Remove log when no handshake message is sent (#452)
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@ -41,7 +41,7 @@ jobs:
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run: make test
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run: make test
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- name: End 2 end
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- name: End 2 end
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run: make e2e
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run: make e2evv
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test:
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test:
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name: Build and test on ${{ matrix.os }}
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name: Build and test on ${{ matrix.os }}
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@ -77,4 +77,4 @@ jobs:
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run: go test -v ./...
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run: go test -v ./...
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- name: End 2 end
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- name: End 2 end
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run: go test -tags=e2e_testing -count=1 ./e2e
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run: make e2evv
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@ -165,10 +165,13 @@ func (c *HandshakeManager) handleOutbound(vpnIP uint32, f EncWriter, lighthouseT
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}
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}
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})
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})
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// Don't be too noisy or confusing if we fail to send a handshake - if we don't get through we'll eventually log a timeout
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if len(sentTo) > 0 {
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hostinfo.logger(c.l).WithField("udpAddrs", sentTo).
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hostinfo.logger(c.l).WithField("udpAddrs", sentTo).
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WithField("initiatorIndex", hostinfo.localIndexId).
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WithField("initiatorIndex", hostinfo.localIndexId).
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WithField("handshake", m{"stage": 1, "style": "ix_psk0"}).
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WithField("handshake", m{"stage": 1, "style": "ix_psk0"}).
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Info("Handshake message sent")
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Info("Handshake message sent")
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}
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// Increment the counter to increase our delay, linear backoff
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// Increment the counter to increase our delay, linear backoff
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hostinfo.HandshakeCounter++
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hostinfo.HandshakeCounter++
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