add HostMap.RemoteIndexes (#329)

This change adds an index based on HostInfo.remoteIndexId. This allows
us to use HostMap.QueryReverseIndex without having to loop over all
entries in the map (this can be a bottleneck under high traffic
lighthouses).

Without this patch, a high traffic lighthouse server receiving recv_error
packets and lots of handshakes, cpu pprof trace can look like this:

      flat  flat%   sum%        cum   cum%
    2000ms 32.26% 32.26%     3040ms 49.03%  github.com/slackhq/nebula.(*HostMap).QueryReverseIndex
     870ms 14.03% 46.29%     1060ms 17.10%  runtime.mapiternext

Which shows 50% of total cpu time is being spent in QueryReverseIndex.
This commit is contained in:
Wade Simmons
2020-11-23 14:51:16 -05:00
committed by GitHub
parent 2e7ca027a4
commit ee7c27093c
6 changed files with 81 additions and 64 deletions

View File

@ -138,8 +138,7 @@ func (f *Interface) closeTunnel(hostInfo *HostInfo) {
f.connectionManager.ClearIP(hostInfo.hostId)
f.connectionManager.ClearPendingDeletion(hostInfo.hostId)
f.lightHouse.DeleteVpnIP(hostInfo.hostId)
f.hostMap.DeleteVpnIP(hostInfo.hostId)
f.hostMap.DeleteIndex(hostInfo.localIndexId)
f.hostMap.DeleteHostInfo(hostInfo)
}
func (f *Interface) handleHostRoaming(hostinfo *HostInfo, addr *udpAddr) {
@ -335,17 +334,13 @@ func (f *Interface) handleRecvError(addr *udpAddr, h *Header) {
return
}
id := hostinfo.localIndexId
host := hostinfo.hostId
// We delete this host from the main hostmap
f.hostMap.DeleteIndex(id)
f.hostMap.DeleteVpnIP(host)
f.hostMap.DeleteHostInfo(hostinfo)
// We also delete it from pending to allow for
// fast reconnect. We must null the connectionstate
// or a counter reuse may happen
hostinfo.ConnectionState = nil
f.handshakeManager.DeleteIndex(id)
f.handshakeManager.DeleteVpnIP(host)
f.handshakeManager.DeleteHostInfo(hostinfo)
}
/*