trigger handshakes when lighthouse reply arrives (#246)

Currently, we wait until the next timer tick to act on the lighthouse's
reply to our HostQuery. This means we can easily add hundreds of
milliseconds of unnecessary delay to the handshake. To fix this, we
can introduce a channel to trigger an outbound handshake without waiting
for the next timer tick.

A few samples of cold ping time between two hosts that require a
lighthouse lookup:

    before (v1.2.0):

    time=156 ms
    time=252 ms
    time=12.6 ms
    time=301 ms
    time=352 ms
    time=49.4 ms
    time=150 ms
    time=13.5 ms
    time=8.24 ms
    time=161 ms
    time=355 ms

    after:

    time=3.53 ms
    time=3.14 ms
    time=3.08 ms
    time=3.92 ms
    time=7.78 ms
    time=3.59 ms
    time=3.07 ms
    time=3.22 ms
    time=3.12 ms
    time=3.08 ms
    time=8.04 ms

I recommend reviewing this PR by looking at each commit individually, as
some refactoring was required that makes the diff a bit confusing when
combined together.
This commit is contained in:
Wade Simmons 2020-07-22 10:35:10 -04:00 committed by GitHub
parent 4645e6034b
commit 4756c9613d
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 169 additions and 66 deletions

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@ -194,6 +194,9 @@ logging:
#retries: 20 #retries: 20
# wait_rotation is the number of handshake attempts to do before starting to try non-local IP addresses # wait_rotation is the number of handshake attempts to do before starting to try non-local IP addresses
#wait_rotation: 5 #wait_rotation: 5
# trigger_buffer is the size of the buffer channel for quickly sending handshakes
# after receiving the response for lighthouse queries
#trigger_buffer: 64
# Nebula security group configuration # Nebula security group configuration
firewall: firewall:

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@ -17,6 +17,7 @@ const (
DefaultHandshakeRetries = 20 DefaultHandshakeRetries = 20
// DefaultHandshakeWaitRotation is the number of handshake attempts to do before starting to use other ips addresses // DefaultHandshakeWaitRotation is the number of handshake attempts to do before starting to use other ips addresses
DefaultHandshakeWaitRotation = 5 DefaultHandshakeWaitRotation = 5
DefaultHandshakeTriggerBuffer = 64
) )
var ( var (
@ -24,6 +25,7 @@ var (
tryInterval: DefaultHandshakeTryInterval, tryInterval: DefaultHandshakeTryInterval,
retries: DefaultHandshakeRetries, retries: DefaultHandshakeRetries,
waitRotation: DefaultHandshakeWaitRotation, waitRotation: DefaultHandshakeWaitRotation,
triggerBuffer: DefaultHandshakeTriggerBuffer,
} }
) )
@ -31,6 +33,7 @@ type HandshakeConfig struct {
tryInterval time.Duration tryInterval time.Duration
retries int retries int
waitRotation int waitRotation int
triggerBuffer int
messageMetrics *MessageMetrics messageMetrics *MessageMetrics
} }
@ -42,6 +45,9 @@ type HandshakeManager struct {
outside *udpConn outside *udpConn
config HandshakeConfig config HandshakeConfig
// can be used to trigger outbound handshake for the given vpnIP
trigger chan uint32
OutboundHandshakeTimer *SystemTimerWheel OutboundHandshakeTimer *SystemTimerWheel
InboundHandshakeTimer *SystemTimerWheel InboundHandshakeTimer *SystemTimerWheel
@ -57,6 +63,8 @@ func NewHandshakeManager(tunCidr *net.IPNet, preferredRanges []*net.IPNet, mainH
config: config, config: config,
trigger: make(chan uint32, config.triggerBuffer),
OutboundHandshakeTimer: NewSystemTimerWheel(config.tryInterval, config.tryInterval*time.Duration(config.retries)), OutboundHandshakeTimer: NewSystemTimerWheel(config.tryInterval, config.tryInterval*time.Duration(config.retries)),
InboundHandshakeTimer: NewSystemTimerWheel(config.tryInterval, config.tryInterval*time.Duration(config.retries)), InboundHandshakeTimer: NewSystemTimerWheel(config.tryInterval, config.tryInterval*time.Duration(config.retries)),
@ -66,11 +74,17 @@ func NewHandshakeManager(tunCidr *net.IPNet, preferredRanges []*net.IPNet, mainH
func (c *HandshakeManager) Run(f EncWriter) { func (c *HandshakeManager) Run(f EncWriter) {
clockSource := time.Tick(c.config.tryInterval) clockSource := time.Tick(c.config.tryInterval)
for now := range clockSource { for {
select {
case vpnIP := <-c.trigger:
l.WithField("vpnIp", IntIp(vpnIP)).Debug("HandshakeManager: triggered")
c.handleOutbound(vpnIP, f, true)
case now := <-clockSource:
c.NextOutboundHandshakeTimerTick(now, f) c.NextOutboundHandshakeTimerTick(now, f)
c.NextInboundHandshakeTimerTick(now) c.NextInboundHandshakeTimerTick(now)
} }
} }
}
func (c *HandshakeManager) NextOutboundHandshakeTimerTick(now time.Time, f EncWriter) { func (c *HandshakeManager) NextOutboundHandshakeTimerTick(now time.Time, f EncWriter) {
c.OutboundHandshakeTimer.advance(now) c.OutboundHandshakeTimer.advance(now)
@ -80,15 +94,18 @@ func (c *HandshakeManager) NextOutboundHandshakeTimerTick(now time.Time, f EncWr
break break
} }
vpnIP := ep.(uint32) vpnIP := ep.(uint32)
c.handleOutbound(vpnIP, f, false)
index, err := c.pendingHostMap.GetIndexByVpnIP(vpnIP) }
if err != nil {
continue
} }
func (c *HandshakeManager) handleOutbound(vpnIP uint32, f EncWriter, lighthouseTriggered bool) {
index, err := c.pendingHostMap.GetIndexByVpnIP(vpnIP)
if err != nil {
return
}
hostinfo, err := c.pendingHostMap.QueryVpnIP(vpnIP) hostinfo, err := c.pendingHostMap.QueryVpnIP(vpnIP)
if err != nil { if err != nil {
continue return
} }
// If we haven't finished the handshake and we haven't hit max retries, query // If we haven't finished the handshake and we haven't hit max retries, query
@ -98,13 +115,26 @@ func (c *HandshakeManager) NextOutboundHandshakeTimerTick(now time.Time, f EncWr
// We continue to query the lighthouse because hosts may // We continue to query the lighthouse because hosts may
// come online during handshake retries. If the query // come online during handshake retries. If the query
// succeeds (no error), add the lighthouse info to hostinfo // succeeds (no error), add the lighthouse info to hostinfo
ips, err := c.lightHouse.Query(vpnIP, f) ips := c.lightHouse.QueryCache(vpnIP)
// If we have no responses yet, or only one IP (the host hadn't
// finished reporting its own IPs yet), then send another query to
// the LH.
if len(ips) <= 1 {
ips, err = c.lightHouse.Query(vpnIP, f)
}
if err == nil { if err == nil {
for _, ip := range ips { for _, ip := range ips {
hostinfo.AddRemote(ip) hostinfo.AddRemote(ip)
} }
hostinfo.ForcePromoteBest(c.mainHostMap.preferredRanges) hostinfo.ForcePromoteBest(c.mainHostMap.preferredRanges)
} }
} else if lighthouseTriggered {
// We were triggered by a lighthouse HostQueryReply packet, but
// we have already picked a remote for this host (this can happen
// if we are configured with multiple lighthouses). So we can skip
// this trigger and let the timerwheel handle the rest of the
// process
return
} }
hostinfo.HandshakeCounter++ hostinfo.HandshakeCounter++
@ -137,14 +167,15 @@ func (c *HandshakeManager) NextOutboundHandshakeTimerTick(now time.Time, f EncWr
} }
// Readd to the timer wheel so we continue trying wait HandshakeTryInterval * counter longer for next try // Readd to the timer wheel so we continue trying wait HandshakeTryInterval * counter longer for next try
if !lighthouseTriggered {
//l.Infoln("Interval: ", HandshakeTryInterval*time.Duration(hostinfo.HandshakeCounter)) //l.Infoln("Interval: ", HandshakeTryInterval*time.Duration(hostinfo.HandshakeCounter))
c.OutboundHandshakeTimer.Add(vpnIP, c.config.tryInterval*time.Duration(hostinfo.HandshakeCounter)) c.OutboundHandshakeTimer.Add(vpnIP, c.config.tryInterval*time.Duration(hostinfo.HandshakeCounter))
}
} else { } else {
c.pendingHostMap.DeleteVpnIP(vpnIP) c.pendingHostMap.DeleteVpnIP(vpnIP)
c.pendingHostMap.DeleteIndex(index) c.pendingHostMap.DeleteIndex(index)
} }
} }
}
func (c *HandshakeManager) NextInboundHandshakeTimerTick(now time.Time) { func (c *HandshakeManager) NextInboundHandshakeTimerTick(now time.Time) {
c.InboundHandshakeTimer.advance(now) c.InboundHandshakeTimer.advance(now)
@ -169,6 +200,15 @@ func (c *HandshakeManager) AddVpnIP(vpnIP uint32) *HostInfo {
// We lock here and use an array to insert items to prevent locking the // We lock here and use an array to insert items to prevent locking the
// main receive thread for very long by waiting to add items to the pending map // main receive thread for very long by waiting to add items to the pending map
c.OutboundHandshakeTimer.Add(vpnIP, c.config.tryInterval) c.OutboundHandshakeTimer.Add(vpnIP, c.config.tryInterval)
// If this is a static host, we don't need to wait for the HostQueryReply
// We can trigger the handshake right now
if _, ok := c.lightHouse.staticList[vpnIP]; ok {
select {
case c.trigger <- vpnIP:
default:
}
}
return hostinfo return hostinfo
} }

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@ -103,6 +103,56 @@ func Test_NewHandshakeManagerVpnIP(t *testing.T) {
} }
} }
func Test_NewHandshakeManagerTrigger(t *testing.T) {
_, tuncidr, _ := net.ParseCIDR("172.1.1.1/24")
_, vpncidr, _ := net.ParseCIDR("172.1.1.1/24")
_, localrange, _ := net.ParseCIDR("10.1.1.1/24")
ip := ip2int(net.ParseIP("172.1.1.2"))
preferredRanges := []*net.IPNet{localrange}
mw := &mockEncWriter{}
mainHM := NewHostMap("test", vpncidr, preferredRanges)
lh := &LightHouse{}
blah := NewHandshakeManager(tuncidr, preferredRanges, mainHM, lh, &udpConn{}, defaultHandshakeConfig)
now := time.Now()
blah.NextOutboundHandshakeTimerTick(now, mw)
assert.Equal(t, 0, testCountTimerWheelEntries(blah.OutboundHandshakeTimer))
blah.AddVpnIP(ip)
assert.Equal(t, 1, testCountTimerWheelEntries(blah.OutboundHandshakeTimer))
// Trigger the same method the channel will
blah.handleOutbound(ip, mw, true)
// Make sure the trigger doesn't schedule another timer entry
assert.Equal(t, 1, testCountTimerWheelEntries(blah.OutboundHandshakeTimer))
hi := blah.pendingHostMap.Hosts[ip]
assert.Nil(t, hi.remote)
lh.addrMap = map[uint32][]udpAddr{
ip: {*NewUDPAddrFromString("10.1.1.1:4242")},
}
// This should trigger the hostmap to populate the hostinfo
blah.handleOutbound(ip, mw, true)
assert.NotNil(t, hi.remote)
assert.Equal(t, 1, testCountTimerWheelEntries(blah.OutboundHandshakeTimer))
}
func testCountTimerWheelEntries(tw *SystemTimerWheel) (c int) {
for _, i := range tw.wheel {
n := i.Head
for n != nil {
c++
n = n.Next
}
}
return c
}
func Test_NewHandshakeManagerVpnIPcleanup(t *testing.T) { func Test_NewHandshakeManagerVpnIPcleanup(t *testing.T) {
_, tuncidr, _ := net.ParseCIDR("172.1.1.1/24") _, tuncidr, _ := net.ParseCIDR("172.1.1.1/24")
_, vpncidr, _ := net.ParseCIDR("172.1.1.1/24") _, vpncidr, _ := net.ParseCIDR("172.1.1.1/24")

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@ -30,6 +30,9 @@ type LightHouse struct {
// filters local addresses that we advertise to lighthouses // filters local addresses that we advertise to lighthouses
localAllowList *AllowList localAllowList *AllowList
// used to trigger the HandshakeManager when we receive HostQueryReply
handshakeTrigger chan<- uint32
// staticList exists to avoid having a bool in each addrMap entry // staticList exists to avoid having a bool in each addrMap entry
// since static should be rare // since static should be rare
staticList map[uint32]struct{} staticList map[uint32]struct{}
@ -358,6 +361,11 @@ func (lh *LightHouse) HandleRequest(rAddr *udpAddr, vpnIp uint32, p []byte, c *c
ans := NewUDPAddr(a.Ip, uint16(a.Port)) ans := NewUDPAddr(a.Ip, uint16(a.Port))
lh.AddRemote(n.Details.VpnIp, ans, false) lh.AddRemote(n.Details.VpnIp, ans, false)
} }
// Non-blocking attempt to trigger, skip if it would block
select {
case lh.handshakeTrigger <- n.Details.VpnIp:
default:
}
case NebulaMeta_HostUpdateNotification: case NebulaMeta_HostUpdateNotification:
//Simple check that the host sent this not someone else //Simple check that the host sent this not someone else

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@ -321,11 +321,13 @@ func Main(config *Config, configTest bool, block bool, buildVersion string, logg
tryInterval: config.GetDuration("handshakes.try_interval", DefaultHandshakeTryInterval), tryInterval: config.GetDuration("handshakes.try_interval", DefaultHandshakeTryInterval),
retries: config.GetInt("handshakes.retries", DefaultHandshakeRetries), retries: config.GetInt("handshakes.retries", DefaultHandshakeRetries),
waitRotation: config.GetInt("handshakes.wait_rotation", DefaultHandshakeWaitRotation), waitRotation: config.GetInt("handshakes.wait_rotation", DefaultHandshakeWaitRotation),
triggerBuffer: config.GetInt("handshakes.trigger_buffer", DefaultHandshakeTriggerBuffer),
messageMetrics: messageMetrics, messageMetrics: messageMetrics,
} }
handshakeManager := NewHandshakeManager(tunCidr, preferredRanges, hostMap, lightHouse, udpServer, handshakeConfig) handshakeManager := NewHandshakeManager(tunCidr, preferredRanges, hostMap, lightHouse, udpServer, handshakeConfig)
lightHouse.handshakeTrigger = handshakeManager.trigger
//TODO: These will be reused for psk //TODO: These will be reused for psk
//handshakeMACKey := config.GetString("handshake_mac.key", "") //handshakeMACKey := config.GetString("handshake_mac.key", "")