add HostMap.RemoteIndexes (#329)
This change adds an index based on HostInfo.remoteIndexId. This allows us to use HostMap.QueryReverseIndex without having to loop over all entries in the map (this can be a bottleneck under high traffic lighthouses). Without this patch, a high traffic lighthouse server receiving recv_error packets and lots of handshakes, cpu pprof trace can look like this: flat flat% sum% cum cum% 2000ms 32.26% 32.26% 3040ms 49.03% github.com/slackhq/nebula.(*HostMap).QueryReverseIndex 870ms 14.03% 46.29% 1060ms 17.10% runtime.mapiternext Which shows 50% of total cpu time is being spent in QueryReverseIndex.
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@ -99,10 +99,6 @@ func (c *HandshakeManager) NextOutboundHandshakeTimerTick(now time.Time, f EncWr
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}
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func (c *HandshakeManager) handleOutbound(vpnIP uint32, f EncWriter, lighthouseTriggered bool) {
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index, err := c.pendingHostMap.GetIndexByVpnIP(vpnIP)
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if err != nil {
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return
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}
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hostinfo, err := c.pendingHostMap.QueryVpnIP(vpnIP)
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if err != nil {
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return
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@ -172,8 +168,7 @@ func (c *HandshakeManager) handleOutbound(vpnIP uint32, f EncWriter, lighthouseT
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c.OutboundHandshakeTimer.Add(vpnIP, c.config.tryInterval*time.Duration(hostinfo.HandshakeCounter))
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}
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} else {
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c.pendingHostMap.DeleteVpnIP(vpnIP)
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c.pendingHostMap.DeleteIndex(index)
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c.pendingHostMap.DeleteHostInfo(hostinfo)
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}
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}
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@ -186,12 +181,11 @@ func (c *HandshakeManager) NextInboundHandshakeTimerTick(now time.Time) {
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}
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index := ep.(uint32)
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vpnIP, err := c.pendingHostMap.GetVpnIPByIndex(index)
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hostinfo, err := c.pendingHostMap.QueryIndex(index)
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if err != nil {
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continue
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}
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c.pendingHostMap.DeleteIndex(index)
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c.pendingHostMap.DeleteVpnIP(vpnIP)
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c.pendingHostMap.DeleteHostInfo(hostinfo)
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}
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}
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@ -204,11 +198,6 @@ func (c *HandshakeManager) AddVpnIP(vpnIP uint32) *HostInfo {
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return hostinfo
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}
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func (c *HandshakeManager) DeleteVpnIP(vpnIP uint32) {
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//l.Debugln("Deleting pending vpn ip :", IntIp(vpnIP))
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c.pendingHostMap.DeleteVpnIP(vpnIP)
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}
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func (c *HandshakeManager) AddIndex(index uint32, ci *ConnectionState) (*HostInfo, error) {
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hostinfo, err := c.pendingHostMap.AddIndex(index, ci)
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if err != nil {
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@ -223,9 +212,13 @@ func (c *HandshakeManager) AddIndexHostInfo(index uint32, h *HostInfo) {
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c.pendingHostMap.AddIndexHostInfo(index, h)
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}
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func (c *HandshakeManager) DeleteIndex(index uint32) {
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//l.Debugln("Deleting pending index :", index)
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c.pendingHostMap.DeleteIndex(index)
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func (c *HandshakeManager) addRemoteIndexHostInfo(index uint32, h *HostInfo) {
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c.pendingHostMap.addRemoteIndexHostInfo(index, h)
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}
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func (c *HandshakeManager) DeleteHostInfo(hostinfo *HostInfo) {
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//l.Debugln("Deleting pending hostinfo :", hostinfo)
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c.pendingHostMap.DeleteHostInfo(hostinfo)
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}
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func (c *HandshakeManager) QueryIndex(index uint32) (*HostInfo, error) {
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@ -241,13 +234,19 @@ func (c *HandshakeManager) EmitStats() {
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func generateIndex() (uint32, error) {
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b := make([]byte, 4)
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_, err := rand.Read(b)
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if err != nil {
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l.Errorln(err)
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return 0, err
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// Let zero mean we don't know the ID, so don't generate zero
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var index uint32
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for index == 0 {
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_, err := rand.Read(b)
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if err != nil {
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l.Errorln(err)
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return 0, err
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}
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index = binary.BigEndian.Uint32(b)
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}
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index := binary.BigEndian.Uint32(b)
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if l.Level >= logrus.DebugLevel {
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l.WithField("index", index).
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Debug("Generated index")
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