the number of elements
// is the caller's decision, and so we'll just apply the same defaults
// to all of the elements.
ety := wantTy.ElementType()
switch {
case wantTy.IsMapType():
newVals := map[string]cty.Value{}
if !umInput.IsNull() {
for it := umInput.ElementIterator(); it.Next(); {
k, v := it.Element()
newVals[k.AsString()] = defaultsApply(v.WithMarks(inputMarks), fallback.WithMarks(fallbackMarks))
}
}
if len(newVals) == 0 {
return cty.MapValEmpty(ety)
}
return cty.MapVal(newVals)
case wantTy.IsListType(), wantTy.IsSetType():
var newVals []cty.Value
if !umInput.IsNull() {
for it := umInput.ElementIterator(); it.Next(); {
_, v := it.Element()
newV := defaultsApply(v.WithMarks(inputMarks), fallback.WithMarks(fallbackMarks))
newVals = append(newVals, newV)
}
}
if len(newVals) == 0 {
if wantTy.IsSetType() {
return cty.SetValEmpty(ety)
}
return cty.ListValEmpty(ety)
}
if wantTy.IsSetType() {
return cty.SetVal(newVals)
}
return cty.ListVal(newVals)
default:
// There are no other collection types, so this should not happen
panic(fmt.Sprintf("invalid collection type %#v", wantTy))
}
default:
// We should've caught anything else in defaultsAssertSuitableFallback,
// so this should not happen.
panic(fmt.Sprintf("invalid target type %#v", wantTy))
}
}
func defaultsAssertSuitableFallback(wantTy, fallbackTy cty.Type, fallbackPath cty.Path) error {
// If the type we want is a collection type then we need to keep peeling
// away collection type wrappers until we find the non-collection-type
// that's underneath, which is what the fallback will actually be applied
// to.
inCollection := false
for wantTy.IsCollectionType() {
wantTy = wantTy.ElementType()
inCollection = true
}
switch {
case wantTy.IsPrimitiveType():
// The fallback is valid if it's equal to or convertible to what we want.
if fallbackTy.Equals(wantTy) {
return nil
}
conversion := convert.GetConversion(fallbackTy, wantTy)
if conversion == nil {
msg := convert.MismatchMessage(fallbackTy, wantTy)
return fallbackPath.NewErrorf("invalid default value for %s: %s", wantTy.FriendlyName(), msg)
}
return nil
case wantTy.IsObjectType():
if !fallbackTy.IsObjectType() {
if inCollection {
return fallbackPath.NewErrorf("the default value for a collection of an object type must itself be an object type, not %s", fallbackTy.FriendlyName())
}
return fallbackPath.NewErrorf("the default value for an object type must itself be an object type, not %s", fallbackTy.FriendlyName())
}
for attr, wantAty := range wantTy.AttributeTypes() {
if !fallbackTy.HasAttribute(attr) {
continue // it's always okay to not have a default value
}
fallbackSubpath := fallbackPath.GetAttr(attr)
fallbackSubTy := fallbackTy.AttributeType(attr)
err := defaultsAssertSuitableFallback(wantAty, fallbackSubTy, fallbackSubpath)
if err != nil {
return err
}
}
for attr := range fallbackTy.AttributeTypes() {
if !wantTy.HasAttribute(attr) {
fallbackSubpath := fallbackPath.GetAttr(attr)
return fallbackSubpath.NewErrorf("target type does not expect an attribute named %q", attr)
}
}
return nil
case wantTy.IsTupleType():
if !fallbackTy.IsTupleType() {
if inCollection {
return fallbackPath.NewErrorf("the default value for a collection of a tuple type must itself be a tuple type, not %s", fallbackTy.FriendlyName())
}
return fallbackPath.NewErrorf("the default value for a tuple type must itself be a tuple type, not %s", fallbackTy.FriendlyName())
}
wantEtys := wantTy.TupleElementTypes()
fallbackEtys := fallbackTy.TupleElementTypes()
if got, want := len(wantEtys), len(fallbackEtys); got != want {
return fallbackPath.NewErrorf("the default value for a tuple type of length %d must also have length %d, not %d", want, want, got)
}
for i := 0; i < len(wantEtys); i++ {
fallbackSubpath := fallbackPath.IndexInt(i)
wantSubTy := wantEtys[i]
fallbackSubTy := fallbackEtys[i]
err := defaultsAssertSuitableFallback(wantSubTy, fallbackSubTy, fallbackSubpath)
if err != nil {
return err
}
}
return nil
default:
// No other types are supported right now.
return fallbackPath.NewErrorf("cannot apply defaults to %s", wantTy.FriendlyName())
}
}
// Defaults is a helper function for substituting default values in
// place of null values in a given data structure.
//
// This is primarily intended for use with a module input variable that
// has an object type constraint (or a collection thereof) that has optional
// attributes, so that the receiver of a value that omits those attributes
// can insert non-null default values in place of the null values caused by
// omitting the attributes.
func Defaults(input, defaults cty.Value) (cty.Value, error) {
return DefaultsFunc.Call([]cty.Value{input, defaults})
}