Add Wintun support (#289)
This commit is contained in:
23
wintun/device.go
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23
wintun/device.go
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//go:build windows
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/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved.
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*/
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//NOTE: this file was forked from https://git.zx2c4.com/wireguard-go/tree/tun/tun.go?id=851efb1bb65555e0f765a3361c8eb5ac47435b19
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package wintun
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import (
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"os"
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)
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type Device interface {
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File() *os.File // returns the file descriptor of the device
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Read([]byte, int) (int, error) // read a packet from the device (without any additional headers)
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Write([]byte, int) (int, error) // writes a packet to the device (without any additional headers)
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Flush() error // flush all previous writes to the device
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Name() (string, error) // fetches and returns the current name
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Close() error // stops the device and closes the event channel
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}
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212
wintun/tun.go
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212
wintun/tun.go
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//go:build windows
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/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2018-2021 WireGuard LLC. All Rights Reserved.
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*/
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//NOTE: This file was forked from https://git.zx2c4.com/wireguard-go/tree/tun/tun_windows.go?id=851efb1bb65555e0f765a3361c8eb5ac47435b19
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// Mainly to shed functionality we won't be using and to fix names that display in the system
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package wintun
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import (
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"errors"
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"fmt"
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"os"
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"sync"
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"sync/atomic"
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"time"
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_ "unsafe"
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"golang.org/x/sys/windows"
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"golang.zx2c4.com/wintun"
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)
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const (
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rateMeasurementGranularity = uint64((time.Second / 2) / time.Nanosecond)
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spinloopRateThreshold = 800000000 / 8 // 800mbps
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spinloopDuration = uint64(time.Millisecond / 80 / time.Nanosecond) // ~1gbit/s
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)
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type rateJuggler struct {
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current uint64
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nextByteCount uint64
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nextStartTime int64
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changing int32
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}
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type NativeTun struct {
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wt *wintun.Adapter
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name string
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handle windows.Handle
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rate rateJuggler
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session wintun.Session
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readWait windows.Handle
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running sync.WaitGroup
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closeOnce sync.Once
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close int32
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}
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var WintunTunnelType = "Nebula"
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var WintunStaticRequestedGUID *windows.GUID
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//go:linkname procyield runtime.procyield
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func procyield(cycles uint32)
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//go:linkname nanotime runtime.nanotime
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func nanotime() int64
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//
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// CreateTUN creates a Wintun interface with the given name. Should a Wintun
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// interface with the same name exist, it is reused.
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//
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func CreateTUN(ifname string, mtu int) (Device, error) {
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return CreateTUNWithRequestedGUID(ifname, WintunStaticRequestedGUID, mtu)
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}
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//
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// CreateTUNWithRequestedGUID creates a Wintun interface with the given name and
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// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
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//
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func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu int) (Device, error) {
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wt, err := wintun.CreateAdapter(ifname, WintunTunnelType, requestedGUID)
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if err != nil {
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return nil, fmt.Errorf("Error creating interface: %w", err)
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}
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tun := &NativeTun{
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wt: wt,
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name: ifname,
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handle: windows.InvalidHandle,
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}
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tun.session, err = wt.StartSession(0x800000) // Ring capacity, 8 MiB
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if err != nil {
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tun.wt.Close()
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return nil, fmt.Errorf("Error starting session: %w", err)
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}
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tun.readWait = tun.session.ReadWaitEvent()
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return tun, nil
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}
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func (tun *NativeTun) Name() (string, error) {
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return tun.name, nil
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}
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func (tun *NativeTun) File() *os.File {
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return nil
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}
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func (tun *NativeTun) Close() error {
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var err error
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tun.closeOnce.Do(func() {
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atomic.StoreInt32(&tun.close, 1)
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windows.SetEvent(tun.readWait)
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tun.running.Wait()
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tun.session.End()
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if tun.wt != nil {
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tun.wt.Close()
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}
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})
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return err
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}
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// Note: Read() and Write() assume the caller comes only from a single thread; there's no locking.
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func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
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tun.running.Add(1)
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defer tun.running.Done()
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retry:
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if atomic.LoadInt32(&tun.close) == 1 {
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return 0, os.ErrClosed
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}
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start := nanotime()
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shouldSpin := atomic.LoadUint64(&tun.rate.current) >= spinloopRateThreshold && uint64(start-atomic.LoadInt64(&tun.rate.nextStartTime)) <= rateMeasurementGranularity*2
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for {
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if atomic.LoadInt32(&tun.close) == 1 {
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return 0, os.ErrClosed
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}
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packet, err := tun.session.ReceivePacket()
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switch err {
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case nil:
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packetSize := len(packet)
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copy(buff[offset:], packet)
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tun.session.ReleaseReceivePacket(packet)
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tun.rate.update(uint64(packetSize))
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return packetSize, nil
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case windows.ERROR_NO_MORE_ITEMS:
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if !shouldSpin || uint64(nanotime()-start) >= spinloopDuration {
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windows.WaitForSingleObject(tun.readWait, windows.INFINITE)
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goto retry
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}
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procyield(1)
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continue
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case windows.ERROR_HANDLE_EOF:
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return 0, os.ErrClosed
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case windows.ERROR_INVALID_DATA:
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return 0, errors.New("Send ring corrupt")
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}
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return 0, fmt.Errorf("Read failed: %w", err)
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}
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}
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func (tun *NativeTun) Flush() error {
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return nil
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}
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func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
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tun.running.Add(1)
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defer tun.running.Done()
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if atomic.LoadInt32(&tun.close) == 1 {
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return 0, os.ErrClosed
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}
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packetSize := len(buff) - offset
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tun.rate.update(uint64(packetSize))
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packet, err := tun.session.AllocateSendPacket(packetSize)
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if err == nil {
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copy(packet, buff[offset:])
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tun.session.SendPacket(packet)
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return packetSize, nil
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}
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switch err {
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case windows.ERROR_HANDLE_EOF:
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return 0, os.ErrClosed
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case windows.ERROR_BUFFER_OVERFLOW:
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return 0, nil // Dropping when ring is full.
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}
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return 0, fmt.Errorf("Write failed: %w", err)
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}
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// LUID returns Windows interface instance ID.
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func (tun *NativeTun) LUID() uint64 {
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tun.running.Add(1)
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defer tun.running.Done()
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if atomic.LoadInt32(&tun.close) == 1 {
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return 0
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}
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return tun.wt.LUID()
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}
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// RunningVersion returns the running version of the Wintun driver.
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func (tun *NativeTun) RunningVersion() (version uint32, err error) {
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return wintun.RunningVersion()
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}
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func (rate *rateJuggler) update(packetLen uint64) {
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now := nanotime()
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total := atomic.AddUint64(&rate.nextByteCount, packetLen)
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period := uint64(now - atomic.LoadInt64(&rate.nextStartTime))
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if period >= rateMeasurementGranularity {
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if !atomic.CompareAndSwapInt32(&rate.changing, 0, 1) {
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return
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}
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atomic.StoreInt64(&rate.nextStartTime, now)
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atomic.StoreUint64(&rate.current, total*uint64(time.Second/time.Nanosecond)/period)
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atomic.StoreUint64(&rate.nextByteCount, 0)
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atomic.StoreInt32(&rate.changing, 0)
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}
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}
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